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Em_export. Geek to Live: How to access a home server behind a router/firewall. Daemons. Ruby Manor 3 - Is Eventmachine a worthy alternative to Node.js? by Andrew Nesbitt. Ruby EventMachine - The Speed Demon. Advanced Eventmachine by Jonathan Weiss. What is EventMachine? · eventmachine/eventmachine Wiki. File: Getting Started with Ruby EventMachine — Documentation by YARD 0.7.2. About this guide This guide is a quick tutorial that helps you to get started with EventMachine for writing event-driven servers, clients and using it as a lightweight concurrency library. It should take about 20 minutes to read and study the provided code examples. This guide covers Installing EventMachine via Rubygems and Bundler.Building an Echo server, the "Hello, world"-like code example of network servers.Building a simple chat, both server and client.Building a very small asynchronous Websockets client.

Covered versions This guide covers EventMachine v0.12.10 and 1.0 (including betas). Level This guide assumes you are comfortable (but not necessary a guru) with the command line. Installing EventMachine Make sure you have Ruby installed This guide assumes you have one of the supported Ruby implementations installed: Ruby 1.8.7Ruby 1.9.2JRuby (we recommend 1.6)Rubinius 1.2 or higherRuby Enterprise Edition EventMachine works on Microsoft Windows™. With Rubygems gem install eventmachine Next: Game Center Programming Guide: Developing a Game Center-Aware Game. Adding Game Center support requires more than simple coding changes. Game Center imposes specific requirements on the design of your game. For example, to implement leaderboards, your game must have a way to quantitatively measure a player's performance. But more than that, Game Center changes how you design and test your game. You aren't simply adding code to your app; you are also configuring assets used by Game Center.

These assets are configured separately from your app bundle but are intimately tied to the code in your game. To create a Game Center-aware game, you need to understand these basics before you begin writing code. Supporting Game Center in Your User Interface When you add Game Center support to your game, parts of your game’s user interface displays Game Center content. Figure 1-1 shows an example model for a game’s user interface, shown as a series of screens and transitions between them. After the game has loaded enough resources, it transitions to a menu screen. Ruby on rails - Building my own game server for a turn-based multiplayer iPhone Game.