Jeremail'S Mods. OptiFine. HD Textures Minecraft 1.5 and above comes with general support for HD textures. OptiFine fixes many bugs, adds support for new features and fixes the performance of larger texture packs. Custom Animations Minecraft 1.5 and above supports animations for blocks and items (info). OptiFine additionally enables the animation of all other textures. To create a custom animation for any texture in the game create a ".properties" file in the anim/ folder of your texture pack. In it, supply the source and destination texture, along with coordinates of the area you wish to animate. The following example animates the first painting in kz.png. from=/anim/mypainting.pngto=/art/kz.pngx=0y=0w=16h=16 - "from" is the location of the custom animation. - "to" is the texture you wish to animate. - "x, y, w, h" are the coordinates of the rectangular area of the destination texture.
The source texture should be a vertical strip of separate frames. Tile.X=Yduration.X=Z width. width.65=5.9width.66=5width.67=5.25. Dynamic Lights. Announcing: The AWESOME update - rewritten from scratch to be a FML Coremod for Minecraft 1.4.2, requires Forge - boosted efficiency A LOT, I'm positive it cannot be done any better now :3 - Dynamic Lights is now modular! See readme! - configuration files for Dynamic Light modules can now be found at /config/ - global toggle Button can now be configured via Controls Menu For those of you that don't know what FML Coremod means...DRAG AND DROP INSTALL, YE GODS I'll just put the readme here.
And you know the best part about this update? Other videos This modification makes 'shining' items (default: Torch, Glowstone, Glowdust, Lit Pumpkin, Redstone, Lava Bucket, powered Minecart) illuminate everything around them if 1) the player has them equipped (in hand/armor) 2) they are dropped on the ground 3) another player has them equipped in Multiplayer On top of that, burning Entities shine light, and Creepers about to explode light up! Toggle button ingame: The key is "L". Config Syntax help: Spoiler: Atmosphere Mod. MinerHelmets & more. Banner courtesy of limitless285 Table Of Contents Miner HelmetsScuba suitFireproof suitPunch a PictureHelmet OverlaysRefreshing BedsBlock & Tool OptionsChainmail armor Miner Helmets Beta 1.7.3 v4.2 ModLoader Beta 1.7.3 required. changes since v3.7 . Fixed modgui.class dependency. Fixed running out of air when light was turned off for the Scuba mask with light. Properties can be set via a text file, i will post more details on this later for now look at the file created in mods/MinerHelmets after you load a world. * Two keys in player controls option menu, one to toggle on/off the light, and one to toggle on/off fog. set to "C" and "V" by default change to your liking. * The hand held torch and pumpkin helmet are standard no crafting needed, so you can use these in multiplayer. * All helmets now come with the overlay (see pic below) on by default you can delete it if not wanted, or edit to your taste, or disable it in settings file. * Support for Scuba helmet from AeitZean's Scuba suit.
Quote. Fps Boost. ScrollTheSky & more. ! *Attention*! Please read all of this post before downloading any of the mods below. I've kept it short for your convenience. Requirements In order to use my mods, you'll need the following.Minecraft Client Beta 1.7.3.ModLoader for 1.7.3. <-- Click for linkSingle-player only (unless otherwise indicated), for now Installation Installation of my mods is very simple.
Follow the download link in the mod description below and place the downloaded archive into your mods folder (.minecraft\mods\). DO NOT EXTRACT THE CONTENTS OF THE .ZIP FILE! Place the .zip itself into the mods folder. Copyright/License: Spoiler: © 2011 Advize. TERMS AND CONDITIONS USED TERMS MOD - Modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities. The Mods Here are my currently released mods. Donations I am now accepting donations. Gates! Block ID's: 129, configurable via config(.minecraft\config\net.minecraft.src.mod_AdvizeGates.cfg).
Recipe: Minecraft Mod Review - ScrollTheSky [GERMAN] Better Glass. Minecraft Mod Review - Better Glass [GERMAN] Dual Wielding & much more. Peronix said: It's possible it is conflicting with another mod, as it modifies a base minecraft class. It could also use the same item ids as another mod, though I think that would overwrite the other items, not crash the game. Please post a crash report if you can. I know, I haven't been able to either because MC lately has tended to close out rather than stay up after a crash.. Also fan blocks are done-ish. No cool air effect, but it works. Also as I mentioned this is with a fresh jar, so no possibility of confliction with other mods. Minecraft has crashed! Minecraft has stopped running because it encountered a problem. If you wish to report this, please copy this entire text and email it to support@mojang.com. --- BEGIN ERROR REPORT e9e6855d -------- Generated 3/1/11 9:40 PM Minecraft: Minecraft Beta 1.3_01 OS: Windows 7 (x86) version 6.1 Java: 1.6.0_14, Sun Microsystems Inc.
Rideble Wolves. The one thing Jeb forgot, the thing YOU wanted the most! Rideable Controllable Wolves V2 for Beta 1.4 by KodaichiZero OMG so coool! All coding done by me, some original classes modified Zu2436SiO3EInstruction + demonstration video (for both versions!) Thoughtfully provided by IIAztecII Note: V1 of this mod was actually a glitchApril fool's jokethat turned the player into a wolf, so I've made a version now with actually rideable wolves. So tell me, were you as excited about wolves as I was? Players must first tame a wolf, like normal. The wolf walks about the same speed as the player, but if you jump while walking, you can make it go faster.
Summary of Abilities: Both of these mods modify different base classes, so they may not work with everything - but they do work with each other. Always remember - wolves are really damn rare and hard to find! Nature Overhaul. (Growth is usually slower than in the video, it's using insane settings)Old Video Description: Ever thought Minecrafts tree and forest system was rather unrealistic? Boring? Uneventful? Then this mod is for you. In a Nature Overhauled world, forests will grow, flourish, then die, they will expand, then contract.
The plants, mushrooms, cactii, reeds and pumpkins of your world will also reproduce and spread their kin far and wide. Features Main Download Prerequisites: Download and install Risugami's Modloader and ModOptionsAPI before Nature Overhaul Main Version: Download Here Forge Version: Download Here Extentions Nature Overhaul has option extentions that you can install after NatureOverhaul to use. Animal Breeding Extention This extension allows animals to produce babies in the wild without player interaction Download Here Installation Instructions Spoiler: These instructions are about how to install Nature Overhaul or Nature Overhaul extentions. 1) Find your minecraft.jar (check note below)* Far Render Distance. GuiAPI + Minimap. I do not currently plan to update my mods again. You will be able to find me on espernet in #lahwran for the foreseeable future: Join #lahwran If you liked my work, I'd love to hear from you.
I'm generally on IRC during the day in the US. My github Mods which continue my work:Yetanotherx's WorldEditCUI threadShaRose's GuiAPI threadRei's Minimap thread Other cool mod(s) which you should check out:xTwilight's burn-smelting mod everything below this line is as it was before the 1.0 update (except for "out of date" notices) and will not change again. Prerequisites to use of my mods you must know how to install mods - see an explanation you must be smart enough to give helpful information something goes wrong, but instead give a useful error report and ask an intelligent question as described by "How to report bugs effectively".
Disclaimer You use my mods at your own risk. Come meet me and my friends! ZanMinimap 0.10.6dMinecraft beta 1.8.1 There is a Better minimap available now! Spoiler: Video: Banners.