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Character generators. Game formulas. The RPG Maker Resources. Story Writing. Fantasy Story Starters: Writing Prompts for Kids. Coding tricks of game developers. If you've got any real world programming experience then no doubt at some point you've had to resort to some quick and dirty fix to get a problem solved or a feature implemented while a deadline loomed large. Game developers often experience a horrific "crunch" (also known as a "death march"), which happens in the last few months of a project leading up to the game's release date. Failing to meet the deadline can often mean the project gets cancelled or even worse, you lose your job. So what sort of tricks do they use while they're under the pump, doing 12+ hour per day for weeks on end? Below are some classic anecdotes and tips - many thanks to Brandon Sheffield who originally put together this article on Gamasutra.

I have reposted a few of his stories and also added some more from newer sources. 1. I was fresh out of college, still wet behind the ears, and about to enter the beta phase of my first professional game project -- a late-90s PC title. Static char buffer[1024*1024*2]; 2. 3. View forum - Tutorials. RPG Maker. Torque 3D | Products | GarageGames.com. Torque 3D Tutorial - Lesson 4: Adding and Customizing Players The objective of this lesson is to familiarize you with everything it takes to make different players appear in your level, each with the visual appearance, abilities, and other custom characteristics that you want.

This lesson uses the FPS Tutorial project that you created in Lesson 1. The template for the FPS Tutorial was also downloaded in Lesson 1. No scripting or coding is required for basic and intermediate tasks that are related to player models. If you haven't done so already, download the Torque 3D Script Manual. In this exercise, you will open your FPS Tutorial project in Play Game mode and use the camera controls to see what your player looks like. Open a windows explorer window and navigate to the game folder in your FPS Tutorial project folder. Double click FPS Tutorial.exe to launch the game. After the level loads and the game begins, your camera is set to a Player Camera.

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