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Learning Tools | Feature E-Textbooks: 4 Keys to Going All-Digital By John K.
In 200 Words or Less... The "infinite canvas" is a challenge to think big ; a series of design strategies based on treating the screen as a window rather than a page. The basic premise is that there's no reason that long-form comics have to be split into pages when moving online.
The physical book is something designers get. It’s got a lot going for it, not the least of which is the fact that it’s physical . The boundaries are there, right before us. No guess work is necessary.
For too long , the act of printing something in and of itself has been placed on too high a pedestal.
While we were attending the Association of Writers and Writing Programs Conference earlier this year, I challenged Jane Friedman to write a book on the future of publishing.
Editor's Note: This article was originally published in June of 2010. It has been updated as of July 2011 with current content. Apple's iPad has arguably become the ultimate eBook reading platform, with several reader apps and stores that are now supported on the device.
Key Takeaways Students have expectations for interactivity and connectedness when they use digital devices, yet these expectations are frequently unmet when using most digital textbooks , resulting in a lack of mass adoption. Visions of media-rich, cost-efficient educational texts available on a variety of digital devices seem frustratingly slow to solidify due to a wide range of factors, including failure to effectively exploit the pedagogical potential of mobile devices. Abilene Christian University and GYLO partnered to investigate student attitudes and perceptions of impact of using a mobile device app as a supplemental tool for teaching statistics . A series of pilot studies found a positive correlation between use of the app and perceptions of increased engagement and consequently higher grades in the course. Education is clearly in the midst of a dramatic transformation.
The PhysWiki is one of seven integral components of the STEMWiki Dynamic Textbook Project (DTP), a multi-institutional collaborative venture to develop the next generation of open-access textbooks to improve STEM education (science, technology, engineering and mathematics) at all levels of higher learning. The central aim of the DTP is to develop and disseminate free, virtual, customizable textbooks that will substitute for current, commercial paper texts in multiple courses at post-secondary institutions across the nation. All are licensed Creative Commons Attribution Non-Commercial Share-Alike.
After my post about perceptions versus reality in the classroom a few weeks ago, several folks wrote to ask about Storify .