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Minecraft Servers. Ten Things For Parents To Love About Minecraft. By Bec Oakley My kids have been playing Minecraft for years, and we often play it together as a family.

Ten Things For Parents To Love About Minecraft

Over that time I’ve given a lot of thought to the ins and outs of the game - watching how they play and what they learn, listening to my friends’ experiences with their kids, reading a LOT of articles about the ways people are using the game and whether they’re having success with that. My conclusion is that playing Minecraft can be an incredibly positive and worthwhile experience for kids, but there are definitely a lot of parents who are either running into problems with the game or questioning whether it’s okay for their kids to play (and they often have good reasons for this). But in this article we're going to take a look at some of the considerable benefits that kids can get from playing the game. 1. Although Minecraft is marketed as a game, it wasn’t long before universities, schools and homeschoolers alike started exploring its enormous potential as a tool for education. 2. 3.

Adam. Meghan Trainor "All About That Bass" Parody - "I Just Can't Clean This Place"

My first collection

Hey, Parents. What Minecraft Is Doing to Your Kids Is Kind of Surprising. The point of Minecraft seems simple: build practically anything you can imagine.

Hey, Parents. What Minecraft Is Doing to Your Kids Is Kind of Surprising.

Some kids recreate famous pieces of architecture, others express their creativity through grand designs. Since 2009, Minecraft has sold over 20 million copies. And if that seems like a typical blockbuster, don’t be fooled — it isn’t. Graphics are boxy and blurry, and sounds are primitive at best. So why do kids obsess over it? I gather a handful of 5-to-13-year-olds. First, some basics about the game.

Players begin on any number of randomly-generated terrains — square blocks that make up deserts, mountains, prairie and even clouds. When night falls, mobs of monsters — spiders, zombies and skeletons — chase them with a single-minded purpose. Minecraft is an open-ended “sandbox” that doesn’t come with instructions, so the gameplay is confusing — but that’s what makes it irresistible. John tells me he tries “new moves to learn new things.” It’s all a blur to me. But Minecraft has potential pitfalls, too.

Learning from Minecraft. Image above by Karen James, Ethan and Nick, in October 2012 Text below by Connie Coyle, in April 2012 This post is brought to you by the word queef.

Learning from Minecraft

Now that I have your attention, I will let you know that this post will actually be dedicated to parsing out all of the learning that happens while my daughters are playing Minecraft. We have become a rather avid crafting family as all of us now have Minecraft (with the exception of our three year old) and we have our own server too. What I am going to do in this post is spell out a lot of the things that we are learning from Minecraft. There is a back story to why this post exists so I will start by sharing that first. Backstory: The back story behind all this is that my daughter's best friend is also an avid Minecraft player.

Anyway, the other night,we had a silly sign making session. After thinking about it, I realized that it is totally possible to share what they are learning in a homeschool portfolio. Embracing Minecraft. Teaching and Learning with Minecraft: Liam O’Donnell. Playing with blocks certainly predates constructionist theories of learning by playing with “tangible manipulatives,” but the culturally universal practice is probably as old as human social learning.

Teaching and Learning with Minecraft: Liam O’Donnell

What is new is the ability to use simulated blocks to teach comparative religion by enabling students to construct navigable models of famous houses of worship. Or explore biology by assembling giant DNA molecules, or manifest millions of blocks by performing the proper calculations and applying appropriate logical operations. Manipulatives aren’t containers of knowledge, but can be used as “objects to think with,” as Seymour Papert noted more than thirty years ago – inexpensive, abundant, available, safe components that even a young child can control, adjust, build with, and above all, experiment and hypothesize with.

If you didn’t know what it is about, you might – as I did – conflate the popular “sandbox” game “Minecraft” with the popular online adventure game, “World of Warcraft.”