iOS, Cocoa, Obj-C and C++
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UPDATED 2012: Apple broke it all AGAIN (again).
Objective-C Objective-C is the primary language used to write Mac software. If you're comfortable with basic object-oriented concepts and the C language, Objective-C will make a lot of sense. If you don't know C, you should read the C Tutorial first. This tutorial is written and illustrated by Scott Stevenson
It’s been awhile. I blame my bike and the Thanksgiving Steam sale.
I often find myself editing the build settings of my Xcode projects because of external libraries or weird compiler flags for Objective-C++. It’s always frustrating when starting a new project to hunt down and reapply these settings. Even though the build settings interface improved in Xcode 4 (my opinion), it’s still not fun to use – especially when you just need to edit a few fields.
Type formats work by showing a different kind of display for the value of a variable.
CocoaDev is a wiki site for and by the Mac OS X developer community.
February 7, 2012 1 You can find so many blog-posts related to “how to build Universal static library iOS”, but most of them are quite weird… Tutorial level: Medium (must be familiar with the creation of static libraries or frameworks using Xcode) Those blog-posts suggest to create two targets.
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