The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. Christopher Aaby's Blog - Mass Effect 2 and game storytelling with karma systems
By John Walker on August 26th, 2008 at 11:03 am. I’ve been playing lots of Mass Effect recently, because as a leading games critic it’s essential I stay ahead of the curve and keep my finger on the pulse. Morality Tales – BioWare Versus The Issues
News zu Mass Effect 2: 700 Entscheidungen wurden aus dem ersten Teil übernommen für Xbox 360 - Seite 1 | Eurogamer.de
Mass Effect 3 - Erste Infos: Charaktere, Story, mehr Rollenspiel (Update) - News bei GameStar.de Entschuldigung!
More pearls of Mass Effect 3 knowledge have dropped form the latest issue of Game Informer. There's news on Mass Effect 3's updated combat, and some spoilery plot details. If you don't want to know anything about Mass Effect 3's story, steer clear. Mass Effect 3 plot and combat details arrive
Bioware lands Now comes the major part of the game, the one in which Bioware excels: game universe, people and social interaction. In Mass Effect 2 like in its predecessor, you spend a significant amount of time talking to people, gaining information, trying to persuade them to do something or just chatting with of course the possibility along the road of romancing one or more characters. Mass Effect 2
Analysis: On FemShep's Popularity In Mass Effect
Mass Effect, a game with a complex story developed in Edmonton, will be required 'reading' for a course in contemporary Canadian fiction at Concordia University. ((Bioware)) LittleBigPlanet is more than a video game in which little creatures made of sackcloth run and jump. It was designed to make it easy for players to make their own levels, turning gamers into game designers, which is why it was one of the games in the curriculum at a New York public school last year. Students at Quest to Learn, for Grades 6 through 12, used LittleBigPlanet to adapt, create, and perform one of Aesop's fables. Katie Salen, a game designer and an architect of the school's program, explained in an interview that the eight-week project had connections to language arts, literature, math, physics, and computer science. Schools use video games as teaching tools - Technology & Science
By John Geddes, USA TODAY The popular video game gets the comic-book treatment. For more information: Visit Dark Horse Comics at www.darkhorse.com. 'Mass Effect: Inquisition' is ready to blast off
I'm a guy, and I seldom play games as anything but a guy. Mass Effect 2 Gamers Greatly Prefer Playing As Soldier Dudes
Morality Morality is measured in Mass Effect games by "Paragon" and "Renegade" points.
Mass Effect: The Paragon and the Renegade - Xbox 360 Feature at IGN by Hilary Goldstein & Erik Brudvig November 7, 2007 In Mass Effect , the choices you're faced with don't necessarily fall into the traditional "good" or "evil" categories.