Facebook Twitter

Asteroids. Iso. Frameworks. SproutCore. Impact. Play Drop! Bindings Overload. Technical Debt. This article will discuss what Technical Debt is from a Flash/Flex developer perspective, how it negatively affects my Scrum projects, and what are some of the prescribed ways to prevent it.

Technical Debt

Nothing ground breaking here folks, just corroboration that TD IS a major problem, and not even Scrum is immune. What is Technical Debt? Martin Fowler has a good summary about what Technical Debt is. Integers are Your Friends. Two weeks ago Bruce and I released JSGameBench version 0.1. Today marks the release of version 0.2, a much faster and cleaner version. We continue to learn both from tightening the code and from the strong HTML5 community. Performance. Elevator Action. Speedy Sprites. WebGL Water. Loading...

WebGL Water

Made by Evan Wallace This demo requires a decent graphics card and up-to-date drivers. If you can't run the demo, you can still see it on YouTube. Interactions: Draw on the water to make ripples Drag the background to rotate the camera Press SPACEBAR to pause and unpause Drag the sphere to move it around Press the L key to set the light direction Press the G key to toggle gravity. Browsers performance. The Backlog. Caveats I continually abuse 2 terms below, Backlog and Sprint.

The Backlog

Sprints don’t have to be 2 weeks, but for the sake of simplicity, I assume they are. Also, Backlogs contain user stories, not requirements or features. However, I assume for the sake of this article your features are already formed into user stories. 1h keynote. WebGL : the future. Two weeks ago, Cory, Conor and I released version 0.2 of JSGameBench with increased performance and more refined recommendations.

WebGL : the future

Today, with the release of version 0.3, we get our first taste of the future of high performance web applications: WebGL. The Glorious Future, Here Now. Memory. Welcome back.


Since version 0.3 was released, we’ve seen great progress across the browser landscape. Internet Explorer 9 was released. Internet Explorer 10 opened platform preview. Firefox 4 and Mobile Firefox both emerged from beta, bringing WebGL functionality to desktop and mobile. Exciting times! Biolab Disaster. Crafty.