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The Radix Endeavor. The Radix Endeavor is a multiplayer online game for STEM (science, technology, engineering, and math) learning in high school.

The Radix Endeavor

The game is funded by the Gates Foundation, and under development at the MIT Education Arcade in collaboration with Filament Games. The initial phase will cover topics in biology, algebra, geometry, probability, and statistics, providing students with a collaborative, social experience in a systems-based game world where they can explore how the world works and discover important scientific concepts. Play The Radix Endeavor! To learn more about the project and how you can get involved, complete the subscription form to receive Radix Updates.Participate in our upcoming daylong professional development session, Using Games in the High School Classroom, featuring The Radix Endeavor. Interested in participating in the research pilot? Game Experience Benefits of an MMO Curriculum Assessment & Teacher Tools Research Getting Involved. Games based learning - Resources. Last Updated:8 November, 2012Section:Resources Classroom games Welcome to the Games-based learning collection of resources.

Games based learning - Resources

Here you will find a range of ready to use resources, adaptable resources and lesson plans/suggestions for playful approaches to learning across the curriculum, as well as for encouraging learners to become creators of their own games. Why not contribute your own ideas? In the news - Gove’s computer science revolution General Resources Find suggestions for using games effectively, for display materials and for cross-curricular learning opportunities Games and learning poster A great display resource from Futurelab that offers a range of suggestions for how games can be used to enhance learning through the curriculum, as well as for developing the skills needed for future game makers.

Pupil name generator A fantastic name generator that can be used for games in class, as well as a multitude of other uses….. Ludwig Sci Game. The term ‘gamification’ doesn’t do the new video game Ludwig justice. It takes the most cutting-edge graphics and couples them with some of the most important lessons a student needs. The creators of Ludwig delivered a TEDx talk (below) that unveils a bit more information on why and how they built the epic game. Most importantly, this video game is a glimpse into the future of video games.

It’s certainly not the first but definitely not the last video game that makes learning, well, fun. Ludwig is currently trying to get listed on the popular Steam platform ( support it here if interested) where it could reach a much larger audience. GameDesk. Named one of Fast Company’s “Top 10 Most Innovative Companies in Education”, GameDesk is a transformative 501(c)(3) nonprofit education ecosystem with a mission to develop the next generation model of education, revolutionizing the way students learn by embedding academic content and assessment into hands-on experiences, digital games, and simulations.

GameDesk

Using the most advanced learning tools and methods, GameDesk transforms the learning environment and increases academic success with a mixture of cutting edge R&D, user and evidence centered design, content creation, curriculum development, professional development, and engaging popular technology. Originally developed out of seven years of research at the University of Southern California, GameDesk has created, tested, and evaluated effective game- and play-based curriculum and software throughout various pilots in schools and community centers in the Los Angeles area. GameDesk Studios Educade PlayMaker School GameDesk Institute. Introduction to Globaloria. Multiplayer Educational Video Games for Math, Science, Literacy and History. Comprised of four engaging, multiplayer games with access to curriculum in both Math and Literacy, grades 3 – 9.

Each game is designed with unique features to bring out distinct academic and strategic skills in students. Click here to view all content available in mathematics.Click here to view all content available in literacy. Meltdown is the DimensionU game that offers students a second chance when answering difficult questions, and rewards creative strategies to achieve victory. Swarm is DimensionU's team-based game that most strongly reinforces cooperation and collaboration between students to achieve a common goal Towerstorm is the DimensionU game that is best for working through the most curriculum in the shortest amount of time. Velocity is DimensionU's high-speed obstacle course that ensures players answer questions correctly in order to continue progressing through the race.