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Diablo III

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Diablo III. Diablo Wiki. Diablo: IncGamers. Feature: Interstate 1-60: Welcome to my Nightmare. So Normal is done.

Feature: Interstate 1-60: Welcome to my Nightmare

“What’s next?” Doesn’t even register as a question in my head as I immediately pick Diablo’s loot and start all over on Nightmare. I know every mob, every area, every quest, every trick in the book. My build is flawless, the double axes of my barbarian spin in a whirlwind of crimson death and there hasn’t been any enemy that could oppose me and my cloth-using entourage of a wizard and a witch doctor. Or so I think. Feature: Inferno difficulty, whining and the endgame of Diablo III. According to a statistic Blizzard released in their latest blog post, only "1.9% of all characters have unlocked Inferno"; a potentially misleading statistic as it refers to characters instead of players and especially given that "unlocking" Inferno only means having reached level 60 and beating Diablo in Hell difficulty.

The true number of players who have made significant progress in Inferno will be far lower than that; there is no doubt that the people who have reached Acts 2 and beyond are part of an elite within Diablo III's playerbase. not even a week ago. Initially, it seemed that ranged characters were dealt the better hand in terms of progressing through Inferno, as seems to be the custom in role-playing games these days; Monks and Barbarians have no way of avoiding damage - and there is certainly enough to go around in Inferno. Remember what Blizzard said about Inferno before release? For every amazing item, there are (and must be!)