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Arena battle games have really come into their own in recent years. Mobile platforms in particular have enjoyed a great crop, including Super Crate Box [$1.99], Muffin Knight [$0.99], Spell Sword [$0.99], and many others. It's a great way for a small developer to make a great action game without busting the bank, while providing a nice bite-sized bit of fun that suits mobiles well. Of course, for the gamer looking for something more than just a slice of game now and then, the better examples in this sub-genre have included some sort of progression system that persists beyond individual plays. Typically, this is done by putting in some sort of collectible or experience system that will unlock new weapons or abilities, which not only gives you something to shoot for over the long term, but also refreshes the game experience over time to keep it from getting dull... Touch Arcade

Touch Arcade

Slide To Play Yomi, brought to the iPad by Sirlin Games, is a digital version of a physical card game that attempts to mimic the psychological aspects of fighting games such as Street Fighter and Mortal Kombat. Yomi not only attempts this, but it succeeds in spades. Spades, hearts, diamonds, and clubs, to be exact. Read More

Slide To Play

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