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Citizenship Timeline - EQ2i, the EverQuest 2 Wiki - Quests, guides, mobs, npcs, and more. For information on changing your alignment by Betrayal, see the Betrayal Timeline.

Citizenship Timeline - EQ2i, the EverQuest 2 Wiki - Quests, guides, mobs, npcs, and more

For the original citizenship quests, see Citizenship and Subclasses Timeline. In EverQuest II you cannot be a citizen of more than one city. Though you can't claim citizenship in multiple cities, you can change your citizenship. You can either change your citizenship by completing quests to move to a city of the same alignment or you can betray your city if you are from the opposing alignment.

EverQuest 2 Maps and Quests - eq2.gamepressure.com. EQ2i, the EverQuest 2 Wiki - Quests, guides, mobs, npcs, and more. Furniture. On top of looking lovely in your home, most furniture can also reduce/remove the weekly status cost of status-based housing.

furniture

But how do you figure out what the various pieces of furniture look like without buying and placing them? You can use the dressing room feature (ctrl-click while over the icon of the item) to tell the general looks of an item, but that doesn't tell you relative size, display all particles, etc. Also the sheer number of choices can be overwhelming, especially since you can only have one dressing room examine open at a time. Fear not! While we usually don't track non-crafted furniture, we do have images of all the player-made furniture from every tier, as well as the furniture that is available via crafting society faction merchants. Furniture features that you should be aware of: Holding down shift and moving the mousewheel while placing or moving furniture will resize it.

NEW! EQ2Flames. Deity Quest Guides. By: Savanja Since the release of Echoes of Faydwer, the most common question I get asked is "Which deity should I choose?

Deity Quest Guides

". I'm always hesitant to answer questions such as this because I feel that these choices are very personal and dependent upon ones own playstyle and roleplaying preferences. But in order to make your lives a bit easier, I did a bit of research and will share which deities are most commonly linked with which classes. In the least, this will give the players a starting point in doing their own research into what Gods they think will benefit them the most. But do keep in mind, that in the end, the deity that will be most helpful to you is the one that has abilities that you will actually use when you play!

(06.20.10) - Updated! Quellious Alignment: Good This Goddess, along with her abilities are very passive. Deity Pet: Peaceful Visage - +WIS Quellious Deity Quest Guide Quellious Miracles Guide Tunare Tunare is obviously aimed towards the good aligned healing classes. Solusek Ro. Beetny. Category:Tradeskill (EQ2 Mission Group) Every day, one tradeskill group mission is made available, in The Village of Shin at Outsiders' Landing, from Madria Varas.

Category:Tradeskill (EQ2 Mission Group)

The general instructions for all Tradeskill Group Missions are below. Any differences will be noted on the individual quest pages. Although the missions are level 80, they can be done by any artisan or group of artisans above level 50. You can purchase teleportation devices from Koros Splinterlimb, the Far Seas Supply Division Faction Merchant, on the first floor of the outpost at Outsiders' Landing on the Isle of Mara, for 6 , to travel to and from the instance. The exact instance you need to travel to is named on the quest page. This mission requires creating 3 items from all 9 tradeskills in 4 stages, for a total of 12 of each item and 108 combines. EverQuest II Destiny of Velious - Massively Multiplayer Role-Playing Game. MMORPG Info » Using Macros in EQ2. The macro system in EQ2 is very simple to use and can save you a lot of hotkey space.

MMORPG Info » Using Macros in EQ2

Your macros are on a tab on your socials window. The default way to bring up this window is by pressing the letter “o” and you can create and edit your macros directly in the window. You can also turn any ability or spell hotkey into a macro simply by right-clicking on the hotkey and choosing the “create macro” option. That ability will now be the first step in your macro and you can add various other functions. To add a spell or combat ability, simply drag the icon from your knowledge book onto the edit window. Dragging equipment onto the edit window will equip those items where multi-slot items have a drop-down so that you can choose which slot.