RPG Wikipedia Articles III
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White Wolf Publishing is an American gaming and book publisher .
Black Dog Game Factory Logo Black Dog Game Factory was a label used by White Wolf, Inc. for the publication of a number of books in their original World of Darkness RPG line. Books published by Black Dog had adult or mature themes, though not all Black Dog-published books dealt with sexual material. Some are labeled as adult because they deal with themes of strong violence or evil (such as Hunter Book: Wayward ), religious themes ( Cainite Heresy ), or controversial subject matter (the Holocaust -based Charnel Houses of Europe: The Shoah ). Books published by Black Dog include: Black Dog also printed Hol: Human Occupied Landfill and its lone supplement Buttery Wholesomeness .
HoL (sometimes written as "HōL" ) is a role-playing game created by Dirt Merchant Games and produced by Black Dog Game Factory , a subsidiary of White Wolf which produced adult oriented RPGs. The HoL Core Rulebook was published in 1994, [ 1 ] and was followed up by one other supplement Buttery Wholesomeness in 1995. [ 2 ] Although HoL is playable, it was meant as a satire of RPGs. The pages of the books are written by hand, and the authors freely take stabs at other popular role-playing games, particularly Vampire: The Masquerade and Dungeons & Dragons , and those who play them. [ edit ] Setting HoL is a science fiction game set in the very distant future where mankind has colonized the entire galaxy . Characters in the game have been either trapped or imprisoned on the planet HoL (The H uman O ccupied L andfill), which is located outside the galaxy as far away as possible from everyone else.
Werewolf: The Apocalypse is a role-playing game from the Classic World of Darkness line by White Wolf Publishing . Other related products include the Collectible card games named Rage [ 2 ] and several novels (including one series). In the game, players take the role of werewolves known as Garou (from the French 'loup garou'). These Garou are usually warriors who are locked in a two-front war against both the spiritual desolation of urban civilization and supernatural forces of corruption that seek to bring about the Apocalypse .
Werewolf: The Forsaken is a role-playing game set in the new World of Darkness created by White Wolf Game Studio . It is the successor to Werewolf: The Apocalypse , the "game of savage horror" from the old World of Darkness line of games, but has moved to a more personal sort of horror, reflecting the "dark mystery" theme of the new World of Darkness . [ edit ] Characters Players portray the Forsaken, werewolves whose duty is to maintain the balance between the spirit realms and the physical world, policing intrusions of one into the other. Any human with Uratha heritage may undergo the First Change at some time in their life, becoming a werewolf , though what triggers the change is unknown. It is only known that it almost never happens before puberty or after the age of 60. [ 1 ] Each character has an Auspice defined by what phase the moon was at during their First Change, and most join a Tribe , or become a Tribeless Ghost Wolf.
Mage: The Ascension is a role-playing game based in the World of Darkness , and was published by White Wolf Game Studio . The characters portrayed in the game are referred to as mages, and are capable of feats of magic. The idea of magic in Mage is broadly inclusive of diverse ideas about mystical practices as well as other belief systems, such as science and religion, so that most mages do not resemble typical fantasy wizards. In 2005, White Wolf released a new game marketed under the same name (Mage) for the new World of Darkness series, Mage: The Awakening , with some of the same game mechanics but with substantially different premises and setting. [ edit ] The basic premise of Mage: The Ascension is that everyone has the capacity, at some level, to shape reality.
Demon: The Fallen is a role-playing game and a fictional setting from the World of Darkness line by White Wolf Game Studio . The player characters in the game are fallen angels , who were cast out of paradise after a thousand year war with God . [ edit ] History
Mummy: The Resurrection is a role-playing game released by White Wolf Game Studios , where the players assume the role of resurrected mummies living in the modern world. Mummy: The Resurrection introduces the Amenti , a new style of mummy than those presented in earlier World of Darkness products. [ 1 ] [ edit ] Setting In 1999, a catastrophic storm (the Sixth Maelstrom, a major event in White Wolf's metaplot ) shook the Underworld and - among other things - woke Osiris from his long slumber.
Changeling: The Dreaming was part of White Wolf Game Studio 's original " World of Darkness " role playing game line. Player characters are changelings, fae souls reborn into human bodies, a practice begun by the fae to protect themselves as magic vanished from the world. The game explores the balance between imagination and practicality, and the struggle of art and beauty against the dark, mysterious "Gothic-Punk" World of Darkness.
Wraith: The Oblivion is a role-playing game set in the afterlife of White Wolf Game Studio 's World of Darkness . In the game, players take on characters who are recently dead and are now ghosts . The difference between Wraith: The Oblivion and other games of its sort are that the society of wraiths is deeply described and explains the interaction that occurs when ancient dead souls mingle socially with the more recent dead; the society is both a dystopia and a heterotopia .
" World of Darkness " (or WoD ) is the name given to three related but distinct fictional universes created as settings for supernatural horror themed role-playing games . It is also the name of roleplaying games in the second and third settings. The first was conceived by Mark Rein-Hagen , while the second was designed by several people at White Wolf Gaming Studio , which Rein-Hagen helped to found.
The Storytelling System , formerly Storyteller System , is a role-playing game system created by White Wolf, Inc. in 1991 that premiered in Vampire: The Masquerade , a part of the World of Darkness series. [ 1 ] [ edit ] History [ edit ] Storyteller System While on the road to Gen Con '90, Mark Rein·Hagen came upon the idea of a new game design that would become Vampire: The Masquerade . Tom Dowd, co-designer for Shadowrun , adapted the mechanics from his previous game success to use d10 instead of d6 for calculating probability. [ 1 ] Over the next few years, several games were published under this rule set.
Ars Magica is a role-playing game set in a quasi-historical version of Europe around AD 1200 with added fantastical elements, called Mythic Europe. The game revolves around wizards and their allies. The game was developed by Jonathan Tweet and Mark Rein·Hagen and first published in 1987 . [ 2 ] The current edition was written by David Chart , working for Atlas Games and published in 2004.
Game cover Street Fighter: The Storytelling Game is a role-playing game based on the Street Fighter video game series. It uses most of the basic game mechanics from White Wolf 's World of Darkness games. It was released in 1994 and contains most of the characters from Super Street Fighter II . The Storytelling Game is currently out of print, as are all games using the original Storytelling System. [ edit ] Character generation
Exalted is a role-playing game published by White Wolf Publishing . The game is classified as high fantasy , but may be more accurately described as "mythic fantasy", as the developer specifically avoided drawing on J. R.