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Introduction Battleships Forever is a freeware tactical Real Time Strategy game that put's you in command of a small fleet of warships in space. Combat and damage mechanics are extremely detailed. Everything is simulated in game if possible. There are no abitrary "to hit chance" values in Battleships Forever . The game also features many innovative mechanics that you've never seen before. For example, the Cronus Battleship sports a Flux Shield generator that allows you to draw a defensive force shield around your ships in any shape you want.
by Toby Nelson (5 Feb 1999) www.tnelson.demon.co.uk 0. Contents 1. Introduction 2.
Together with the Institute for the Future of the Book I produced this website as a way to think about games. We released Version 1.1 back in 2006. Based on the many thoughtful and careful comments people made on it, I revised Gamer Theory and came up with Version 2.0, which is available here. Comments on Version 1.1 are now closed, but we welcome comments and discussion here at Version 2.0. I will probably not produce a Version 3.0 of this book. more ... <p style="text-align:right;color:#A8A8A8"></p>
Networked editions with reader discussions alongside the text. "Not since Steal This Book has a book's radical packaging so threatened to upstage its radical content." —Julian Dibbell, The Village Voice Version 2.0
Please be advised that after nearly 20 years of continuous operation, this website is being wound back to a vehicle for promoting the SOWPODS publications compiled by the owner of the site, Bob Jackman. The International Tournament Calendar is now being maintained on the WESPA website. Historical results of all International Tournaments since 1993 have been handed over to WESPA, and these can now be viewed or interrogated through the Aardvark feature on the WESPA website. Australian tournament software can be accessed through the Tournament Software section of the Australian website. Associated ratings software needs to be requested directly from the owner of this site, Bob Jackman .
Readings - A list of the reading you use in teaching about educational games including books, journal articles, non-journal articles, and news stories Multimedia Materials - A list of the games and other multimedia materials you use in teaching about educational games Technical Resources - A list of technical resources (software, games, game engines, etc.) that have been used in teaching about educational games Classroom Help - Online classes, and the syllabi, schedules, and other materials you use in teaching about educational games