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MonkeySpace @ NERD – the official cross platform and open-source .NET conference - bob's blog

http://blogs.msdn.com/b/bobfamiliar/archive/2012/10/11/monkeyspace-nerd-the-official-cross-platform-and-open-source-net-conference.aspx MonkeySpace , formerly known as Monospace, is the official cross platform and open-source .NET conference. Want to learn more about developing for the iPhone, Android, Mac, and *nix platforms using .NET technologies? How about developing games or learning more about open-source projects using .NET technologies? MonkeySpace has provided an annual venue to collaborate, share, and socialize around these topics and more. MonkeySpace will be held at the Microsoft NERD Center located in Boston, MA one of the most historic cities in the United States.
http://www.codeproject.com/Articles/445100/Windows-8-XNA-and-MonoGame-Part-1-Overview

Windows 8 XNA and MonoGame Part 1 Overview

Check out Bob Familiar's blog here: http://blogs.msdn.com/b/bobfamiliar/ Also, check out our Windows 8 sponsored section . Casual game developers have been using XNA since 2004 to easily create games for Windows, XBox and most recently Windows Phone. XNA is a .NET framework for game development providing a content pipeline and game asset load functionality, animation, math, sound and user input tracking via gamepad, mouse, keyboard and touch with game logic organized in a straightforward game loop architecture.

Windows 8 XNA and MonoGame Part 2 Getting Started

Check out Bob Familiar's blog here: http://blogs.msdn.com/b/bobfamiliar/ Also, check out our Windows 8 sponsored section . In part 1 of this series I gave you an overview of MonoGame , an open source cross platform implementation of the XNA namespace and class model and how you could use that to port you existing XNA code to Windows 8. In this article, I will show you how to get your development environment setup to support your porting effort. http://www.codeproject.com/Articles/445105/Windows-8-XNA-and-MonoGame-Part-2-Getting-Started

Bastion for iPad on the iTunes App Store

https://itunes.apple.com/us/app/bastion/id537773100?mt=8 Description *IMPORTANT* Bastion requires an iPad 2 or newer, iPhone 4S or newer, or iPod touch (5th gen). App Store BEST of 2012 Pick! Now UNIVERSAL & On Sale for the Holidays! Reimagined for iOS, this award-winning action RPG experience redefines storytelling in games with a reactive narrator who marks your every move!

Supergiant Games | Bastion’s Open Source Branch for MonoGame

http://supergiantgames.com/?p=1611 Posted by Greg on August 24, 2012 Hey, this a quick note for our fellow game developers out there. As you may know, we originally released Bastion for Xbox LIVE Arcade and PC, but we’ve since shipped versions for Google’s Chrome browser as well as Mac and Linux. These more recent versions of Bastion used MonoGame , an open-source implementation of the Microsoft XNA 4 Framework. Given the spirit of open-source development, we’re happy to make our changes available: Bastion for Native Client – MonoGame Branch