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A JavaScript Toolkit For Interactive & Real-Time Graphs – Rickshaw Rickshaw is a JavaScript toolkit, created by the developers of the stock photo service Shutterstock, for generating interactive and real-time graphs. It is built on top of the D3.js visualization library and can render stack or line graphs. The graphs are interactive, respond to hovering them or their legends, items in the stack can be re-ordered with drag 'n' drops and more. There is a good margin for customization: colors, sizes, interpolation and functionality in general with the modular/extendable structure of the toolkit. A JavaScript Toolkit For Interactive & Real-Time Graphs – Rickshaw

Do you want a 3 KB cross-browser native JavaScript that makes your plain HTML lists/tables super flexible, searchable, sortable and filterable? Yeah! Do you also want the possibility to add, edit and remove items by dead simple templating? Hell yeah!

List.js - Add search, sort and flexibility to plain HTML lists with cross-browser native JavaScript by @javve

List.js - Add search, sort and flexibility to plain HTML lists with cross-browser native JavaScript by @javve
PanoJS3 - JavaScript viewer for huge images
Add Change Tracking to Online Text Editing with Ice.js Add Change Tracking to Online Text Editing with Ice.js If you're looking to add change tracking to a Web app, you might want to take a look at Ice from the CMS group at the New York Times. Ice (or Ice.js) is an implementation of change tracking for any content-editable element on the Web. It can track changes (inserts, deletes) from multiple users, and has some optional plugins for converting "smart" quotes and creating em-dashes. Hands-on experience is probably the best way to get an idea what Ice.js can do. The current demo shows a plain content-editable element with Ice.js as well as a TinyMCE instance using Ice.js as a plugin. The TinyMCE demo includes buttons for accept, accept all, reject and reject all.
Curtain.js – Create a page with multiple fixed panels that unroll with an amusing effect
CanJS – JavaScript framework that makes building web applications easy
Loop waveform visualizer Loop waveform visualizer Loop Waveform Visualizer is a seemingly simple realtime audio analyzer built with Three.js and Chrome’s new Web Audio API. Drag an mp3 over and watch the 3D graphic equalizer style visualization liven up your browser window. It’s mesmerizing and quite performant.
Analog or digital Analog or digital You may have noticed that we’re fond of a bit of retro, so it was hard to resist this pixelated music video from Wildlife Control… from their blog: We were tinkering around with the SoundCloud API late one night several weeks ago and realized we could use the timing events and track comments to make something cool. At the time, we were thinking it would be a quick little animated ASCII thing.
Web-Drawing Throwdown: Paper.js Vs. Processing.js Vs. Raphael

Web-Drawing Throwdown: Paper.js Vs. Processing.js Vs. Raphael

Advertisement Before drawing anything in a browser, ask yourself three questions: Do you need to support older browsers?If the answer is yes, then your only choice is Raphaël. It handles browsers all the way back to IE 7 and Firefox 3.
I’m letting out my inner zombie, and I think you should, too! This brilliant little demo by Steve Wittens uses a pair of large sprite sheets (one for colour, one for opacity) which contain the cross sections of a human head taken by an MRI scanner. Each slice is drawn into its own canvas using the colour and opacity information from the sprite sheets. CSS 3D is used to position all the slices and line them up next to each other in 3D space, effectively reconstituting the head. JavaScript is then used to update the location and rotation of the slices, as well as switch them on and off. CSS 3D is something of an unsung hero, I feel. Braaains! Braaains!
"Lathe Machine" by Einar Öberg
Multiplayer music making with Plink! Plink is a very original idea. It’s an online, collaborative, multiplayer music making toy made by Dinahmoe. It uses Node.js and WebSockets to create an multi-user “chatroom” but instead of entering text to have a chat, the interface generates music! Pulsating circles are generated by moving the mouse over a <canvas> element. Multiplayer music making with Plink!
Trigger Rally – online edition Trigger Rally – online edition Trigger Rally is a fast-paced open source racing game for Linux, maintained by a small but dedicated team of developers. The game itself adheres to the same open principals as the operating system it was originally built for, using creatively licensed art, audio and 3D assets. And it’s now available to play online through this WebGL port by jareiko. WebGL and Three.JS power the graphics.
From the Author: Launch the particle from the input to the output in this HTML5 game developed for Google I/O 2012. Drop in parts and customize them to create a colorful, working machine. Build multiple machines, tweak the code to your liking and share your creation with the world on Google+. Technology: * Canvas (with requestAnimationFrame) for game components and gameplay * CSS3 for the User Interface and Animations * Animated Sprites in both Canvas and CSS3 * Flash controlled by Javascript for Music and Sound Effects "Input/Output" by Instrument "Input/Output" by Instrument
SearchMeme – A jQuery plugin for on-demand search
heatmap.js – A HTML5 canvas heatmap library
remybach/jQuery.superLabels - GitHub
smoke.js – A framework-agnostic styled alert system for Javascript

Blur Any Web Element Easily – Blur.js
JS1K Speech Synthesizer