Animation

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12 basic principles of animation

The Twelve Basic Principles of Animation is a set of principles of animation introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation . http://en.wikipedia.org/wiki/12_basic_principles_of_animation
http://www.gamasutra.com/view/feature/2290/improving_the_combat_impact_of_.php?print=1

Features - Improving the Combat 'Impact' Of Action Games

Improving the Combat 'Impact' Of Action Games
http://www.3dk.org/tutorial/Maya-FBIK-Tutorial.html

Tutorials : Maya FBIK Tutorial

MAYA full body IK (FBIK) By:- Ajit Singh Yadav What is full body IK (FBIK) ? Now quickly and easily create natural looking poses and animation for your biped and quadruped characters with the new full body IK (FBIK) in Maya.