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Click on image to view Learn About Lighting in Shaderlight by the Shaderlight Team The right lighting can make or break your render. Click on image for tutorial. Tutorial: How to render extra huge output image without crashing in Vray SketchUp. I have encountered these following questions "My client wanted me to print A0 size paper with nice quality, how can I do it?
" Today I receive this from one of the follower with my Nomeradona Facebookpage "Nomeradona, I am working on a Google SketchUp 3D Floor Plan, and trying to Render it in Vray. I am able to Render it at (800x600), but I run out of ram, when I tried to output the (4000x3000 dpi) file size. Are there any tricks you can recommend to reduce the file size or increase rendering optimization? " In this case, what shall we do? The good news is there is a very simple solution in Vray Sketchup 1.49.01 and here is this using the output vrimage. This is an old Sketchup file which I did almost four years ago. Step 1: The output size I have rendered before more than 8000px width x 4000px spherical panorama render which I used for this Virtual reality post.
Step 2: IR passes Since the image is huge, you don't need that high min/max rate. Step 3: VRImage output. Here it is.. Nomeradona. Zorro2 (beta) Time for an update of Zorro.
I think this release is much more polished than the first one. Plus, you now finally have the ability to render section cut views. New Features: -made cuts work with parallel projection views-added slice model at section plane (right click on a section plane for context menu)-added nested cuts using CTRL modifier-improved precision of cuts Somes notes on this release:- It is recommended to use 'Slice model at Section' on a backup of your SKP file. I am calling this a beta version so please post any bugs or requests in this thread. Vray for sketchup lighting tutorial.
V-Ray for SketchUp - How to use HDRI and sun settings - tutorial. sIBL Archive. BLOG - architectural rendering and illustration blog. V-Ray for SketchUp - Ambient Occlusion - tutorial. Compositing V-ray Render Layers in Photoshop. In this tutorial Ahmed Fathi takes a look at how to composite together V-ray render layers using blending-modes and masks in Photoshop.
Once completed, this process allows you to change or tweak any aspect of your image in seconds without having to re-render a thing! Ahmed also covers a few extra post production techniques such as Chromatic Aberration and Depth Of Field, as well as how to emulate a Cross-processed look. Republished Tutorial Every few weeks, we revisit some of our reader's favorite posts from throughout the history of the site. This tutorial was first published in July of 2010. Additional Files/ Plugins:Download the Project Files for this tutorial Step 1 As this is a compositing tutorial, not a lighting/rendering tutorial, I'll assume that you have at least a basic knowledge of V-ray, and that you are able to render out your own scenes already. Step 2 We'll start with the VRayZDepth element. Step 3 Step 4 Step 5 Step 6 Step 7 Step 8 Step 9 Step 10 Step 11 Step 12 Step 13 Step 14 Step 15.