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Lighting Rendering

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Flicker free animation using Vray. Rendering an animation using indirect illumination (GI) methods that rely on caching samples are known for producing frames that flicker.

Flicker free animation using Vray

This is because the samples of each rendered frame are calculated differently, causing different lighting values per frame. To resolve this, an animation can be rendered using a pre-calculated solution where the same sample data is used for every frame. You would pre-calculate both GI methods, commonly the irradiance map and light cache, by choosing multiframe incremental mode for the irradiance map and fly-through mode for the light cache. The irradiance map and light cache combination is effective if you have no moving objects within your animation. So it is advised to be used only when creating fly-through animations. Quick Tip: How to Enhance Render Quality in Maya.

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Quick Tip: How to Enhance Render Quality in Maya

Today I will share a small Quick Tip - "How to Enhance Render Quality in Maya". When we simply render a scene in Maya, it renders using the default settings. This may be good for a quick preview, but certainly not for production level work. But after tweaking a couple of options, you can get a very sharp, clear and high quality output. Although it comes at the price of increased rendering time, the overall final output will be much better than before. Tutoriel Maya - Mental Ray : ZDepth. zDepth-Workflow Autodesk Maya.