background preloader

3D

Facebook Twitter

3 Minutes Poser. OpenGL ES. OpenGL® ES is a royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.

OpenGL ES

It consists of well-defined subsets of desktop OpenGL, creating a flexible and powerful low-level interface between software and graphics acceleration. OpenGL ES includes profiles for floating-point and fixed-point systems and the EGL™ specification for portably binding to native windowing systems. OpenGL ES 1.X is for fixed function hardware and offers acceleration, image quality and performance.

OpenGL ES 2.X enables full programmable 3D graphics. OpenGL SC is tuned for the safety critical market. OpenGL ES API Profiles and Versions at a Glance OpenGL ES 3.X Learn More... OpenGL ES 2.X - for Programmable Hardware OpenGL ES 1.X For fixed function hardware: OpenGL ES 1.1 is defined relative to the OpenGL 1.5 specification and emphasizes hardware acceleration of the API, but is fully backwards compatible with 1.0. Developer Advantages.

3D. Avimator: Second Life Avatar Animation Editor. COLLADA. COLLADA - Digital Asset Exchange Schema for Interactive 3D. COLLADA™ defines an XML-based schema to make it easy to transport 3D assets between applications - enabling diverse 3D authoring and content processing tools to be combined into a production pipeline.

COLLADA - Digital Asset Exchange Schema for Interactive 3D

The intermediate language provides comprehensive encoding of visual scenes including: geometry, shaders and effects, physics, animation, kinematics, and even multiple version representations of the same asset.COLLADA FX enables leading 3D authoring tools to work effectively together to create shader and effects applications and assets to be authored and packaged using OpenGL® Shading Language, Cg, CgFX, and DirectX® FX. COLLADA at a glance COLLADA defines an XML Namespace and database schema to make it easy to transport 3D assets between applications without loss of information, enabling diverse 3D authoring and processing tools to be combined into a content production pipeline.

COLLADA Community COLLADA enables content creation pipelines What's New in COLLADA 1.5? Core Feature Enhancements. OpenCOLLADA - Home. OpenCOLLADA is a COLLADA SDK that includes plug-ins for Autodesk Maya and 3ds Max.

OpenCOLLADA - Home

OpenCOLLADA Update "26 July 2012" OpenCOLLADA has been moved to the Khronos Group github repositories Additional information on this change can be found in the Open Letter Update June 2012 OpenCOLLADA 1.2.2 18 September 2009. A "good" modelling format to use.. - GameDev.Net Discussion Forums. ChUmbaLum sOft. 3D Graphics Files. Download Open Asset Import Library software for free. 3d Engine Programming Tutorials - Spacesimulator.net. IMPORTANT NEWS: Because of lack of free time starting from January 2014 I will not support the tutorials and forum anymore.

3d Engine Programming Tutorials - Spacesimulator.net

I thank so much all the people that these years have supported me. I've known very good friends and talented people all around the world! I wish you happy coding and that all your coding dreams will come true ;) Damiano In these lessons I will explain step by step how to construct a 3d engine in C using OpenGL. I assume that you already have a basic knowledge of C. The code was originally developed using Visual C Version 6 for Windows, but I think you won't have too many problems using other compilers.

You can find several Libraries and Resources following this link: Tutorials Libraries and Resources To see some projects from the community you can visit: Tutorials Based Projects I am currently working on my own Space Flight Simulator, check it out here Donations can be done following this link. Osg.

OpenGL

3D computer graphics software. 3D computer graphics software produces computer-generated imagery (CGI) through 3D modeling and 3D rendering.

3D computer graphics software

Classification[edit] Modeling[edit] 3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling applications or modelers. 3D modelers allow users to create and alter models via their 3D mesh. Rendering[edit] Computer-aided design[edit] Computer aided design software may employ the same fundamental 3D modeling techniques that 3D modeling software use but their goal differs. Complementary tools[edit] Use of real-time computer graphics engines to create a cinematic production is called machinima.

See also[edit] Software Fields of use References[edit] External links[edit] Category:3D graphics software. From Wikipedia, the free encyclopedia Subcategories This category has the following 10 subcategories, out of 10 total.

Category:3D graphics software

Pages in category "3D graphics software" The following 200 pages are in this category, out of 234 total. This list may not reflect recent changes (learn more). (previous 200) (next 200)(previous 200) (next 200) Graphics Software - Poser, Anime Studio, GroBoto, Manga Studio. Converting mc6 mt5 files to pz2 Tutorial - Poserpedia.