background preloader

Interview

Facebook Twitter

ANDY J. MILLER— Creative Pep Talk - Andy J. Miller. Brad Holland interview. I am most affected by artwork when it alludes to a mix of emotions that cannot quite be articulated. Much of Brad Holland’s work has that effect—like waking up from a dream and thinking that it seemed like a good dream... Maybe. His use of clean, simplified spaces creates an image that at first seems emotionally detached, but the somber colors, abstraction, and exaggeration presents a deeply subjective and personal point of view. Like a dream, you may not be able to fully express what you feel, but those feelings resonate long after the experience. Putting on my art director’s hat: Brad Holland makes me look smart. Never mind that he tends to know more about the project before I call him—there always seems to be some kind of “funny you should be mention...” story from Brad—but is ability to both answer the problem and make the viewer ask questions often creates a compelling cover that is hard not to pick up.

Do you remember the first time you knew you wanted to be an artist? A revelation? Eva Vázquez, entrevista con la ilustradora de prensa editorial. Entrevistas Eva Vázquez: «Trabajar como ilustradora me permite seguir indagando en los temas que me interesan» Eva Vázquez desde siempre ha sentido una atracción por el dibujo. Estudió Arquitectura y Animación, caminos que inicialmente parecían distintos, pero que al final se unieron para guiarle hacia todo un «mundo maravilloso» que abarcaba la realización de backgrounds para series y películas de animación. La ventaja de su trabajo era podía dibujar toda la arquitectura que pudiera imaginar, desde lo más real a lo más fantástico. Y así comenzó su andadura en la ilustración editorial. Es fácil encontrar los trabajos de Eva Vázquez entre las páginas de la prensa nacional e internacional y en colecciones de libros para adultos e infantiles.

Hoy Eva nos habla de su manera de entender el dibujo y la ilustración, de su técnica y sus referentes Tu portfolio en prensa y en editorial es muy extenso. ¿Qué te aporta la ilustración? Háblanos de tus ilustraciones. Interview: Richie Pope. Illustration, video games, comics — we’re ever so slightly jealous of how Richie Pope gets to spend his days. This rising young artist with a supremely vivid imagination makes lush, layered, incisive scenes that are equal parts whimsy and reflection, and he has illustrated features for the likes of NPR, Wired and The Atlantic. He is also a rather witty and astute voice in matters of equal rights and against social hypocrisy — he’s well worth a follow on Twitter at @richiepope — and social conscious forms an intrinsic part of his practice. Richie lives and works in our hometown of Richmond, Virginia and he was kind enough to let us pick his brain this week.

Let’s start with your back story. Where did you grow up? How did Richie Pope become Richie Pope? I was born-and-raised in Newport News, VA. Were you handy with the crayons as a child? I just burned through crayon boxes as a kid. What was your education like? Everyone who goes to art school has trouble with one medium. Painting. Las mesas redondas de GRAF Madrid 2014. Listen to episodes of Escape From Illustration Island on podbay. Redirecting... SiDEBAR - COMICS, ART & POP CULTURE. SiDEBAR_Ep_96.mp3. Your Dreams My Nightmares.