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Android - Force Screen On. Tutorial: Implement Push Notifications in your PhoneGap Application. In this tutorial you will implement push notifications in your PhoneGap application. You will learn the following: An overview of the push notification handling processHow to use the PushPlugin supported by PhoneGap BuildAn overview of the PushPlugin APIsHow to register your application to receive push notificationsHow to use a simple node service to send a push notification to your registered deviceDifferences between Android and iOS for handling push notifications Part 2 in the slides here goes along with this guide and may provide extra detail. Overview Android devices receive push notifications through the Google Cloud Messaging (GCM) service, whereas iOS devices receive them from the Apple Push Notifications (APN) Service. Getting Started There is an official plugin called PushPlugin available to use for push notifications support and it’s supported by PhoneGap Build.

Note this code also has basic support for handling iOS push notifications. Android Pre-requisites iOS Pre-requisites.

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Source code hosting. Ohloh, the open source network. Version Control Systems. The Other RGB Color Chart. The Floating-Point Guide - What Every Programmer Should Know About Floating-Point Arithmetic. About Project Anarchy | Project Anarchy. Project Anarchy is a complete end to end game engine and state-of-the-art toolset for mobile. Project Anarchy also comprises a vibrant game development community centered right here at www.projectanarchy.com.

Project Anarchy includes an entirely free license to ship your game on iOS, Android and Tizen platforms. Technically, what is Project Anarchy? Under the hood Project Anarchy is a fully integrated suite of Havok’s award winning software: Havok Vision Engine is a powerful and versatile multi-platform game engine capable of rendering a diverse range of game scenes at smooth frame rates. The engine provides a clean C++ API and a suite of tools ranging from a WYSIWYG editor to lighting and audio tools. In addition to the core suite of Havok’s products, Project Anarchy ships with a growing list of integrated third party game technology such as Autodesk® Scaleform® for developing powerful UI and fmod® for the creation and playback of audio. So, this is all free? Standard Package. Noms de personnes à travers le monde. Background People who create web forms, databases, or ontologies are often unaware how different people’s names can be in other countries.

They build their forms or databases in a way that assumes too much on the part of foreign users. This article will first introduce you to some of the different styles used for personal names, and then some of the possible implications for handling those on the Web. This article doesn't provide all the answers – the best answer will vary according to the needs of the application, and in most cases, it may be difficult to find a 'perfect' solution. It attempts to mostly sensitize you to some of the key issues by way of an introduction. Scenarios There are a couple of key scenarios to consider. You are designing a form in a single language (let’s assume English) that people from around the world will be filling in.

Examples of differences To get started, let’s look at some examples of how people’s names can be different around the world. Variant word forms . Authenticating against App Engine from an Android app. Posted by Nick Johnson | Filed under java, app-engine, tech, android Many an Android app requires a server backend of some sort, and what better choice than App Engine? It's free, reliable, and does everything you're likely to need in a backend. It has one other major advantage, too: It supports Google Account authentication, and nearly all Android users will already have a Google Account. So given that we want a backend for our app, and given that we want to have user authentication, how do we go about this? We could prompt the user for their credentials, but that seems less than ideal: the Android device already has their credentials, and users may not trust us with them. Authentication with App Engine, regardless of where you're doing it, is a three-stage process: Obtain an authentication token.

Let's tackle those in order. Let's create a simple activity that lets the user select one of their accounts to authenticate with. This should be fairly easy to follow. Previous PostNext Post. Audio - Sound pressure display for WAVE PCM data.