Twitter as a Metacognitive Support Device by Alan Reid. “If student satisfaction, engagement, and metacognitive awareness are all part of your definition of a successful course, then Twitter may be an option for you.”
Integrating social media into academia is not a novel idea. And since you are reading this, chances are you probably have been utilizing some feature of social media in the classroom for years. What is more interesting is asking why academia should exploit social media and, more specifically, Twitter. 12 Common Education Technology Implementation Problems and How to Prevent and Remediate Them. Learning Solutions Magazine: Home. Towards alternative lifelong learning(s): what Freire can still teach us. Judith Walker, Doctoral Candidate  Educational Studies, University of British Columbia I am hopeful, not out of mere stubbornness, but out of an existential, concrete imperative (Freire, 1999, p.8) Introduction In the first edition of the Rizoma Freireano, McLaren and Jaramillo (2008) contributed an article calling for ‘alternative globalizations’.
In this paper, the authors firmly reject the inevitability of a global neoliberal capitalism, which has come to dominate our understandings of the nature of globalization, and instead put forward the alternative ideals of ‘critical globalization studies’ and ‘critical globalization pedagogy’. By using the term ‘alternative’ the authors reframe the word ‘globalization’ and reappropriate it to some extent rather than endorsing a binary understanding of a pre-destined and already-defined concept, which would have occurred had they relied on the term ‘anti’. International Journal of Interactive Mobile Technologies (iJIM) The iJIM journal aims to focus on the exchange of relevant trends and research results as well as the presentation of practical experiences gained while developing and testing elements of interactive mobile technologies.
The objective of the journal is to publish and discuss fundamentals, applications and experiences in the field of interactive mobile technologies in learning and teaching as well as in industrial and other applications. iJIM is an Open Access Journal. Readers don't have to pay any fee. 3 raisons pour lesquelles vous devriez passer au Serious Game pour vos prochaines formations. Bloom and bust. Les thèses en e-éducation. Je vous propose une liste des thèses publiées depuis 2008 dont le sujet est relatif à un aspect de la e-éducation.
Je me suis appuyée sur les bases HAL et de l’ATIEF, il en manque sûrement. N’hésitez pas à me signaler les oublis, les omissions et les erreurs. Samuel_fournier_affiche.pdf (Objet application/pdf) mLearnCon 2012 Mobile Learning Conference & Expo. More than 800 people gathered at mLearnCon 2012 in San Jose, CA, to share ideas, strategies and best practices for managing, designing, developing and deploying mobile learning.
Thanks to everyone (speakers, attendees, and many others) who helped make this event such a grand success. Read about this year's conference in Learning Solutions Magazine, and stay tuned for the conference highlights video, which will be posted soon. See you at the next mLearnCon, June 18 – 20, 2013, in San Jose. Ingenierie-pedagogique.pdf (Objet application/pdf) Transmédia storytelling. Un article de Wikipédia, l'encyclopédie libre.
Une nouvelle pédagogie pour les jeunes ? Épilogue (VIII sur VIII) La plasticité.
La plasticité pédagogique est la capacité à intégrer dans le processus ce qui n’a pas été prévu en amont, flexibilité et adaptabilité. Une pédagogie est flexible si face à une pression de l’environnement, elle est capable de s’ajuster sans perdre son élasticité. eBook April 2012 - Thank You Success Page. Instructional Design (ID) is — or at least should be — the foundation for effective eLearning. ID drives both development and delivery, and can mean the difference between successful eLearning and something that just wastes people’s time and your organization’s money. Access Instructions: Click the button below to download this eBook in PDF format. We recommend that you save the file to your computer first and then open it. The Thing about Multiple-Choice Tests … by Mike Dickinson. “The thing about multiple-choice questions is that the answer is right there on the screen.
So the challenge as question-writers is to construct the question and its answer choices in such a way that the learner really has to master the objective in order to select the correct choice.” You can easily psyche out a multiple-choice test, right? I mean, based on the fact that you're a developer of online instruction, I assume that part of the reason you reached your current position is that you're a good test taker. Now you're on the other end of the spectrum, designing multiple-choice questions and hoping your learners' answer choices will be based on their actual knowledge and not their clever testmanship.
So the challenge in writing these items is to create a valid measure of the learner's knowledge. Sköld. This paper examines how the effects of virtual space on learning have been elucidated in recent research with the aim of providing both a comprehensive picture of the current state of research and interesting avenues for future projects.
Drawing on a multidisciplinary review, it identifies five key themes that together constitute research in virtual space and learning: analogies between the study of physical space and learning; socio-cultural constructivist perspectives; practical and theoretical pedagogy; architecture; and, aesthetics. Current research on how virtual space affects learning is fragmented, albeit rich.
The pivotal challenge for the future is to establish a research infrastructure that can harness the richness of already existing studies, while simultaneously serving to drive, focus, and interconnect future research efforts. L’actualité pédagogique et du monde de la formation #11. In Share in Share 3 Comme chaque semaine, retrouvez l’essentiel de l’actualité pédagogique et du monde de la formation.
A Symbiosis Between Instructional Systems Design and Project Management / Une symbiose de la conception de matériel pédagogique et de la gestion de projet. A Symbiosis Between Instructional Systems Design and Project Management / Une symbiose de la conception de matériel pédagogique et de la gestion de projet.
0402_hotte_basque.pdf (Objet application/pdf) The Accidental Instructional Designer by Cammy Bean. Top eLearning Learning Behavior Roles Content for Thu.Feb 23. L’histoire de Linux résumée en infographie. GNU/Linux, le système d’exploitation qui a su imposer une manière différente de faire des logiciels : les rendre libres, afin que tout un chacun puisse participer à la correction des bugs et des failles de sécurité, mais aussi puisse créer ses propres projets en s’inspirant du code existant. One Learning Challenge: Four Designers Put Their Skills to the Test by Tracy Bissette. “What I find most inspiring is the individuality brought to each solution. The unique ideas shared in this challenge – a pre-test, a motivating campaign, varying levels of scaffolding, an acronym for easy recall – demonstrate that instructional designs can be enhanced by other viewpoints.”