background preloader

Nintendo's Second-Party Studios

Facebook Twitter

Kuju Entertainment. Kuju Entertainment is an international video game developer company. It was formed in 1998 in Shalford, Surrey, United Kingdom, after a management buyout of Simis from Eidos Interactive. The name "Kuju" originates from the two founders first letters of their first names: Ian Baverstock and Jonathan Newth. These are the 9th and 10th letter of the English alphabet. The number nine and ten in Japanese are "ku" and "ju", combined resulting in "kuju". History[edit] Kuju Entertainment has collaborated with the majority of top tier publishers and continue to develop for all the major platforms. On 15 December 2006, it was announced that a bid had been made for Kuju Entertainment by the German investment group Catalis.

On 1 March 2007, Kuju's Brighton development studio underwent a rebranding to Zoë Mode. On 21 October 2008, Kuju announced the acquisition of Matahari Studios in Manila, Philippines. Games[edit] References[edit] External links[edit] Treasure (company) Treasure Co., Ltd. (株式会社トレジャー, Kabushiki-gaisha Torejā?) Is a Japanese video game developer, founded by former employees of Konami on June 19, 1992.[1] Treasure is best known for classic-style action games that employ innovative gameplay systems. Their greatest commercial successes have been games like Wario World and Mischief Makers, but they are better known for their critical successes, such as Sin & Punishment, Gunstar Heroes, Dynamite Headdy, Alien Soldier, Guardian Heroes, Radiant Silvergun, Bangai-O, and Ikaruga.

Their first released game was Gunstar Heroes, although McDonald's Treasure Land Adventure was developed first. Treasure does not have a rigid hierarchy. There are not designated "directors" from project to project; all directors also work as programmers, artists, or composers, and may work on other projects that they are not directing. Masato Maegawa is the company's president, founder, and acts as executive producer for all games. Arika. Arika (アリカ?) Is a Japanese video game developer. It was formed in 1995 by former Capcom employees. The name of the company itself is the reverse of the name of the company's founder, Akira Nishitani (Nin Nin), who (along with Akiman) created Street Fighter II.

Arika's first arcade game was Street Fighter EX. Arika is well known for the Tetris: The Grand Master series and Cardcaptor Sakura series. Games developed[edit] Street Fighter EX series[edit] Nintendo-published Games and Classic Games[edit] Other games developed[edit] Under development[edit] In July 2011, a video from an Arika 3DS test project, currently called Fighting Sample, was released, featuring Hokuto and Kairi from the Street Fighter EX series.[1] Further screenshots show Blair, D. References[edit] External links[edit] N-Space. In 2011, n-Space announced their largest project yet: developing an all-new property from the ground-up, made exclusively for the Nintendo 3DS in cooperation with Square Enix. This property is Heroes of Ruin and was launched in June 2012. Titles[edit] Cancelled Projects[edit] External links[edit] Official website References[edit] Skip Ltd. Skip Ltd. has the following development teams: 24 Department, 819 Department, and 1 Department.

Games[edit] Game Boy Advance[edit] bit Generations series[edit] Nintendo DS[edit] Nintendo 3DS[edit] Chibi-Robo! Nintendo GameCube[edit] Wii[edit] References[edit] External links[edit] Official website(Japanese) Paon. Games developed by Paon[edit] See also[edit] References[edit] External links[edit] Official website (Japanese) Noise (company) Noise Inc. (株式会社ノイズ?) Is a video game development company that works in partnership with Nintendo, developing games for the Custom Robo series. Their second released title was Custom Robo V2, which was released on November 10, 2000 and was also met with commercial success in Japan. They also released their first portable video game for the Game Boy Advance, Custom Robo GX, on July 26, 2002. Despite the impressive sales of the previous games in the Custom Robo franchise, the series’ first localized appearance in North America was with Custom Robo: Battle Revolution for the GameCube, released in the Spring of 2004.

Their first online multiplayer game was Custom Robo Arena, for the Nintendo DS title. They developed and released Go Go Cosmo Cops for the Nintendo DS in 2009, only for PAL regions. Kenkenba for iOS and Android was developed by them and released on 2011.11.28.[4] Custom Robo GX (Japan only) Gyrozetter: Wings Of The Albatross. Next Level Games. Among other awards, Next Level Games Inc. has been named one of "Canada's Top 100 Employers" and one of BC's Top Employers in 2008, 2009 and 2012. The company has been featured in Maclean's magazine and BC Business magazine. On January 9, 2014 the studio announced that it will work exclusively with Nintendo in the future.[1] Games[edit] References[edit]

Monster Games. Monster Games From Wikipedia, the free encyclopedia Jump to: navigation, search Monster Games, Inc. is an independent video game development studio in Northfield, Minnesota, USA that specializes in racing games. The company was founded in 1996. Games developed[edit] External links[edit] Official website References[edit] Retrieved from " Categories: Navigation menu Personal tools Namespaces Variants Views Actions Navigation Interaction Tools Print/export Languages This page was last modified on 24 March 2014 at 18:51. Good-Feel. Good-Feel Co., Ltd. (株式会社グッド・フィール, Kabushiki-Gaisha Guddo Fīru?) Is a Japanese video game developer. Good-Feel began in Hyogo, Japan in 2005 and soon opened a production facility in Tokyo. Their main focus has been educational games for the Nintendo DS, which have solely been released in Japan. The games, the first of which was released in 2007, consist of primers for very small children (kindergarten and below) and English language training for kids and adults.

In 2008 the company transitioned into mainstream video games by becoming the developer for the Wii game Wario Land: Shake It! Games developed[edit] See also[edit] Further reading[edit] References[edit] The initial version of this article was partly based on the article Good-Feel from the external wiki Super Mario Wiki, released under the GFDL by its authors. External links[edit] Official website (Japanese) Genius Sonority. Genius Sonority (ジニアス・ソノリティ株式会社, Jiniasu Sonoriti Kabushiki Kaisha?)

Is a video game development studio, whose staff consists of programmers who have previously contributed their talents to the Dragon Quest and Pokémon series of video games. History[edit] As well as developing various Pokémon-related titles, they also assisted in the development of Dragon Quest Swords: The Masked Queen and the Tower of Mirrors for the Wii with Eighting. [citation needed] The game was released in Japan in July 2007, and the rest of the world within ten months. Titles[edit] References[edit] External links[edit] Official website (Japanese)

Camelot Software Planning. History[edit] Camelot was originally founded in 1990 as a division of Sega known as Sega CD4 (Consumer Development Studio #4),[3] soon changing their name to Sonic! Software Planning, which was formed to create the Shining in the Darkness game for the Sega Mega Drive/Genesis alongside Climax Entertainment. It also developed other successful games in the franchise like Shining Force and Shining Force II.[3] In 1995, then-Sonic! Officially separated from Sega but agreed to keep developing the Shining games and would not release any games for rival systems that would hurt the Shining franchise. By Shining Force III, they had renamed themselves Camelot. Camelot Software are noted to be the creators of the Mario character, Waluigi. Developed games[edit] For Sega For Sony Computer Entertainment For Nintendo Cancelled I Love Golf - (PC)[4] References[edit] External links[edit] Creatures (company) Creatures Inc. (株式会社クリーチャーズ, Kabushiki-gaisha Kurīchāzu?)

Is a Japanese video game development company. It was founded by Tsunekazu Ishihara in November 1995, as a successor to Shigesato Itoi's company Ape Inc.[1] Its current president is Hirokazu Tanaka. The company has its headquarters on the second floor of the Gobancho KU Building (五番町KUビル, Gobanchō KU Biru?) Creatures, Inc. was established on November 8, 1995.[4] Previously Creatures had its headquarters on the 7th floor of the Nintendo Kanda Building (任天堂神田ビル, Nintendō Kanda Biru?) EarthBound 64 (1999, Cancelled) Pokémon: X & Y (2013) Ambrella. Company profile[edit] Ambrella developed the Nintendo 64 voice recognition game, Hey You, Pikachu! In 1998, Pokémon Channel for the Nintendo GameCube in 2003, and Pokémon Dash for the Nintendo DS in 2004. Later on, Ambrella developed My Pokémon Ranch for the Wii's WiiWare service, which was released in Japan on March 25, 2008, and later in North America on June 9, 2008, and Pokémon Rumble which was released in North America on November 16, 2009.[1] Most recently, they have developed further entries in the Pokémon Rumble series with Pokémon Rumble Blast for Nintendo 3DS and Pokémon Rumble U for the Wii U via the Nintendo eShop.

Games[edit] References[edit] External links[edit] AlphaDream. AlphaDream Corporation, Ltd. (株式会社アルファドリーム, Kabushikigaisha ArufaDorīmu?) Is a Japanese video game development company founded in 2000 by Tetsuo Mizuno in Tokyo, Japan. It was formerly known as Alpha Star. In partnership with Nintendo, it has produced software for the Game Boy Color, Game Boy Advance, Nintendo DS and Nintendo 3DS.

The company's staff includes prominent developers from Square Co., such as Chihiro Fujioka. History[edit] AlphaDream was founded on January 12, 2000.[1] They were then known as Alpha Star. Software produced[edit] Game Boy Color[edit] Koto Battle: Tengai no Moribito (Japan only) Game Boy Advance[edit] Nintendo DS[edit] Nintendo 3DS[edit] Mario & Luigi: Dream Team External links[edit] AlphaDream Corporation website (Japanese) References[edit]