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Sky Lounge' by Jan K. Vollmer. HDRI and Vray Sun for Lighting Interiors. Vray Tutorial for Rendering Sunset Lighting Interior. VRayART Arch. Viz. online training. Hello VRay Users – again it’s a great pleasure to bring you this advanced tutorial for 3Dsmax, VRay and Photoshop users.As you know I’m a BIG fan of perfecting my skills buy working with references – AND I always learn something new while doing this.

VRayART Arch. Viz. online training

This time I took famous Ligne Roset interior setup and brought it to life by using some advanced techniques that I’m going to share with you in this tutorial. 1. Reference: I can’t stress this enough, but having reference is like having a “road map” – that way you know exactly where you “going” – AND what must be fixed in order to get as close as possible to the original. Here’s the reference that I’ve found – I had it long ago in my LINGE ROSET catalog, I always wanted to build it – so you can call it “Old dream come true”. After quick analysis of the interior – I was able to get the idea of the size and the lighting that I was about to do. 2. The accuracy of modeling on this stage is not that important. So back to our image: 3. Try it! Whoa! Making of House in Giannitsa. Light and render an interior day and night scene using 3ds Max and V-Ray. In this step by step tutorial you will learn how to set lights, cameras and render settings for an interior scene using 3ds Max and V-Ray 2.0.

Light and render an interior day and night scene using 3ds Max and V-Ray

Each step will take you through how to render during the day as well as rendering at night as each scenario requires different lighting and render settings. The day scene will be illuminated using the VRaySun and VRaySky and the night scene will be illuminated using artificial light generated from interior lights and lamps. Correct material properties and light intensities are the key to achieving correct overall illumination. The V-Ray Physical Camera will be used to control the exposure as the lights and camera work together to create the correct intensity for day and night. Scenes that have low level lighting are more likely to generate artefacts, so the right balance is required in order to get a high quality render with minimal noise and splotches within an acceptable render time.

Topics covered: Downloads Material settings for the floor lamp. VRayART Arch. Viz. online training. Rendering a Sunset Lighting Interior in V-Ray by Aleso. Making of – Have a break. Article written by Patric Verstraete.

Making of – Have a break

Hello everyone, my Name is Patric Verstraete, I’m a CG and 3D architectural visualization artist based in Belgium, starting as a freelancer in 2009 and now head of Vizcon3d. First I want to thank RenderSpirit for giving me the opportunity to share my tutorial. HDRI Interior Lighting Setup From Scratch with Vray & 3ds Max. In this tutorial we are going to learn how to setup our interior lighting using Vray HDRI, this method is really great for realistic lighting because you are using a real real environment to lit your scene.

HDRI Interior Lighting Setup From Scratch with Vray & 3ds Max

First we need to work with gamma 2.2 with 3ds max, please go to the menu bar and click in Rendering>Gamma/Lut Setup and apply this changes: After setting up the gamma within 3ds max, now let’s start with the lighting settings: In the command panel go to Lights>Vray>Vray Light and the type of Light use a Dome and place the light in your viewport, now select the light and go to the modifier panel apply these settings to the light: Now it is time to add the HDRI to the Vray Dome Light, in the Texture slot make click in none, the material /map browser will open and scroll down and look for VRayHDRI select it and click OK. Interior Lighting with V-Ray - VISCORBEL. In this V-Ray & 3Ds MAX video tutorial I’m going to show you my most used lighting method for interiors. It’s quick to render, easy to setup and looks great! Most of my work is done with this setup and it works for all interiors with windows. Lighting and Rendering in V-Ray - Interior by Aleso. In this tutorial you will learn how to light and set up a realistic render with V-Ray 2.0 and 3ds Max 2011.

Lighting and Rendering in V-Ray - Interior by Aleso

We will also look at how to use IES lights, set lighting with V-Ray sun and V-Ray sky, use the V-Ray physical camera, and set up your render. To start I have used V-Ray plane lights, V-Ray sun and sky, photometric IES lights and V-Ray camera. I used three plane lights for each window. All the lights have the same settings, which you can see in the right-hand panel of Fig.01. This is how it looks from the top view. Fig.01 - click to enlarge. Apartment' by LeFX. The purpose of this project was to show how we would approach the interior visualization of an apartment.

Apartment' by LeFX

To make the whole thing more challenging and interesting, we tried to show different periods of the day so that we could experiment with the reaction of the materials to the different lighting situations. The most time-consuming part was the post-production, because it was primarily in that time when we decided on the final style for the visualization. In the end we settled on yellow/orange colors for the lights and the ground as it contrasted well with the blue wall and green vegetation. Right from the beginning it was important to get a real sense of the layout and dimensions; therefore we remained in constant contact with a friendly architect, Bernhard Ortlieb, for the whole duration of the project.

This overview covers every stage in the process, including modeling, lighting setup, materials, rendering and post-production. Making of in cross line. Software used: 3ds max 2012V-ray_2.00.03Photoshop Reference Modeling For modeling I used mostly my library of 3d models, sofa and carpet are from Viscorbel, the chair is from Simonhc, and the other models are from DC and of course Evermotion.

Making of in cross line

I will only show just a few other modeling. Ok, here we go: 70m2 flat by Szymon Migaj. Article written by Szymon Migaj.

70m2 flat by Szymon Migaj

Hello guys! My name is Szymon Migaj, I’m from Poland and i run a small studio called PressEnter Design. Today, thanks to RenderSpirit, i will have the pleasure to talk to you a bit about the 70m2 flat interior visualizations. 1. Reference. White Street Loft' by Mackiewicz Maciek. Making of Loft. Matheus Passos created the Loft scene as a personal project inspired by the works of MIMO Studio and Insomia Architects from Poland in tandem with the 2011 Forum Summary – as an entry for it.

Making of Loft

He did a great job on this one, managing to achieve high levels of realism… especially in the detail shot you see up above. Read on as Matheus shares more information about his workflow in the creation of this scene. Author: Matheus Passos 3D artist located in Bahia / Brazil doing Computer Graphics since 2010. Introduction The work on the “Loft” scene was carried out in tandem with Ronen’s 2011 Summary on the forums, and inspired by the work of Insomnia Architects & MIMO Studio from Poland.

Units Working with good reference plans is very important, and keeping within real world units (no matter what you use… mm, cm, M) and have all elements scaled and proportionate to the scene. Modern Interior' by Daniel Radulescu. Introduction Hello, my name is Daniel Radulescu.

Modern Interior' by Daniel Radulescu

I was born in Romania, I'm 18 years old and I study visual arts at an art school in Brasov. I'm very interested in 2D concept art and especially in 3D graphics. I've been working in 3D Studio Max for over four years now and I can honestly say that picking up Max was the best thing that's ever happened to me! Classic Living Room' using 3DTotal Textures by Roger Vilà Castañé. Introduction This is my first Making Of and I'm going to try to briefly explain the process of creating my image Classic Living Room. The image was a personal challenge through which I wanted to learn everything relating to interiors.

I used 3ds Max for the main development of the image and VRay as the renderer. I also used Adobe Photoshop for creating the textures and adding the final touches at the end. Sky Lounge' by Jan K. Vollmer. Vray Lighting Tutorial by Linda Ferroni. Modeling and rendering tutorial. Introduction. 3ds Max tutorial: Get accurate colour with linear workflow. 3D World is the best-selling international magazine for CG artists, covering the fields of animation, VFX, games, illustration and architecture. Our team of CG artists and professionals provide analysis of latest trends in the market, artistic and technical advice, impartial product reviews, and exclusive behind-the-scenes articles on the making of key projects in this fast-paced industry. 3D World’s unique Advisory Board, which includes ILM’s Tim Alexander, Pixar’s Andrew Gordon and Ubisoft’s Pascal Blanche are on hand every issue to help with CG advice and career support.

With over 10 years at the forefront of the CG industry, reporting on the latest movie VFX, with enviable studio access and in-depth video and step-by-step training, 3D World offers unrivalled inspiration and training every issue. Editorial Advertising. Making of the Bergman Werntoft House. Reinaldo Handaya a.k.a mutsu80|3dartist| from Surabaya, Indonesia Hello everyone, it's very nice to see you all here in CGarchitect. First i want to thank Jeff Mottle for giving me the opportunity to share my tutorial. Today I will try to explain my interior renderings for "dinning room and pantry".

The idea is based on the Werntoft House. The Making of the Joukowsky Institute. ROOM ENVIROMENT MODELING // BEDROOM WHITE AND WOOD. Your rating: Rating: 4.59, Votes: 54 Elboogie2008 (Forums)on Sun, 11 July 2010 6:18am Hello This work is amazing . Bedroom White & Wood' by Ramon Zancanaro. Hello everybody! Realistically Light and Render Interior Scenes using 3ds Max and Vray. The Making Of Bed.Room. Nstudio VizCorner's Making Of for their recent scene: Bed.Room.Hi all, first of all let me say thanks to Jeff Mottle & CGarchitect for this opportunity to write this article. Tip of the Week - simple interior lights setup - part 1.

Achieving Realistic Results With 3ds Max & V-Ray, An Interior Lighting And Rendering Overview. VRayART Arch. Viz. online training. The Making Of Bed.Room. The Making Of Hotel Room. Modern Interior' by Daniel Radulescu. Introduction. Making of realistic kitchen – 3ds max and vray. Kitchen 1 is a part of bigger project consisting of 31 kitchen interiors of different styles.

3ds Max & V-Ray Making of – Black & White Dinning Room. The Making Of Hotel Room. Tip of the Week - simple interior lights setup - part 2. Rendering with HDRI and Daylight System in 3ds Max with Vray. Making of the Bergman Werntoft House. Realistic Rendering using Daylight System with Vray & 3dsmax. Modeling Simple Room with Vray Light. Making of Mondrian Inspired Hotel Room - Page 2. Modeling Basic Interior using Vray & 3ds Max. Making of Mondrian Inspired Hotel Room - Page 4. Video Tutorial: How to Light an Interior with 3ds Max & Vray. TipOfTheWeek. Simple interior lighting - part 1. Video Tutorial: Kitchen Interior Modeling, Lighting, Texturing, Rendering. Video Tutorial: Kitchen Interior Modeling, Lighting, Texturing, Rendering. 3DsMax VRay basic modeling lighting and rendering. White Interior with High Ceilings Vray and 3ds Max – Making Of. Modeling a Wire Chair in 3ds max and using Vray Shaders. Vray Tutorial – Lighting & Setting up a Realistic Render with Vray and 3ds max.

Video Tutorial: How to Light an Interior with 3ds Max & Vray.