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jQ.Mobi. A JavaScript Toolkit For Interactive & Real-Time Graphs – Rickshaw. Rickshaw is a JavaScript toolkit, created by the developers of the stock photo service Shutterstock, for generating interactive and real-time graphs.

A JavaScript Toolkit For Interactive & Real-Time Graphs – Rickshaw

It is built on top of the D3.js visualization library and can render stack or line graphs. The graphs are interactive, respond to hovering them or their legends, items in the stack can be re-ordered with drag 'n' drops and more. There is a good margin for customization: colors, sizes, interpolation and functionality in general with the modular/extendable structure of the toolkit.


List.js - Add search, sort and flexibility to plain HTML lists with cross-browser native JavaScript by @javve. PanoJS3 - JavaScript viewer for huge images. Add Change Tracking to Online Text Editing with Ice.js. If you're looking to add change tracking to a Web app, you might want to take a look at Ice from the CMS group at the New York Times.

Add Change Tracking to Online Text Editing with Ice.js

Ice (or Ice.js) is an implementation of change tracking for any content-editable element on the Web. It can track changes (inserts, deletes) from multiple users, and has some optional plugins for converting "smart" quotes and creating em-dashes. Hands-on experience is probably the best way to get an idea what Ice.js can do. The current demo shows a plain content-editable element with Ice.js as well as a TinyMCE instance using Ice.js as a plugin. The TinyMCE demo includes buttons for accept, accept all, reject and reject all. Curtain.js – Create a page with multiple fixed panels that unroll with an amusing effect. CanJS – JavaScript framework that makes building web applications easy. Loop waveform visualizer. Loop Waveform Visualizer is a seemingly simple realtime audio analyzer built with Three.js and Chrome’s new Web Audio API.

Loop waveform visualizer

Drag an mp3 over and watch the 3D graphic equalizer style visualization liven up your browser window. It’s mesmerizing and quite performant. Analog or digital. You may have noticed that we’re fond of a bit of retro, so it was hard to resist this pixelated music video from Wildlife Control… from their blog: We were tinkering around with the SoundCloud API late one night several weeks ago and realized we could use the timing events and track comments to make something cool.

Analog or digital

At the time, we were thinking it would be a quick little animated ASCII thing. Web-Drawing Throwdown: Paper.js Vs. Processing.js Vs. Raphael. Advertisement Before drawing anything in a browser, ask yourself three questions: Do you need to support older browsers?

Web-Drawing Throwdown: Paper.js Vs. Processing.js Vs. Raphael

If the answer is yes, then your only choice is Raphaël. It handles browsers all the way back to IE 7 and Firefox 3. Braaains! I’m letting out my inner zombie, and I think you should, too!


This brilliant little demo by Steve Wittens uses a pair of large sprite sheets (one for colour, one for opacity) which contain the cross sections of a human head taken by an MRI scanner. Each slice is drawn into its own canvas using the colour and opacity information from the sprite sheets. CSS 3D is used to position all the slices and line them up next to each other in 3D space, effectively reconstituting the head. JavaScript is then used to update the location and rotation of the slices, as well as switch them on and off.

CSS 3D is something of an unsung hero, I feel. "Lathe Machine" by Einar Öberg. Multiplayer music making with Plink! Plink is a very original idea.

Multiplayer music making with Plink!

It’s an online, collaborative, multiplayer music making toy made by Dinahmoe. It uses Node.js and WebSockets to create an multi-user “chatroom” but instead of entering text to have a chat, the interface generates music! Pulsating circles are generated by moving the mouse over a <canvas> element. Trigger Rally – online edition. Trigger Rally is a fast-paced open source racing game for Linux, maintained by a small but dedicated team of developers.

Trigger Rally – online edition

The game itself adheres to the same open principals as the operating system it was originally built for, using creatively licensed art, audio and 3D assets. And it’s now available to play online through this WebGL port by jareiko. WebGL and Three.JS power the graphics. "Input/Output" by Instrument. From the Author: Launch the particle from the input to the output in this HTML5 game developed for Google I/O 2012.

"Input/Output" by Instrument

Drop in parts and customize them to create a colorful, working machine. Build multiple machines, tweak the code to your liking and share your creation with the world on Google+. Technology: * Canvas (with requestAnimationFrame) for game components and gameplay * CSS3 for the User Interface and Animations * Animated Sprites in both Canvas and CSS3 * Flash controlled by Javascript for Music and Sound Effects.

SearchMeme – A jQuery plugin for on-demand search. Heatmap.js – A HTML5 canvas heatmap library. HTML5/Added on April 18, 2012/Add to favorites heatmap.js is a JavaScript library that can be used to generate web heatmaps with the html5 canvas element based on your data.

heatmap.js – A HTML5 canvas heatmap library

Heatmap instances contain a store in order to colorize the heatmap based on relative data, which means if you’re adding only a single datapoint to the store it will be displayed as the hottest(red) spot, then adding another point with a higher count, it will dynamically recalculate. jQuery Menu: Dropdown, iPod Drilldown, and Flyout styles with ARIA Support and ThemeRoller Ready. SlabText – a jQuery plugin for creating big, bold & responsive headlines. I’ve been wanting to attempt a port of Erik Loyer’s slabtype algorithm for quite some time now and seeing Paravel’s fittext jQuery plugin, in combination with a gloriously hassle-free lunch hour gave me the impetus to attempt it.

This is the result – resize the browser viewport to see the effect in action. So what does the script do again? Put simply, the script splits headlines into rows before resizing each row to fill the available horizontal space. The ideal number of characters to set on each row is calculated by dividing the available width by the pixel font-size – the script then uses this ideal character count to split the headline into word combinations that are displayed as separate rows of text. Many, many more examples can be viewed further down the page. Remybach/jQuery.superLabels - GitHub. Smoke.js – A framework-agnostic styled alert system for Javascript.


Blur Any Web Element Easily – Blur.js. Blur.js is a flexible jQuery plugin for implementing blur effect to any web element. It actually works by creating and placing psuedo-transparent blurred elements over the targeted ones and makes use of the StackBlur algorithm. The source of the blurred item (it can use the background of body or other HTML elements), radius of the effect and it is positioning can be defined with ease. There is built-in caching for re-using the blurred image and there is support for making the item where the effect is applied to be draggable (requreis jQuery UI). JS1K Speech Synthesizer.

When you think of your computer talking to you it’s usually space aged computers and robots, or maybe Siri if you’re less imaginative. You probably don’t think of it happening in your browser, and especially not something made for JS1K. Showing up the other sound generating entries, Mathieu Henri created this JS1K Speech Synthesizer for the contest. It’s a super simple speech synthesizer that “says” what you’re typing as you type, and then the whole line once you hit enter. While it’s pretty amazing to see this done in your browser and at such a small file size, you’re not going to be able to use this for your next round of prank calls: To go under 1K, I had to limit the synthesizer to two format filters using either a sawtooth or noise and discard plosive sounds.