background preloader

Robots

Facebook Twitter

Robots in Higher Education. Derby presentation. Robots in Higher Education. Ant colony optimization algorithms. Ant behavior was the inspiration for the metaheuristic optimization technique This algorithm is a member of the ant colony algorithms family, in swarm intelligence methods, and it constitutes some metaheuristic optimizations. Initially proposed by Marco Dorigo in 1992 in his PhD thesis,[1][2] the first algorithm was aiming to search for an optimal path in a graph, based on the behavior of ants seeking a path between their colony and a source of food. The original idea has since diversified to solve a wider class of numerical problems, and as a result, several problems have emerged, drawing on various aspects of the behavior of ants. Overview[edit] Summary[edit] In the natural world, ants (initially) wander randomly, and upon finding food return to their colony while laying down pheromone trails. Over time, however, the pheromone trail starts to evaporate, thus reducing its attractive strength.

Common extensions[edit] Here are some of most popular variations of ACO Algorithms. to state where to. Ant robotics. Ant robotics is a special case of swarm robotics. Swarm robots are simple (and hopefully, therefore cheap) robots with limited sensing and computational capabilities. This makes it feasible to deploy teams of swarm robots and take advantage of the resulting fault tolerance and parallelism. Swarm robots cannot use conventional planning methods due to their limited sensing and computational capabilities.

Thus, their behavior is often driven by local interactions. Ant robots are swarm robots that can communicate via markings, similar to ants that lay and follow pheromone trails. Some ant robots use long-lasting trails (either regular trails of a chemical substance[1] or smart trails of transceivers[2]), others use short-lasting trails (heat,[3] odor,[4] alcohol,[5] or light[6]), and others even use virtual trails.[7] Invention[edit] Background[edit] See also[edit] References[edit] ^ Jump up to: a b J. External links[edit] Ant robot by Sven KoenigAnt algorithm by Israel Wagner. Knapsack problem. Example of a one-dimensional (constraint) knapsack problem: which boxes should be chosen to maximize the amount of money while still keeping the overall weight under or equal to 15 kg?

A multiple constrained problem could consider both the weight and volume of the boxes. (Answer: if any number of each box is available, then three yellow boxes and three grey boxes; if only the shown boxes are available, then all but the green box.) The knapsack problem or rucksack problem is a problem in combinatorial optimization: Given a set of items, each with a mass and a value, determine the number of each item to include in a collection so that the total weight is less than or equal to a given limit and the total value is as large as possible. It derives its name from the problem faced by someone who is constrained by a fixed-size knapsack and must fill it with the most valuable items.

Applications[edit] Definition[edit] Mathematically the 0-1-knapsack problem can be formulated as: Let there be items, to. Travelling salesman problem. The travelling salesman problem (TSP) asks the following question: Given a list of cities and the distances between each pair of cities, what is the shortest possible route that visits each city exactly once and returns to the origin city? It is an NP-hard problem in combinatorial optimization, important in operations research and theoretical computer science. Solution of a travelling salesman problem TSP is a special case of the travelling purchaser problem. In the theory of computational complexity, the decision version of the TSP (where, given a length L, the task is to decide whether the graph has any tour shorter than L) belongs to the class of NP-complete problems.

The problem was first formulated in 1930 and is one of the most intensively studied problems in optimization. The TSP has several applications even in its purest formulation, such as planning, logistics, and the manufacture of microchips. History[edit] The origins of the travelling salesman problem are unclear. Richard M.

Hardware

Software. Robotics.