Though an input can be from any number of sources, one of the mose common and the easiest to implement, would be a swith. Due to mechanical properties of a switch, when a switch is closed, there is a period of time in which the electrical connection "bounces" between open and closed. To a microcontroller, this "bouncing" can be interpreted as multiple button pushes. Therefore, we must either build a circuit to supress the "bouncing" or we must do so in our software. This is known as "debouncing a switch". AVR Tutorial: Switch Input and Debounce
1. Introduction This article explains the configuration and basic use of AVR-Studio in combination with the C programming Language. 2. AVRStudio - tomasxvi - A brief tutorial - Wiki
i 31 Votes Hello folks! Now that you are aware of the different port operations in AVR, we can move forward to actually code our way right through it! Using AVR Studio 5 « maxEmbedded
Interface the Atmega 16/32 with the PC « Praveendb’s Weblog There are many ways to interface your microcontroller to computer , the most easiest way is using serial port and MAX-232.In this tutorial is about how to interface a ATMEGA32 to your computer using serial port , max232 and programming the atmega32 using CodeVisionAVR. ATMEGA32 is a 8-bit AVR microcontroller with 32K Bytes In-system Programmable Flash. In Atmega32pins pin no.14 and 15 are RxD and TxD resp.
AVR Programming - AVR Studio Tutorial Introduction
ENGINEERING - Data Acquisition FAQ
How to Build a Robot Tutorial - Society of Robots What is the UART?The UART, or Universal Asynchronous Receiver / Transmitter, is a feature of your microcontroller useful for communicating serial data (text, numbers, etc.) to your PC. The device changes incoming parallel information (within the microcontroller/PC) to serial data which can be sent on a communication line. Adding UART functionality is extremely useful for robotics. With the UART, you can add an LCD, bootloading, bluetooth wireless, make a datalogger, debug code, test sensors, and much more!