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As part of its move toward an initial public offering possibly before the end of 2011, PopCap Games is making some of its revenue information public, including the tidbit that Facebook revenues generated a significant portion of its $100 million 2010 revenue. PopCap Games chief executive David Roberts declined to give specific numbers during a joint interview with Inside Social Games and Inside Mobile Apps, but his press presentation broke down the company’s 2010 revenues to 38% PC download, 34% mobile and 14% online. http://www.insidesocialgames.com/2011/04/18/popcap-games-monetize-better-than-youd-think-on-facebook/

PopCap Games Monetize “Better Than You’d Think” on Facebook

http://www.insidemobileapps.com/2011/08/30/emerging-top-grossing-ios-apps-rpgs-social-games-physics-puzzles-more/

Emerging Top-Grossing iOS Apps: RPGs, Social Games, Physics Puzzles & More

Several top paid applications from yesterday are making a second appearance this week within the top grossing iOS app charts.
It’s called simply the “Amazon Kindle”. http://techcrunch.com/2011/09/02/amazon-kindle-tablet/

Amazon’s Kindle Tablet Is Very Real. I’ve Seen It, Played With It.

Apple snags 50% of handset industry profits ahead of first 100M iPhone year [Archive]

http://forums.macrumors.com/archive/index.php/t-1184232.html http://blogs.barrons.com/techtraderdaily/2011/07/08/rim-mmi-canaccord-sees-further-north-america-share-loss/
New Survey: Consumer Smart Phones – Apple vs.

New Survey: Consumer Smart Phones - Apple vs. Google Android

http://www.changewaveresearch.com/articles/2011/smart-phones-20110718
http://ipod.about.com/od/glossary/f/how-many-iphones-sold.htm

How Many iPhones Have Been Sold Worldwide?

Question: How Many iPhones Have Been Sold Worldwide?
http://blogs.computerworld.com/18517/apple_crazy_china_will_become_biggest_iphone_market

Apple-crazy China will become biggest iPhone market

By Jonny Evans Get set for an Apple [ AAPL ] revenue revolution in China , as the country goes insane for the company's solutions while COO Tim Cook tours the place to seal the iPhone 5 on China Mobile deal .

IMS Research - Electronics market research & consultancy

http://imsresearch.com/press-release/Global_Smartphones_Sales_Will_Top_420_Million_Devices_in_2011_Taking_28_Percent_of_all_Handsets_According_to_IMS_Research Home / Press Releases / Communications & Wireless / Global Smartphones Sales Will Top 420 Million Devices in 2011, Taking 28 Percent of all Handsets, According to IMS Research Global Smartphones Sales Will Top 420 Million Devices in 2011, Taking 28 Percent of all Handsets, According to IMS Research Date: 27 July 2011
The mobiThinking compendium of mobile statistics and research The Compendium of global mobile stats received 975,298 pageviews in 2012, check out mobiThinking’s other compelling reads of last year: Most popular content on mobiThinking in 2012 . http://mobithinking.com/mobile-marketing-tools/latest-mobile-stats#indepthstats

Global mobile statistics 2011: all quality mobile marketing research, mobile Web stats, subscribers, ad revenue, usage, trends…

Rapid Growth Ahead for Mobile Game Ad Spending

Hit games offered free with ad support, and the rise of platforms like the iAd, are helping boost spending on mobile game advertisements around the world as mobile becomes a key channel for casual gaming.
Research firm IDC forecasts the number of annual mobile app downloads to increase from 10.7 billion in 2010 to nearly 183 billion by 2015, notably more than the 44 billion mobile app downloads by 2016 forecasted by its competitor ABI Research . IDC says the bigger story behind the numbers is an impending shift away from the current reliance upon mobile app download purchases as the primary focus of app monetization. Rather, IDC says, developers will focus increasingly on in-app purchasing and advertising to fund business models, a shift that the firm says is most evident in the free app category.

IDC Predicts 183 Billion Mobile App Downloads By 2015, Rise Of In-App Purchasing

by MarketingCharts staff

Mobile App Market to Triple by 2015

U.S. mobile game revenue has started accelerating, fueled by new game publishers coming into the space and the ability to make more than 99 cents per download through the rise of the free-to-play business model.

U.S. Mobile Game Revenues Expected to Double in 2011 - Tricia Duryee - Commerce

Says Spending on Gaming to Exceed $74 Billion in 2011

Egham, UK, July 5, 2011 View All Press Releases