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Art and design

YoYoGames Wiki. TL;DR. The second bit of advice a beginning artist usually gets is “draw from life”. And it is excellent advice! After all, if you can't draw what is right in front of you, you certainly won't be able to draw what you see in your imagination either. But the advice is a bit short, and will usually leave the artist behind unsure of what to do next. This chapter will help you to get started by explaining some different sketching methods you can use. Materials? Ah yes. No tutorial would be complete without discussing the materials first. Figure 1.1. So... a ream of the cheapest copier paper you can find, or in a pinch, the inside of a pizza box. The most important thing to keep in mind is to start with the largest shapes, and gradually work down to the small details.

The best way to explain this is by example. The first step is to block in the large shapes. Figure 1.3. Now pause and check if everything is still correct. Figure 1.4. Figure 1.5. Figure 1.6. Figure 1.7. First, the cube. Figure 1.8.

Animation

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