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MIT Game Lab. A Slower Speed of Light. Download the latest beta releases For MacFor WindowsFor Linux.

A Slower Speed of Light

Money Troubles: What Happens When Kickstarters Fail? By John Walker on October 19th, 2012 at 2:00 pm.

Money Troubles: What Happens When Kickstarters Fail?

Since Kickstarting games became a thing, everyone has soothsayed the possibility of how it could go wrong. There are two significant ways, really. A high profile game comes out, and is a big pile of doo-doo. Or a high profile game never comes out at all. Crucially, neither is in violation of any part of the Kickstarter model, and both are something that really should be accepted as a possibility by people pledging to projects. And now the first example we’ve spotted of a game not appearing has happened, with the documented struggles of Haunts: The Manse Macabre.

Haunts perhaps received its primary attention after advertising on the My Brother, My Brother And Me podcast. And now it may not happen at all. Haunts developer Rick Dakan explains in great depth, and with great sadness, about why his project has fallen to pieces. [RPG-MAKER.FR] Oniromancie: tout l'univers de RPG Maker en français - Accueil. Is ruby a suitable language for game development.

Creating Games in Ruby (Part 1) - O'Reilly Media. By Andrea O.

Creating Games in Ruby (Part 1) - O'Reilly Media

K. Wright 12/11/2007 Editor's Note: Read more about creating games in Ruby in Part 2 of this article. Because it is so expressive and flexible, Ruby can make some of the most mundane tasks not only easy, but fun. With game development frameworks handling the low-level details, something like writing game logic, that is inherently fun, can be especially enjoyable with Ruby. But can playing games written in Ruby be as much fun as writing them, or do they run too slowly, with too many breaks in the action at inopportune times? Ruby is *not* at all suitable for game development! - gafferongames.com.

I love ruby.

Ruby is *not* at all suitable for game development! - gafferongames.com

It’s beautiful language, with elegant and expressive syntax – perfect as a scripting language, and great for prototyping new ideas quickly… I use it every chance I get, and truly enjoy coding in it. But is it suitable for game development? Making Games With Ruby Ep. 1 – Intro. Game development tool. A game development tool is a specialized software application that assists or facilitates the making of a computer or video game.

Game development tool

Some tasks handled by tools include the conversion of assets (such as 3D models, textures, etc.) into formats required by the game, level editing and script compilation. The game tools may or may not be released along with the final game, depending on what the tool is used for. For contemporary games, it is common to include at least level editors with games that require them. History[edit] Use[edit] The Big List Of Game Making Tools. The Big List Of Game Making Tools. Consider to check out the new, completely updated and improved version of this list :) “Big List of Game Making Tools” (old: August 2011) -> makegames.PixelProspector.com (new: March 2013)

The Big List Of Game Making Tools

Game Development Tools & Game Engines. Blender tuto. Castlevania Symphony of the Night. Maps Here are maps of the two castles Alucard must explore.

Castlevania Symphony of the Night

Everything should be pretty self explanatory. Items and Equipment are in green, relics are in yellow and bosses are in red.Red rooms are savepoints, orange rooms are teleportation rooms, and purple rooms are hidden areas.Life Max Up and HP Max Up icons indicate where those items are located. Most bosses also drop Life Max Ups when defeated. Normal Castle. Raceship + light. HTML5 Epic Citadel demo shows the power of WebGL in the browser.

Epic Games has released a new version of its popular Epic Citadel tech demo that runs entirely using open HTML5 and JavaScript standards in order to show off the potential for plugin-free game development inside a Web browser.

HTML5 Epic Citadel demo shows the power of WebGL in the browser

To convert the Unreal Engine 3 tech demo to standards-compliant HTML5, Epic made use of Emscripten, a tool that allows users to compile programs written in C and C++ into asm.js, a stricter subset of JavaScript that adds additional low-level functions and optimization. This allows the demo to run "within 2x of native speeds," according to Epic, while still supporting features like global illumination and dynamic specular lighting. Indeed, in our tests, the HTML5 version was benchmarked at just under 28fps at a 1920×1200 resolution on a three-year-old Windows desktop rig, compared to about 48 frames per second for the native version running through UDK on the desktop. Customize your gameplay with Modded Controllers.

Créer un jeu de plateforme sans connaissance en développement. Créer un jeu de plateforme sans connaissance en développement Voici un projet Kickstarter assez impressionnant puisque l'initiateur du projet s'est donné comme objectif de permettre à tous de devenir concepteur de jeux vidéo.

Créer un jeu de plateforme sans connaissance en développement

Pour cela, pas besoin de connaissance en code et en graphisme... Il suffit d'avoir des crayons et une feuille de papier quadrillée. Vous dessinez alors votre niveau, façon Super Mario, puis grâce à l'application iOS, vous photographiez la feuille de papier. Ensuite, le logiciel, baptisé PixelPress prend le relai et vous permet de paramétrer les couleurs et les actions des différents éléments. Si ce projet récolte assez de fonds, ça risque d'être une tuerie ! Source Vous avez aimé cet article ? LÖVE - Free 2D Game Engine.