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Www.lancs.ac.uk/staff/alexandj/pdf/MUM12_ProjectedDisplays.pdf. What’s In Kinect for Windows SDK 1.5? Microsoft has just published the next release of the Kinect SDK: Be sure to install both the SDK and the Toolkit.

What’s In Kinect for Windows SDK 1.5?

This release is backwards compatible with the 1.0 release of the SDK. This is important, because it means that you will not have to recompile applications you have already written with the Kinect SDK 1.0. They will continue to work as is. Even better, you can install 1.5 right over 1.0 – the install we take care of everything and you don’t have to go through the messy process of tracking down and removing all the components of the previous install.

I do recommend upgrading your applications to 1.5 if you are able, however. Additionally, several things developers asked for following the initial release have been added. Partial Skeleton Tracking is now also supported. Kinect Studio has been added to the toolkit. Besides partial skeleton tracking, skeleton tracking now also provides rotation information. Those are things developers asked for. Using the Kinect to model your world with ReconstructMe. Watching the Kinect make the previously impossible for mere mortals easy is one of the best things I like best about curating for the Gallery. Today's project is one such example... With the Kinect, the Kinect for Windows SDK and this free (for non-commercial purposes) download you can quickly and easily "model your world. How awesome is that! Project Information URL: Project Download URL: Contact Information: Blog:

To build a holodeck: an exclusive look at Microsoft's Edison lab. Microsoft's working on some wild technology in its Redmond labs, and our own Joshua Topolsky recently toured the facilities to see the latest innovations.

To build a holodeck: an exclusive look at Microsoft's Edison lab

Today we're pleased to share our final segment — it's a mind-bending look at a suite of technologies that Microsoft is developing in order to create a holodeck-like experience. Stevie Bathiche, director of research at Microsoft's applied sciences lab, says to "imagine a day where in your home, one wall is dedicated to being your magic wall. A wall where it can teleport you to another world without really going anywhere. " Bathiche shows off a number of systems that aim to accomplish this vision, including a system that projects LED light to detect a human being's movements in space, and a glasses-free stereoscopic display that can be "steered" by the viewer as they move. Research and Development: Apple vs Microsoft vs Sony. Kinect for Windows SDK beta vs. OpenNI.

Jun, Mon 20th, 2011Posted in : Technical By : Will Hinchman 11 Comments With the release of the official Kinect for Windows SDK beta from Microsoft, there have been a few questions on what the pros and cons of using Microsoft’s SDK over one of the previously available hacked SDKs.

Kinect for Windows SDK beta vs. OpenNI

Since there are several of these SDKs floating around we’ll use the largest, OpenNI, as our hacked SDK in these comparisons. 1. Skeleton – both SDKs have skeleton systems that track 20 unique joints on the human body. Both have lag times in the mere milliseconds and can handle tracking 2 users simultaneously. Kinect for Windows Quickstart Series. 7 minutes, 55 seconds 13 minutes, 36 seconds 14 minutes, 42 seconds 19 minutes, 2 seconds 15 minutes, 49 seconds 14 minutes, 51 seconds.

Kinect for Windows Quickstart Series

Kinect for windows sdk / Метки. Исполняется 1 год сенсору Kinect, новый сайт, видео, планы - Блог Владимира Юнева. Сенсору Kinect исполняется ровно год.

Исполняется 1 год сенсору Kinect, новый сайт, видео, планы - Блог Владимира Юнева

Это был год большого успеха: поставлен рекорд Гиннеса по продажам, появились многочисленные практические, творческие и местами сумасшедшие применения Kinect на практике. Был выпущен набор инструментов Kinect for Windows SDK. На первую годовщину компания Microsoft запустила новый сайт Kinect Effect, который рассказывает про самые удивительные применения сенсора, придуманные энтузиастами по всему миру. Их небольшая часть запечатлена в специальном видео, подготовленном к годовщине, смотрим: В скором будущем коммерческие предприятия и группы энтузиастов смогут использовать коммерческую версию SDK, которая позволит производить продукты на базе Kinect. Ниже вы найдете инфографику посвященную годовщине Kinect. Официальный пресс-релиз Microsoft посвященный годовщине Kinect.