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Melding the Power of Serious Games and Embedded Assessment to Monitor and Foster Learning: Flow and Grow. 50 Free Online Educational Games That Are More Fun Than You’d Think | How To E-D-U. Who knew that learning could be so much fun? Using the games below, individuals from the ages of pre-K to adulthood can learn social skills, school subjects, computer literacy and so much more while having fun.

The trick, is to try a variety of games, rather than getting hooked on just one game. That way, you can build a variety of skills as well. The following games are online and they are free to use. Some need to be downloaded, and some games ask for parental or teacher guidance (or both). The games are listed alphabetically within each category by site or name game. For Kids and Parents Most of the games below are suited for home play, often with parental help or guidance (K-12).

Club Penquin: This virtual world, offered by Disney, is designed specifically for kids and parents and it’s free. For Kids, Parents and Teachers The following sites are suited for the classroom as well as for home play (K-12 and adult participation). ABC Ya! Multi-User Games Virtual Worlds for College and Higher. Virtual-Presence.org. Our goal is to create a virtual world client similar to rocketon or weblin – but under open source licence and for all operating systems.

We are creating an open system. The software will be available with an Open Source License. We do not believe, that we can sell the client or server software. Therefore we publish everything and use the benefits of Open Source in return. Of course, later we have to earn money to operate some servers at least. We strive to create an open virtual world on the Web similar to weblin and RocketOn, but better, richer, more important, and more open for your participation. The open virtual world will be THE virtual world on the Web. (Homepage) Socialstudygames.com. Hot Shot Business. Wired 11.05: View. High Score Education Games, not school, are teaching kids to think. By James Paul Gee The US spends almost $50 billion each year on education, so why aren't kids learning? Forty percent of students lack basic reading skills, and their academic performance is dismal compared with that of their foreign counterparts. In response to this crisis, schools are skilling-and-drilling their way "back to basics," moving toward mechanical instruction methods that rely on line-by-line scripting for teachers and endless multiple-choice testing.

Consequently, kids aren't learning how to think anymore - they're learning how to memorize. After school, kids are devouring new information, concepts, and skills every day, and, like it or not, they're doing it controller in hand, plastered to the TV. The phenomenon of the videogame as an agent of mental training is largely unstudied; more often, games are denigrated for being violent or they're just plain ignored. Previous Story: Shopping Cart. Single Switch Games - Accessible Game Software - Disabled Games for Children and Adults. Flash Learning Games.