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Adopting a “Does It Really Matter?” Philosophy. As developers, we’re naturally obsessed with details, conventions, and semantics. There are only a few professions that I know of that will take the time to avoid moderate compromises like using conditional comment hacks or failing W3C’s auto-validation services; we’re in league with stalwart saints and by-the-books building inspectors. There’s nothing wrong with that, the nature of the job requires us to be perfectionists, if for nothing else than our fear of peer criticism. And our peers are a harsh bunch – they’ll berate us for the div tag that should’ve been a block-styled h2 tag, or for creating a layout that breaks in Iceweasel 1.05. I know this only because I do it myself and because I’ve produced work that I’m not proud to say came from the fingers typing this same article. Some take this to extremes (and again, guilty as charged). This takes up time, quite obviously. The "Does It Really Matter?

" The DIRM philosophy isn’t for those of us that are just starting out. The Process. Clickframes | Agile Web Application Framework. Considering Prototypes. Although prototypes have been used in other domains for quite a while, their value to the design & development of websites has only recently taken shape, so to speak. Modern websites take a lot of work. Whether the ramifications of their creation are uncovered at the outset—typically with design and development considerations—or in the longterm—how is archived content going to be accessed? Is this the best way we could have designed this? —building a prototype allows us to explore natural omissions made during the design process in an efficient, cost–effective way. So, what is a prototype? A variety of considerations go into the creation of prototypes: where do they live in the development process?

Agile, iterative development Although the word prototype is often given a negative connotation (usually seen as “throwaway” work), html prototyping is merely a consequence of agile development—a development methodology generally held in high regard. So bring on the context Paula Wellings. Concept Design Tools. The web professional's online magazine of choice. In: Articles By Victor Lombardi Published on September 30, 2008 Designers of digital products and services like ourselves can dramatically improve our work by generating more concepts early in our projects. In this article, I’ll try to make concept design easier to learn by illustrating three simple tools for generating concepts. A Missing Stage in Our Design Process Concept design is an early phase of the design process that explores far-ranging design ideas which are plausible but which often set aside immediate technical and situational constraints in order to generate new options.

Concept design is an early phase of the design process that explores far-ranging design ideas which are plausible but which often set aside immediate technical and situational constraints in order to generate new options. In digital design, Cooper’s Parking Angel and emosive from the Designs Which Create Design workshop are examples of design concepts. Expand Your Development Skills With Creative Tech Projects - Smashing Magazine. Advertisement Even if you’re an experienced Web developer, your next project doesn’t have to be a website.

Sometimes doing something outside of the usual Web developer’s box is more fun and can even be educational. We’ll try here to give you some inspiration on what to do on your next rainy day. You can learn a lot by doing something other than building or designing a website. And if you stick with techniques that you can learn in a couple hours, you won’t burden yourself either. Think Work Outside The Box As a Web developer, you have to constantly summon creativity and empathize with users. Experimenting with new ways of creating applications and interfaces and even building a hardware controller will lend fresh insight into our own field and make us see the techniques we use day after day with new eyes. It is also a good way to become more sensitive to usability issues. Your future Web development will surely benefit from the insights and innovation you bring back.

Adobe AIR Shoooes iPhone. How To Control Flow Within Your Web Designs :Speckyboy Design Magazine. Think of your favorite song. In all likelihood the sound rises and falls throughout, the pace quickens and slows, and the rhythm and melody lead you to hear chords and notes that are about to be played. Music has a flow that guides you from one moment to the next. This flow can impart different emotions and have you feeling different things at different parts of the song. In fact, without that flow, there is no music. Visual design has a flow as well. You also want to do what you can to keep people inside your design and not let their eyes fall of the page or screen. What is Design Flow? Design flow (also referred to as movement or direction) is the way the eye moves or is led through a composition.

Typically in a design you’ll create what’s known as an entry point. Done well your audience will flow from point to point with a momentary rest to absorb your key information. How to Control Flow in Design Our design elements offer visual cues about the direction the eye should follow. 34 Twenty. Nvie.com - A successful Git branching model. Note of reflection (March 5, 2020)This model was conceived in 2010, now more than 10 years ago, and not very long after Git itself came into being. In those 10 years, git-flow (the branching model laid out in this article) has become hugely popular in many a software team to the point where people have started treating it like a standard of sorts — but unfortunately also as a dogma or panacea.During those 10 years, Git itself has taken the world by a storm, and the most popular type of software that is being developed with Git is shifting more towards web apps — at least in my filter bubble.

Web apps are typically continuously delivered, not rolled back, and you don't have to support multiple versions of the software running in the wild.This is not the class of software that I had in mind when I wrote the blog post 10 years ago. Why git? ¶ For a thorough discussion on the pros and cons of Git compared to centralized source code control systems, see the web. The main branches ¶ develop. Organize Your Next PHP Project the Right Way | Nettuts+ When starting out with PHP, it can be daunting figuring out how best to organize a project. If you've ever been confused with where to put your images, external libraries, or keeping your logic separate from your layout, then check out these tips; they'll get you heading in the right direction. Tutorial Details Program: PHP/ProjectsVersion: 1Difficulty: EasyEstimated Completion Time: 20 minutes Directory Structure I'd say the number one thing in getting your project up and running quickly is having a solid directory structure you can reuse for multiple projects.

Breakdown You are probably very familiar with the public_html structure. The Config File As designers and developers our main goal is to do as little work as possible. This is a basic drop-in config file. Using constants for commonly used paths makes include statements (require or include) a breeze, and if the path ever changes you'll only need to update it in one place. Using Different Config Files For Multiple Environments The Layout. Project Management Books. Free Online Project Management eBook. <a href=" - Project Management Book</b></span></a><a href=" Management Training Course</b></span></a><a href=" Management Training Course</b></span></a><a href=" Management Books</b></span></a> <p>This Project Management Book must not be copied in whole or in part to any other website.

This project management book must not be reproduced in whole or in part in any form without express written permission of the copyright holder M Harding Roberts. Michael Harding Roberts Please click here to start Chapter 1 - Introduction and Principles Chapter 2 - Projects and Stages Chapter 3 - Roles and Responsibilities Chapter 4 - Project Definition Chapter 5 - Risk Management Chapter 6 - Estimating Chapter 7 - Planning Chapter 8 - Stage Agreement Appendices. Software Engineering for Internet Applications. Software Engineering for Internet Applications. Software Engineering for Internet Applications. Tips and Tricks on Web Application Development by WebAppers.