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Perplex City & Making ARGS Pay | Transmythology. I wasn’t able to attend last night’s Transmedia meetup in New York City, but I was able to catch most of it via a video stream very kindly provided by hosts Aina Abiodun and Mike Knowlton . The main event featured was a presentation from Transmedia writer Andrea Phillips , which has been stored online at livestream.com . I recommend you tune in, because her talk is extremely insightful and presents a lot of information that will soon be essential knowledge for online content creators.

Here are some brief thoughts: Perplex City As Andrea states, Perplex City can be considered a creative triumph. A hugely ambitious project, it fostered a passionate online community as well as live-action engagement with the story. Andrea’s story about the helicopter is incredible and really demonstrates the scope and theatrical quality of the project. Andrea mentioned that there were five writers on board for most of Perplex City’s run, including Dan and Adrian Hon of Sixtostart . Like this: Like Loading... Jouer dans la rue, jouer avec la rue, 3 outils qui déchirent « Faismoijouer. La rue, nouveau terrain de jeu Nombreux sont les studios et les compagnies qui depuis quelques années s’intéressent au différents moyens de faire sortir les gamers de leur tanière pour leur faire reconquérir les rues des villes, espaces publics notoirement désertés par le jeu quoi qu’on en dise – les initiatives de Nike qui organisait son second Nike 10K à Paris ce week-end par exemple ou de l’American Heart Association avec CryptoZoo et la longue liste de Jeux en Réalité Alternative qui propulsent les participants dans les live events sont là pour le prouver.

Mais comment faire si vous voulez créer vos propres aventures numériques entre potes ? Pour vous, on a pris le temps de tester quelques outils coups de coeur qui permettront de remette un peu de fun dans le macadam, du plus simple au plus complexe à mettre en oeuvre… Pochoir digital mon amour Un pochoir à QR Codes des fffff, prêt à servir Derrière le mobilier urbain, des trésors Votre mobile, le portail vers une autre réalité. QR Code Stencil Generator and QR Hobo Codes. Yep, it’s a QR code stencil generator! The F.A.T. Lab is pleased to present QR_STENCILER, a free, fully-automated utility which converts QR codes into vector-based stencil patterns suitable for laser-cutting.

Additionally, we present QR_HOBO_CODES, a series of one hundred QR stencil designs which, covertly marked in urban spaces, may be used to warn people about danger or clue them into good situations. The QR_STENCILER and the QR_HOBO_CODES join the Adjustable Pie Chart Stencil in our suite of homebrew "infoviz graffiti" tools for locative and situated information display. ABOUT THIS PROJECTQR codes are a form of two-dimensional barcode which are widely used to convey URLs and other short texts through camera-based smartphones. Closeup of a QR code lasercut in 1/8"-thick fiberboard.

Accompanying the QR_STENCILER are the QR_HOBO_CODES (see below), a set of 100 lasercutter-ready QR stencil designs created with the QR_STENCILER software. Examples of 19th- and 20th-Century "hobo signs". De la difficulté dans les jeux. AR Games. The MIT Teacher Education Program, in conjunction with The Education Arcade, has been working on creating "Augmented Reality" simulations to engage people in simulation games that combine real world experiences with additional information supplied to them by handheld computers. The first of these games, Environmental Detectives (ED), is an outdoor game in which players using GPS guided handheld computers try to uncover the source of a toxic spill by interviewing virtual characters and conducting large scale simulated environmental measurements and analyzing data.

This game has been run at three sites, including MIT, a nearby nature center, and a local high school. Early research has shown that this mode of learning is successful in engaging university and secondary school students in large scale environmental engineering studies, and providing an authentic mode of scientific investigation. Summify - Why Angry Birds is so successful and popular: a cognitive teardown of the user experience. Angry Birds. The Extraordinary, Underground Museum of Soviet Arcade Games. This article amazes the hell outta me. I love reading on how different countries and cultures shared popular past times like video games and movies, and all the little "quirks" that would seem weird to average Western-born people. This was somewhat similar to how it was in Korea during the 80's for me as a kid. We did get all of the popular arcade games from the US and Japan. The US games weren't messed with all that much, but some of the Japanese arcade games were changed to suit Korean culture (mostly the language barrier).

From what I read, and was told, that was the reason why so many Japanese arcade games in the 1980's had default English as their language, or was developed at the same time with Japanese and English text. For video games, it was just the easy process of taking Japanese text and changing it to Korean, or just taking the default English language and sell the arcade games through Korean video game import publishers. Gameful | Home. What Can We Say With Games? I suppose earlier generations had to sit through all this huffing and puffing with the invention of television, the phone, cinema, radio, the car, the bicycle, printing, the wheel and so on, but you would think we would learn the way these things work, which is this:everything that’s already in the world when you’re born is just normal;anything that gets invented between then and before you turn thirty is incredibly exciting and creative and with any luck you can make a career out of it;anything that gets invented after you’re thirty is against the natural order of things and the beginning of the end of civilisation as we know it until it’s been around for about ten years when it gradually turns out to be alright really.

Douglas Adams: How to Stop Worrying and Learn to Love the Internet Somebody born in 1980, when videogames first began to appear in people’s homes in the form of the Atari 2600 or the ZX Spectrum, has never known a world without videogames. Image by Sprengben. C’est quoi un Alternate Reality Game (ou Jeu en Réalité Alternée) ? « Fais-Moi Jouer ! « Un jeu en réalité alternée (Alternate Reality Game – ARG) est un jeu multimédia, qui de manière délibérée entretient le flou entre les expériences perçues lors du jeu et hors du jeu », nous dit l’article Wikipédia en Français.

Vous trouverez plus de détails sur la english version. Nous sommes assez perplexes quant à la formalisation d’idées aussi larges que les nouvelles formes de jeu et de collaboration utilisant les technologies les plus innovantes mais aussi les plus vielles. Les ARG sont sans doute le cheval de Troie dans lequel se cachent diverses formes de recherches du plaisir.

Les premiers Alternate Reality Games ont été produits par des chefs de projets marketing visionnaires de chez Microsoft. Ils ont été conceptualisés par des chercheurs en jeu. En tant que joueurs passionnés et futurs créateurs, nous voyons alors plutôt les ARG comme des expériences qui sensibilisent le public et les professionels du divertissement sur de nouvelles contrées. The Very Important List Of PC Games, Part 5/5 | Rock, Paper, Shotgun#more-51089. By Kieron Gillen on February 18th, 2011 at 1:00 pm. As a retired don in the great university of the bedroom, I wasn’t expecting to be aroused by Professor Rossignol. Later, I was also disturbed when he woke me up, demanding that I spout some waffle on the importance of some games none of the current faculty really felt able to talk about with confidence. Of course, with my famous arrogance, I felt confident to talk confidently about anything, and damn the fellow who says otherwise.

The rest of the faculty’s chosen games may be found here. Oh, and I see those Intel chaps sponsored the whole thing! They certainly do have a sense for the purposes of ballyhoo. These games are very important. They are arranged in an order which I thought made some kind of narrative sense after I hammered this list out. Guild Wars RELEASE DATE: 2005 IMPORTANCENESS: Importantitudity. Guild Wars is the game which freed the western mainstream industry from the ludicrous subscription dogma. See Also: Kick off 2. Quiz cinéma : trouvez le film dont la scène est extraite.

PODCAST 172 : Les filles et le jeu vidéo - Qui sont ces 47% de joueurs qui sont des joueuses ? Écouter le podcast : Autres options : Avec la Saint-Valentin lundi, il fallait bien qu'on laisse un peu plus de place que d'ordinaire, dans les podcasts hebdomadaires, au beau sexe ! C'est donc tout naturellement que nous accueillons cette semaine trois joueuses : Force rose, du forum l'archipel des amazones, Moossye, bloggeuse ayant notamment participé à l'expo "Arcade !

Jeux vidéo ou pop art ? ", et aux Cahiers du Jeu Vidéo #4 : Girl Power, aux éditions Pix'n Love, dont la coordination éditoriale a été assurée par notre troisième et dernière participante, Sachka, également Game Designeuse chez Lexis Numérique. Il sera donc question de l'image de la femme dans le jeu vidéo, de la place des joueuses parmi l'ensemble des joueurs, des clichés, des préjugés et autres idées reçues, et de discussions simple autour de la condition de la femme dans notre média.

Les abonnés Premium ont accès aux Podcasts hebdomadaires en vidéo. Je m'abonne. FourSquare in Hell: augmented reality games discover demons. Augmented reality games (ARGs) are often interesting in theory—and sometimes in practice—but just as often they require far too much work to actually be enjoyable. But with built-in cameras, GPS, and sensors, modern smartphones make ARGs much more accessible. You don't need any extra gear, just the phone you have in your pocket. To help promote the DVD release of the second Paranormal Activity film, game developer Ogmento has released an iPhone app called Paranormal Activity: Sanctuary, which takes elements of FourSquare and combines them with the board game Risk.

And then it throws the whole thing straight to hell. Ars spoke with Ogmento CEO and co-founder Ori Inbar about the unique game and why the iPhone is a solid platform for ARGs. Ogmento has been around since 2009 and has released several mobile apps and games. "It fits very well with the idea of things that are happening in the real world that we usually don’t see," Inbar told Ars. "And the social aspect of it is critical. " A conversation on TED.com: We spend 3 billion hours a week as a planet playing videogames. Is it worth it? How could it be MORE worth it? Apprendre à lire avec la réalité augmentée. Apprendre à lire avec la réalité augmentée Que c’est dur pour les professeurs d’apprendre la lecture, les mots et l’amour de l’écriture.

Une équipe américaine travaillant dans un jardin d’enfants en Georgie (USA) explore un système très simple pour donner envie aux enfants de lire, d’apprendre, de composer des phrases. Grâce à la réalité augmentée, l’apprentissage devient un jeu, un vrai plaisir pour les petits et leurs enseignants. Le programme Letters Alive a été mis au point par la société Logical Choice.Cette entreprise a pour vocation de créer des outils qui aident à l’intégration des nouvelles technologies dans l’enseignement. Cette application est la première à être créée pour les écoles. C’est une nouvelle façon de susciter la soif de connaissance pour les petits et les grands.

Une carte, une lettre, un animal et la magie s’opère, regardez la vidéo… D’autres informations sur la réalité augmentée. In Memoriam - Le Dernier Rituel - Site officiel. Not Your Typical Game | META Assassins. Feb 6, 2011 Be prepared to venture out of your surfing comfort zone and click with care. META ASSASSINS is an international online assassination game tournament where you kill to stay alive and decipher real jobs to earn cash.

A game like no other, the grand prize of a pair of golden ticket to anywhere in the world awaits the one who rises above the rest to pass the test. The requirements are simple. All that’s needed is a browser ( Firefox /Chrome ), the META plugin, an active Facebook account, and the mind of a hungry killer. While hunting down the assigned target; another real player in the game, the assassin keeps his life afloat by checking in to health sites around the Internet. Designed as a social game to integrate with daily online surfing, the thick of the action comes when the assassin meets his target on a website, triggering a real-time shootout to take place. Quick Links: Metagames: Games About Games.

Abusive Games Penn & Teller's Smoke & Mirrors (Sega CD, 1995). Download. Like their earlier Cruel Tricks for Dear Friends video from 1987 — see Vidi Kopy or Super Kleener for meta-VHS examples — Smoke and Mirrors was a collection of small pranks that used unique aspects of the medium to let buyers play tricks on their friends. In Desert Bus, the most notorious of the mini-games, players drive a tour bus on a mind-numbing eight-hour trip from Tucson to Las Vegas. Bastet: Bastard Tetris (Windows/Linux, 2005). I Wanna Be The Guy: The Movie: The Game (Windows, 2007). The Unfair Platformer (Flash, 2008). Steamshovel Harry (Flash, 2009). Tetris HD (Flash, 2009). Minimalist Games The flipside of abusive games — games so obvious that they're barely games at all.

Pick Up the Phone Booth and Die (Z-code, 1996). Progress Quest (Windows/Linux/Web, 2002). Quest for the Crown (Flash, 2003). Don't Shoot the Puppy (Flash, 2006). You Have to Burn the Rope (Flash, 2008). Progress Wars (Web, 2010). Mr. Quentin T's videos. Vidéo Cluedo paranormal : quand la réalité rattrape la fiction ! de LCIWAT (Actualité - LCIWAT. Quand une série télé propose aux téléspectateurs de mener l'enquête dans la vraie vie... C'est l'idée géniale de Faits Divers Paranormaux. Ne soyez plus passif devant votre écran, devenez acteur à part entière de l'histoire pour résoudre l'énigme ! Serie, internet, web, bastien, tele, faits, enquete, lci, detective, interactif, prive, morassi. BioShock.

ARGames demo

Minics.com. La réalité augmentée en question - note de veille Think Digital n°1. Contexte et défnition La réalité augmentée,dans son acception communément admise, désigne les systèmes qui reviennent à superposer au monde réel, des éléments 2D ou 3D,virtuels, afn de compléter notre perception du monde, en temps réel. Dans ce système, qui donne à l’utilisateur une place à part entière, l’interaction entre son environnement et lui est constante. La réalité augmentée (RA) – ou vision augmentée – permet de superposer des élémentsfctis ou réels que perçoit un utilisateur à l’aide de senseurs en tout genre, comme la caméra d’untéléphone mobile ou une webcam.

A travers la RA, l’utilisateur bénéfcie d’une augmentationde la quantité d’inormations disponibles, ce qui contribue à enrichir la perception de sonenvironnement au travers d’inormations additionnelles. La visualisation simultanée d’objets virtuels d’uneaçon naturelle dans un environnement réel,plonge l’utilisateur dans un monde hybrideoù la rontière entre le réel et le virtuel devient poreuse.

Antiloop Augmented Reality Demo. Lowlifes. Jeu vidéo - Article - Les serious games, un objet en construction. Layar augmented reality browser now a reality on Android; coming soon to iPhone | BGR | Boy Genius Report. InsideAR - Simon Jobling, Commercial Director - HH&S. Urban Golf For The Android. Augmented Reality Keepie Uppies. Uninvited DIY exhibition at MoMA NYC. The worlds largest augmented reality project.

The world's first mobile Augmented Reality Special Magazine Edition. The Worlds First Audio Augmented Reality Browser. The Gorillaz Augmented Reality Campaign. Superb Augmented Reality Travel Application from Hotels.com. Rock'em Sock'em Robots Augmented Reality Game. Nokia vous fait vivre une expérience interactive sur Youtube. Travel Guides for iPhone & iPod Touch | mTrip Travel Guides.

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§. Augmented Reality Jigsaw Live. JEUX enquetes. Augmented reality mobile game begins in Dublin... unless you've got an Android. Augmented Reality Partners. ARNY - Augmented Reality New York Monthly Meetup - July is hot! - ARNY - Augmented Reality New York (New York, NY. AR MEETUP - Video Hub. App unlocks augmented reality embedded in images. All-New Scion tC AR Game. Acrossair | Apple iPhone Development. Wikitude. Augmented Planet Readers Choice Awards 2010. Perplex City & Making ARGS Pay | Transmythology. Transmedia Talk Podcast – Episode 9. 4D Fiction - Exploring the many dimensions of creative storytelling… Scanbucks™ - Trailer - App preview - La chasse aux trésors en magasin (FR) Tableaux en 3D.