Here's what I tend to do: 1) Start Sketchup - any or no model.2) Adjust (manually) your viewport size to roughly the size you need.3) Check the exact pixel size after every adjustment by:a) File/Export/2D Graphicb) Click Options...c) Tick Use view sized) Note Width and Height and click Cancel4) Repeat 2) and 3) until you hit e.g. 1280x6405) Quit/Restart Sketchup and verify that it re-opens with the last used window size. This produces pretty much exactly the size you want (sometimes off by one pixel in either direction) - at least for viewports <= screen size. Accurate setting of viewport - SU Podium Forum
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I have encountered these following questions "My client wanted me to print A0 size paper with nice quality, how can I do it?" Today I receive this from one of the follower with my Nomeradona Facebookpage "Nomeradona, I am working on a Google SketchUp 3D Floor Plan, and trying to Render it in Vray. I am able to Render it at (800x600), but I run out of ram, when I tried to output the (4000x3000 dpi) file size. Tutorial: How to render extra huge output image without crashing in Vray SketchUp
Time for an update of Zorro. I think this release is much more polished than the first one. Plus, you now finally have the ability to render section cut views. New Features: [Plugin] Zorro2 (beta)
vray for sketchup lighting tutorial
V-Ray for SketchUp - How to use HDRI and sun settings - tutorial
V-Ray for SketchUp - Ambient Occlusion - tutorial
In this tutorial Ahmed Fathi takes a look at how to composite together V-ray render layers using blending-modes and masks in Photoshop.