Gimp. Jahshaka. ReInventing Hollywood Jahshaka is bringing you the future of immersive digital content creation.
It delivers a media management and playback platform the is accentuated by compositing, editing and effects modules. Jahshaka is free software, developed as an open source project under the GPL licence, and is designed to be compiled for Windows, OsX and many distributions of Linux. Core Jahshaka Features. Imgv image viewer Screen shots. How to Make GIMP Work More Like Photoshop. GraphicAll.org. Avidemux - Main Page. Apache OpenOffice Draw. The powerful graphics package Draw - from a quick sketch to a complex plan, Draw gives you the tools to communicate with graphics and diagrams.
With a maximum page size of 300cm by 300cm, Draw is powerful tool for technical or general posters, etc. 'Park' your most commonly used drawing tools around your screen ready for single-click access. Use Styles and Formatting to put all your graphics styles at your finger tips. Manipulate objects, rotate in two or three dimensions; the 3D controller puts spheres, rings, cubes, etc. at your disposal. Arrange objects : group, ungroup, regroup, and edit objects while grouped. Smart connectors make short work of flowcharts, organization charts, network diagrams, etc. Dimension lines automatically calculate and display linear dimensions as you draw. Use the picture Gallery for clipart; create your own art and add it to the Gallery. Save your graphics in OpenDocument format, the new international standard for office documents.
V-Ray for Blender - Rendering Software. Product Overview V-Ray for Blender is a project of V-Ray integration to Blender combining V-Ray’s flexibility and unprecedented speed with one of the world's most famous open source 3D applications.
V-Ray for Blender is implemented as an exporter that outputs Blender scenes, models and animations into a .vrscene file format which can be rendered in V-Ray 2.x Standalone. We’ve created a dedicated forum for all V-Ray for Blender users. Join the conversation and contribute to the V-Ray for Blender community with your questions and tips! Please note that all accounts and data from the old V-Ray for Blender forum (vray.cgdo.ru/forum) have been moved to the new Chaos Group forum.
For the foreseeable future, designers and engineers will be using a variety of different tools to meet their needs so it is important to understand the fundamental differences in the tools. Many questions arose from the past post on how to resolve the differences in the spline interpolation algorithms used between Rhino and Revit. When a user draws an interpolated curve in Rhino, the user specifies the Greville points (or "edit points") to produce a NURBS curve representation. When a user draw a Spline in Revit (using Curve by Points), Revit will use a Hermite spline interpolation algorithm to draw the curve. Revit also uses this same Hermite spline algorithm for representing imported splines from programs such as AutoCAD. The next version of CASE's Import OpenNURBS Add-in implements a technique for producing accurate curve translations between Rhino and Revit.
Here is a graphic example of that process...
It is my aim that if you are a designer, you can find some information here that you didn’t know―and if you are learning about design, I hope you can educate yourself from this post… ★★★★★ Like this type of article? Why not subscribe for Free via RSS or Email. There are 3 Parts in the article: One: The Different Blacks Two: Using Black Three: Misuse of Black Note: Some of the examples I have used in the article are not accurate color-representations, as the images refer to CMYK color-tones for print. In this article I will be using the USA spelling of ‘color‘, as opposed to colour. Part One: The Different Blacks RGB Black | R/0 G/0 B/0 : This black represents zero RGB light―and therefore ‘black’.
When to use: For all on-screen, web and online PDF use. When to use: This is the default PhotoShop® Black. When to use: There are plenty of variants in this colour mix.