Internet of Things (IoT): The UX Challenges. Do you like fantasy movies?
If you don’t, it’s about time to start watching them, because what we have seen in sci-fi and fantasy films in the last decade is getting real with every new technology advancement. Everyday things around us are becoming smarter, sometimes even smarter than ourselves. And when you think about it in perspective it is actually more disturbing than fun. However, I am always for the tech progress rather than against it and internet of things (IoT) is no exception. IoT is the next big thing and it’s already here. According to a widely acknowledged definition, “The Internet of Things (IoT) is a scenario in which objects, animals or people are provided with unique identifiers and the ability to transfer data over a network without requiring human-to-human or human-to-computer interaction.” Although IoT is booming today, it is not new and tech companies have been working on interconnected smart gadgets for quite a while now.
Connectivity issues What about usability? UX for The Internet of Things - O’Reilly Media. Get up to speed on UX design for the IoT By the end of 2015, 4.9 billion connected "things" will be in use, and the one factor that will determine success of these products is the user experience.
In this video, six of the smartest people working in design and the IoT share their knowledge, tools, and techniques along with the actionable advice you need to create extraordinary IoT experiences. "Experience Design for the Internet of Things" was originally presented as a live online event. Now, all six presentations in that event are available to view at your leisure, including: Getting to simple: Deploying IoT at scale Pilgrim Beart, Founder, AlertMe.com Ltd. Understanding industrial design Simon King, Design Director, IDEO Simon uses examples from industrial design to highlight principles and practices relevant to interaction designers and UX professionals. 3 Ways the Internet of Things Will Impact You. The Internet of Things may sound scary, but it’s not.
It can be essentially defined as machine-to-machine (M2M) technology enabled by secure network connectivity and cloud infrastructure, to reliably transform data into useful information for people, businesses, and institutions. 4.9 Billion connected “things” will be in use in 2015 reaching 25 billion by 2020 The Internet of Things impacts you. You may not realize it and it may not be today, but definitely soon. Don’t believe the hype? Automotive – Self-driving cars, accident prevention, proximity alerts, mood & attention sensors Healthcare – Fitness and Wellness tracking, blood sugar monitoring, heart attack prediction, and preventive healthcare Predictive maintenance – Everything from appliances to industrial equipment Some of the companies taking advantage of the Internet of Things include Ford, General Electric, Nike, Google, Johnson & Johnson, Verizon and Cisco. .  Bell Pottinger. Cocreate the internet of things. A brief intro to UX for the internet of things: Thingmonk 2013.
Internet of things - UX Blog. Upcoming IoT Sthlm Meetup: Ethics & Technology Just a pointer to an upcoming event hosted by us at the UX Lab and Ericsson.
On January 29 a meetup on Ethics & Technology will be held at the Ericsson Studio here in Kista, Stockholm (follow the link to RSVP). As the title suggests, we’ll be talking about the ethical and moral aspects of creating new products and services for the [ Read more ] Presentation: “A future with more _and_ less technology” On June 17 a workshop on the theme “Citizen driven e-administration” was held at the Ministry of Enterprise, Energy and Communications ( here in Stockholm, Sweden.
Coming to terms with complexity – Issues and questions at the top of our minds At the moment the UX Lab is quite busy with a number of activities that are difficult to share any specific information about – mainly because we are in the middle of getting our heads around things. Journalist-bots, data and connected everything. The hippos and camels of connected products Products as pets.