Mobile Game Engines for iPhone, iPad, & Android: Cocos2D, Corona, ShiVa, Torque, & Unity3D. So you want to make that killer game for a mobile device?!
If you want to jump into making the game, then you don’t want to spend time writing the engine (rendering, physics, sound, etc). Here are a few top picks for mobile game engines: Cocos2D Cocos2D is an open source (free) engine (LGPL MIT license) available for developing on the iPhone or Android. Several popular games have been published with Cocos2D.
More information is available on their site: or. HTML5 Is An Oncoming Train, But Native App Development Is An Oncoming Rocket Ship. HTML5 versus native apps.
With RhoMobile Suite, comprised of RhoElements, Rhodes, RhoConnect, RhoStudio, RhoHub and RhoGallery, device type, operating system and screen size don't matter. RhoMobile Suite applications simply work on whatever mobile devices are in use and you have complete control over how applications behave on different devices. RhoMobile applications are OS-agnostic, able to support enterprise- and consumer-class operating systems so you can write, integrate, deploy and manage applications that work across platforms, from iOS and Android to Windows Mobile and systems that don't even exist yet, on both consumer and enterprise devices. Labs - Packager for iPhone. Apple va tolérer les compilateurs Flash. Adobe révise son compilateur Flash pour iPhone « silicon.fr. Corona: The fastest and easiest way to create mobile apps. Mix and match Objective-C / Apple SDK and Corona / Lua, or ???
Hi everyone -- if I need to accomplish something in my app that isn't currently supported by the Corona SDK, what's the best way to accomplish it?
Can a single app have Lua modules using the Corona SDK and Objective-C modules going straight to the Apple SDK? Some wacky approach with one app invoking another? Or ?? My specific current challenge has to do with background tasks -- I need to be able to run a GPS monitor in the background that triggers on significant location changes.
Easy to do in Apple SDK, no apparent way in Corona. Le développement Cross plateform abordé au BarCamp « FrAndroid Communauté Android. What is the NDK? Before installing the Android NDK, you must agree to the following terms and conditions.
Terms and Conditions This is the Android Software Development Kit License Agreement 1. Introduction 1.1 The Android Software Development Kit (referred to in this License Agreement as the "SDK" and specifically including the Android system files, packaged APIs, and Google APIs add-ons) is licensed to you subject to the terms of this License Agreement. Mobile, Touchscreen.