Future User Interfaces
Well designed studyThe tested a hypothesis; that interactive maths games are more effective than classroom instruction. This was a well constructed study; The Effects of Modern Math Computer Games on Learners' Math Achievement and Math Course Motivation in a Public High School Setting, MansurehKebritchi, Ph.D., AtsusiHirumi, Ph.D. and HaiyanBai, Ph.D. They took 193 algebra students, control groups and then did evaluation through pre- and post-study assessments, surveys, classroom observations and interviews. Over 18 weeks, on average, students in the experimental group made gains of 8.07 points (out of 25), while students in the control group made gains of 3.74 points. They used an immersive video game world that engages students in the instruction and learning of mathematics. Immersive games beats classroom in maths
Interactive mathematics Le Prochain Colloque WIMS ! Le prochain colloque WIMS aura lieu à Dunkerque les 11, 12 et 13 juin 2014. Le colloque s’adresse à tous les acteurs de l’enseignement et de la pédagogie de la maternelle à l’université.
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Each of our provides a comprehensive overview of the subject presented through extraordinary images and fact-filled text. They are designed to appeal to those “who are curious about the world in which we live.” These are the many, many millions of people who enjoy reading books, watching informative and/or educational shows on cable television. Many Feenixx posters have great educational value and are cherished by teachers, students and professionals. Other simply enjoy them for their outstanding beauty.
The future of User Interfaces
We’ve all heard it: according to Hal Varian, statistics is the next sexy job. Five years ago, in What is Web 2.0, Tim O’Reilly said that “data is the next Intel Inside.” But what does that statement mean? Why do we suddenly care about statistics and about data?
Dear BumpTop fans, More than three years ago, we set out to completely change the way people use their desktops. We're very grateful for all your support over that time — not just financially but also through all the encouraging messages from people who found BumpTop inspiring, useful, and just downright fun. Today, we have a big announcement to make: we're excited to announce that we've been acquired by Google!
Pantheon, a project from the Macro Connections group at The MIT Media Lab, explores cultural influences across countries and domains. To make our efforts tractable, Pantheon will not focus on culture, as it is understood in its broadest sense, but on cultural production. In a broad sense, culture can be understood as all of the information that humans—or animals —generate and transmit through non-genetic means . At Pantheon, however, we do not focus on the entire range of cultural information, but in a subset of this information that we define narrowly as cultural production. That is, we do not focus on cultural information such as passed on family values or societal trust , but on cultural production as proxied by the biographies of notable historical characters.
Journalism Needs Data in 21st Century Journalism has always been about reporting facts and assertions and making sense of world affairs. No news there. But as we move further into the 21st century, we will have to increasingly rely on "data" to feed our stories, to the point that "data-driven reporting" becomes second nature to journalists. The shift from facts to data is subtle and makes perfect sense. You could that say data are facts, with the difference that they can be computed, analyzed, and made use of in a more abstract way, especially by a computer.
Data journalism is huge. I don't mean 'huge' as in fashionable - although it has become that in recent months - but 'huge' as in 'incomprehensibly enormous'. It represents the convergence of a number of fields which are significant in their own right - from investigative research and statistics to design and programming. The idea of combining those skills to tell important stories is powerful - but also intimidating.