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BioDigital Human | Human Anatomy and Conditions in Interactive 3D. 100,000 Stars. 20 Things I Learned About Browsers and the Web. Chrome Experiments - WebGL Globe. WebGL Globe. Search Globe. Global Internet Application Throttling. Latest Earthquakes, with Auto-Updating. Twitter Emotion Globe. MapsGL" by Google Maps Team. From the Author: [ EDITOR'S NOTE -- Click "Want to try something new? " in the bottom left corner to turn on the experiment ] At this point it's almost hard to remember, but when Google Maps was first released in 2005, it was one of the first web applications to demonstrate what was possible with AJAX and the web platform.

This project was a challenge technically but we’d like to think that it helped to fire the imaginations of web developers around the world. Today, the Maps team is launching a beta of a brand new experience we call MapsGL. MapsGL is one of the first large scale applications to be built on top of WebGL. Technically, MapsGL brings significant changes to how map and image tiles are rendered on the client and server.

While developing MapsGL, we found that WebGL draws from both native and web app backgrounds. We also found that performance dependent Javascript and WebGL optimizations were needed in order for MapsGL to run properly on slower hardware. Technology: WebGL Tags: Google Maps. MapsGL - Maps Help. Step inside the map with Google MapsGL. WebGL - OpenGL ES 2.0 for the Web. The Khronos Group - Connecting Software to Silicon The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics, dynamic media, computer vision and sensor processing on a wide variety of platforms and devices.

All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests. OpenGL - The Industry Standard for High Performance Graphics OpenGL® is the most widely adopted 2D and 3D graphics API in the industry, bringing thousands of applications to a wide variety of computer platforms. OpenCL - The open standard for parallel programming of heterogeneous systems OpenGL ES - The Standard for Embedded 3D Graphics EGL - Native Platform Interface. Bomomo" by Philipp Lenssen & Nikolai Kordulla. Bomomo. Harmony. ChromaPad" by Croar.net. ChromaPad. Silk" by Yuri Vishnevsky. Silk — Interactive generative art.

Neon Flames" by Jonas Wagner. Neonflames. Loud Rider" by Ivan Kuckir. Loud Rider. Z-Type" by Dominic Szablewski. Z-Type. Twitch" by REAS. Casey Reas / Works / TWITCH. Window0. HexGL" by Thibaut Despoulain. HexGL, the HTML5 futuristic racing game. Curvy" by Robey Holderith. From the Author: Presented to you by FlamingLunchbox is a puzzle, originally for Android phones, using a simple idea. Connect the path and win the game. Each Curvy puzzle consists of a grid of hexagonal tiles. On each tile appears a single or double set of lines, and each set of lines has its own color. Curvy allows a variety of different puzzle sizes, providing puzzles that can be quickly solved as well as more complex versions depending on the size you choose. Technology: Curvy in HTML5. Curvy is a HTML5 puzzle game using the canvas element.

Just rotate the tiles so that like colors connect. Modernizr tells me you don't have canvas support in your browser. Sadly, this game uses technology that's only in browsers with HTML5 support. We've tested Chrome 12, Firefox 4 and Opera 11. Presented to you by FlamingLunchbox is a puzzle, originally for Android phones, using a simple idea. Connect the path and win the game. Each Curvy puzzle consists of a grid of hexagonal tiles. Curvy allows a variety of different puzzle sizes, providing puzzles that can be quickly solved as well as more complex versions depending on the size you choose. Want it on Android? We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for us to earn fees by linking to Amazon.com and affiliated sites. 100+ Chrome Experiments for HTML5 and More. Are you ready to see the limits of what HTML5, JavaScript and similar tools can do with a web browser? Chrome Experiments, a site built specifically to showcase such tricks, now holds more than 100 different demos, most of them visually stunning and quite unique.

These experiments toe the delicate line between technology and art, and we've included videos of a few of them below. The Chrome Experiments site was created about a year and a half ago. Experiments were sent in by web designers all over the world, featuring, according to the site, "the latest open standards, including HTML5, Canvas, SVG and more. Their work is making the web faster, more fun, and more open — the same spirit in which we built Google Chrome. " Google's support of such browser-related open standards — including HTML5 — has impacted some of the company's largest applications, including Reader, Voice, Gears and web video in general.

Likewise, we saw a few neat web-based drawing tools like this one: Ten ‘Chrome Experiments’ in WebGL that you MUST see. What are Chrome Experiments? Simply put, they are interesting bits of coding that use some of the latest open technologies (e.g. HTML5, Canvas, SVG, and especially WebGL) in a browser setting (not necessarily Chrome). The Google Chrome connection comes from the fact that Google have set up a website to showcase these coding ‘experiments’. This post will feature 10 Chrome Experiments that we loved here at Freewaregenius.

Check them out and consider that you may be looking at the art form of the next century. Note on WebGL: it is a web based graphics language that utilizes JavaScript to implement 3D graphics in the browser. The experiments below all have a significant 3D graphics component, and some will require a capable graphics card to run. Here’s the list: 1. Animated globes for data visualization. Google Search Volume by Language Displays search volumes in each language as bars on an interactive globe. Google Population Globe 2. 3. 4. 5. If you have kids you (and they) will enjoy this one. Chrome Experiments: Google Unleashes A World Of Data And Fun In Mobile Browsers. Chrome Experiments - was mit JavaScript möglich ist. Interne und externe Entwickler und Designer haben für Google rechenintensive JavaScript-Programme geschrieben, die demonstrieren sollen, was mit schnellen JavaScript-Engines wie beispielsweise Googles V8 möglich ist.

Die Beispiele sind unter chromeexperiments.com zusammengefasst. Die Beispiele laufen nicht nur in Chrome, sind aber dazu gedacht, die Vorteile von Chromes V8-Engine zu demonstrieren. Weitere Demos sind willkommen. Mit dabei ist auch eine von Google-Entwickler Dean McNamee entwickelte 3D-Engine, die komplett in JavaScript realisiert ist. Sie bildet 3D-Darstellungen in einem 2D-Bild ab, das dann mit dem Canvas-Element von HTML5 auf den Bildschirm gezeichnet wird. Der Prozess ähnelt der 3D-Darstellung, wie sie vor Einführung von Grafikkarten mit 3D-Beschleunigung umgesetzt wurde.

Google Chrome Experimente mit HTML 5 und Javascript. Auf Google Chrome Experiments findet man eine Reihe von Experimenten für den Google Chrome Browser. Die Experimente funktionieren dank HTML 5 und Javascript ohne jegliche Erweiterungen und Plugins. TWITCH ist zum Beispiel ein Google Chrome Experiment, dass aus einer Serie von Minispielen in kleinen Chrome Browser Fenstern besteht. Die kleinen Spiele reagieren auf das Klicken, die Mausposition und die Keyboardtasten werde dabei ignoriert.

Das Ziel ist es, so schnell wie möglich durch die einzelnen Minispielen ins Ziel zu gelangen. Echt cool, was man mit HTML 5 und Javascript alles machen kann Anbei noch ein paar weitere Google Chrome Experimente: Diverse andere Google Chrome Experimente zum selber ausprobieren, findet ihr auf chromeexperiments.com. Viel Spass beim experimentieren Copyright © www.hack2learn.org Dieser Beitrag ist für den persönlichen, nicht-kommerziellen Gebrauch bestimmt. Chrome Experiments are here.

When Google Chrome launched last September, it included a powerful JavaScript engine, V8, which was built to make the next generation of web applications perform faster in the browser. In the past few months, we've reached out to more than a dozen developers and designers to experiment with V8 and to find new and fun uses for JavaScript. We worked with REAS, Mr. Doob, Ryan Alexander, Josh Nimoy, Mark Mahoney, and Toxi, among others.

The results of their experimentation have been great, with each project turning the browser window into an interactive application, a game, or even a piece of art. Whether you're a casual web surfer or an advanced JavaScript developer, we think you'll appreciate what they've achieved. Here's a preview of what they have built: Take a look for yourself at Chrome Experiments. Naturally, we're looking for more experiments. We'll be highlighting more experiments and holding sessions on Google Chrome at Google I/O on May 27 - 28 in San Francisco. Chrome Experiments. Chrome Experiments (ChromeExp) auf Twitter... Chrome Experiments - Home. Chrome Experiments - Mobile. Workshop / Chrome Experiments.

Unfortunately, either your web browser or your graphics card doesn't support WebGL. We recommend you try it again with Google Chrome. Google Chrome Blog. 50 Chrome Experiments and counting! When we launched Chrome Experiments in March, we wanted to create a showcase for innovative uses of web browsers and JavaScript. It was also our hope that artists and programmers from around the world would be inspired to submit their own experiments. Today, we're excited to announce that Chrome Experiments -- which started out as nineteen experiments at launch -- now points to fifty very impressive JavaScript experiments. We'd like to send a huge thank you to the community for submitting such great work over the last five months. And we're thrilled to see many new submissions by developers from around the world, from Lithuania to Brazil to Australia. As the new generation of JavaScript engines make the web faster, we hope that you're enjoying the creative possibilities as much as we are.

Some of our favorite new experiments include Depth of Field, Wavy Scrollbars, JavaScript Canvas Raytracer, and Bomomo. We're very excited about HTML5 becoming standard in modern browsers. 100 Chrome Experiments and counting! Last year we launched Chrome Experiments, a website showcasing innovative web experiments built with open standards like JavaScript and HTML5. Today we’re pleased to announce that the site now points to 100 experiments -- each one made, hosted, and submitted by programmers from around the world. Since the site launched just 18 months ago, browsers have been improving at a rapid pace, and the latest experiments have taken advantage of that.

A big step forward has been the widespread adoption and support of HTML5, which is becoming standard in all modern browsers. New functionality like the video and canvas tags have made for some inspiring work. It’s hard to pick our favorites, but a few innovative submissions include Destructive Video, SketchPad, and Harmony. If you haven’t checked out Chrome Experiments recently, do take some time to explore the work of these talented artists/programmers in Google Chrome or any modern browser. 500 Chrome Experiments and counting...