Blender basis

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▶ Tutorial blender 3d les bases de l'animation d'objet
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Blender: some useful default settings « blair willems Blender: some useful default settings « blair willems As this is now two years old, I have rewritten this article for Blender 2.69. When you first install Blender, it is generally set up pretty well with options enabled that allow new users to familiarise themselves with Blender quickly. Over time however, I have found a few small tweaks to make to the default set up, so that each time I start Blender, or create a new blend, everything is configured how I prefer it. This post will go through each one of these options, and explain what they do and why I opt to use them.
Basic Sculpting in Blender 2.5 | Hi again! It's time for sculpting!! Blender has a quite nice sculpting system, very easy to use, and very powerful. Basic Sculpting in Blender 2.5 |
Blender Fundamentals: First drop of videos now available to the public
Painting Instanced Objects
Blender’s Curve-Tools are quite a powerful and convenient way to model all kind of things. Tubes, Lathe-Objects, Logos, Tentacles and many more are totally easy and fast to create by using curves. This tutorial shows you how to use the different types of curves, control-points and handles and how to use them. You will learn how to trace a logo and to give it some depth, and how to create lathe-objects within Blender and add some variations to them by using the lattice- and the cast-modifier. Modeling with Curves Modeling with Curves
The Solidify Selection Script
Using the Snapping Tool
Modeling a Rope