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When you first install Blender, it is generally set up pretty well with options enabled that allow new users to familiarise themselves with Blender quickly. Over time however, I have found a few small tweaks to make to the default set up, so that each time I start Blender, or create a new blend, everything is configured how I prefer it. This post will go through each one of these options, and explain what they do and why I opt to use them. Some people will disagree with some of these, and you might have something you think I should add to this list (I have actually left off a couple I think might be useful only to a small number of people )
Hi again! It's time for sculpting!! Blender has a quite nice sculpting system, very easy to use, and very powerful.
Blender’s Curve-Tools are quite a powerful and convenient way to model all kind of things. Tubes, Lathe-Objects, Logos, Tentacles and many more are totally easy and fast to create by using curves. This tutorial shows you how to use the different types of curves, control-points and handles and how to use them. You will learn how to trace a logo and to give it some depth, and how to create lathe-objects within Blender and add some variations to them by using the lattice- and the cast-modifier. <p style="text-align:right;color:#A8A8A8"></p>