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Click on image to view Click on image for tutorial Click on image for tips Click on image for article Click on image for tip. Tutorial: How to render extra huge output image without crashing in Vray SketchUp. I have encountered these following questions "My client wanted me to print A0 size paper with nice quality, how can I do it? " Today I receive this from one of the follower with my Nomeradona Facebookpage "Nomeradona, I am working on a Google SketchUp 3D Floor Plan, and trying to Render it in Vray.

I am able to Render it at (800x600), but I run out of ram, when I tried to output the (4000x3000 dpi) file size. Are there any tricks you can recommend to reduce the file size or increase rendering optimization? " In this case, what shall we do? This is an old Sketchup file which I did almost four years ago. Step 1: The output size I have rendered before more than 8000px width x 4000px spherical panorama render which I used for this Virtual reality post. Step 2: IR passes Since the image is huge, you don't need that high min/max rate. Step 3: VRImage output. Step 4: Preview Image.

Once done, the image file will be written to the assigned folder that you have chosen. Here it is.. Nomeradona. Zorro2 (beta) Time for an update of Zorro. I think this release is much more polished than the first one. Plus, you now finally have the ability to render section cut views. New Features: -made cuts work with parallel projection views-added slice model at section plane (right click on a section plane for context menu)-added nested cuts using CTRL modifier-improved precision of cuts Somes notes on this release:- It is recommended to use 'Slice model at Section' on a backup of your SKP file. I am calling this a beta version so please post any bugs or requests in this thread.

Vray for sketchup lighting tutorial. V-Ray for SketchUp - How to use HDRI and sun settings - tutorial. BLOG - architectural rendering and illustration blog. V-Ray for SketchUp - Ambient Occlusion - tutorial. Compositing V-ray Render Layers in Photoshop. In this tutorial Ahmed Fathi takes a look at how to composite together V-ray render layers using blending-modes and masks in Photoshop. Once completed, this process allows you to change or tweak any aspect of your image in seconds without having to re-render a thing! Ahmed also covers a few extra post production techniques such as Chromatic Aberration and Depth Of Field, as well as how to emulate a Cross-processed look. Republished Tutorial Every few weeks, we revisit some of our reader's favorite posts from throughout the history of the site.

Additional Files/ Plugins:Download the Project Files for this tutorial Step 1 As this is a compositing tutorial, not a lighting/rendering tutorial, I'll assume that you have at least a basic knowledge of V-ray, and that you are able to render out your own scenes already. In order to make V-ray render out the different layers, we first have to enable them in the V-ray Render Elements tab within the Render Settings window. Step 2 Step 3 Step 4 Step 5.