How to Use Google’s Data Gif Maker in the Classroom. Google Street View, art, and quality social studies instruction. I never really thought much about using art as a social studies instructional tool.
It was never something mentioned during my methods classes. We never studied it during my history content courses. And I never had much experience actualy creating art. I mean . . . sure, I finger painted with the best of them. But it just didn’t occur to me to find ways to integrate art as part of my social studies instruction. Then my kids came along. The Smithsonian and the National Portrait Gallery strategies and lessons helped.
Chronicling America « Library of Congress. Athabasca University Press - Visiting with the Ancestors: Blackfoot Shirts in Museum Spaces. About the Book In 2010, five magnificent Blackfoot shirts, now owned by the University of Oxford’s Pitt Rivers Museum, were brought to Alberta to be exhibited at the Glenbow Museum, in Calgary, and the Galt Museum, in Lethbridge.
The shirts had not returned to Blackfoot territory since 1841, when officers of the Hudson’s Bay Company acquired them. The shirts were later transported to England, where they had remained ever since. Copyright-free images: Tips on how to find free photos and graphics. Are you posting a story on your website or blog?
You may want an illustration — what newspaper editors sometimes call “art” — to accompany it. Seven Easy Ways to Bring Digital to Your Museum - Cuberis Web Design + Graphic Design. Do you find the constant news updates about the latest tech innovations exciting but overwhelming?
Do you want to use digital media to engage your audience, but can’t find an affordable option for your small or medium-sized museum? We all use our devices to digitally connect with people and organizations. When it comes to museum visitors, many are already online, and there’s no reason why your museum can’t meet them there. It’s okay if your museum doesn’t have hundreds of thousands of dollars in funding to spend building the next great app or virtual reality experience. That doesn’t mean there aren’t plenty of ways for you to engage your audiences through their devices.
Google Cultural Institute: Now new and improved. I’ll admit it.
I’ve been on a Google kick lately, especially with the recent release of some new Google gadgets. Led some on-site Chromebook trainings. Hooked a few people on the power of Cardboard. And there have been several recent presentations focused on under-appreciated Google tools for social studies teachers. Smithsonian Learning Lab. Amit Sood: Every piece of art you've ever wanted to see. The 150 Best Nonprofit Websites - Elevation. 15 virtual field trips, online museums, and other assorted digital goodness.
I spent a great day yesterday with about 300 social studies teachers chatting about all sorts of strategies that can engage learners.
One of the things we discussed was the use Google Cardboard and virtual reality. Cardboard is a great way to explore all sorts of places around the world. But part of our conversation, especially with elementary teachers, was that Cardboard requires a smart phone. For most grade school classrooms, cell phones will be difficult. And it’s not just elementary teachers that might struggle getting Cardboards and devices.
An alternative would be to focus on other types of virtual field trips. Mobile apps and the material world. [Savage Minds welcomes guest blogger Sara Perry.]
This is the first in a series of posts, coordinated with Colleen Morgan, on the relations between analog and digital cultures. Over the next month, through the contributions of a variety of archaeologists, we will explore the concept of materiality in an age where the nature of ‘the material’ is rapidly shifting. How do physical materials and digital materials shape one another? How does experimentation with the digital rethink the dimensions of the analog, and vice versa? Internet Archaeol. Issue 39. Critical Blogging in Archaeoology. Themed Issue. Table of Contents.
Introduction: Critical Blogging in Archaeology - Colleen Morgan and Judith Winters Full text Theme proposal received/accepted: Feb 2014; Drafts received: October 2014; Published: May 2015 Mapping the Structure of the Archaeological Web Shawn Graham (with comments by Andrew Bevan)
Birds. Yahoo Starts Selling Flickr Users' Photos. Last week, The Wall Street Journal reported that Yahoo!
Will begin selling prints of 50 million Creative Commons-licensed images uploaded by Flickr users as well as an unspecified number of other photos uploaded by users that will be handpicked from Flickr. Images bearing a Creative Commons licenses that allow for commercial use will be sold as canvas prints for up to $49 each with no payments going to the image owners. Instead, Yahoo! Will retain all revenues. However, each canvas print will include a “small sticker bearing the name of the artist.” There are more than 300 million images on Flickr with Creative Commons licenses. The Problem. Beyond the Printed Page: Museum Digital Publishing Bliki. Web books, html5 books, web apps, open ebooks—whatever you call them, I am a proponent of these approaches to digital publishing and I’ve been happy to see they are gaining support in other places as well.
Still, the big question remains: What do they look like, and how might we make them? At the Museum Computer Network conference this year, I and two other panelists sought some answers for the field. Cultural Institute. Google Cultural Institute. Today it’s all about the Constructivist learning. Augmented Reality. Video: Using Technology to Reinvent the Field Trip. Beyond the Printed Page: Museum Digital Publishing Bliki. The Getty Foundation’s Online Scholarly Catalogue Initiative reached an important milestone this past year for many of the museums who participated in it: completion! (For more information about OSCI, see the Getty Foundation’s OSCI page.) Museum Technologies/Museum Transformations - Piotr Adamczyk - Google Digitizing Culture? TourML & TAP: Creating sustainable tour experiences for museums. The first U.S. indigenous video-game company explains how their game Never Alone crosses cultural boundaries. Can games be used to pass wisdom from one generation to the other?
Can video games be used to explore, share and extend cultures, specifically cultures that are misrepresented or underrepresented in media today? Can games be used to engage people worldwide who have an interest in people with different worldviews, different systems to their values? Dark Matter. Fast forward 40 years from Vera Rubin’s first spiral galaxy measurements in 1967, to January 1, 2007. On that day, Hank Green, an environmental writer and web consultant living in Missoula, Montana, uploaded a YouTube video in which he bet his brother, writer John Green, living in New York City, that they could go an entire year without texting, sending email, or exchanging written words with each other, in any form.
Instead, Hank proposes, they will communicate only through YouTube. They call the effort Brotherhood 2.0 (“365 days of textless communication”) and you can see a short mashup of their first two messages, as well as links to the entire oeuvre of Brotherhood 2.0 videos, here. Beyond the Printed Page: Museum Digital Publishing Bliki. I’m thrilled to announce the launch of the Getty Publications Virtual Library, an online repository of more than 250 titles from our archive that are now free to read online and to download. This library joins those of the Met, the Guggenheim, LACMA and others who have already made decades of scholarship available to the public at a scale and with an openness previously unimagined. And while from a digital publications standpoint these are simply facsimile scans in PDF form, they are a first step—for many of us I think—in making more of our books more widely available, and in ever more dynamic and meaningful ways.
This project started long before I came on board as the Getty’s digital publications manager, and I played only a modest role in its final stages, but it is exactly this kind of thinking and these kinds of amazing books that attracted me to the job in the first place. British Library uploads one million public domain images to the net for remix and reuse. Lesson Plan Template. Mystery Skype. Google Brings Virtual Field-trips to the Classroom with Connected Classroom & Hangouts. Google Brings Virtual Field-trips to the Classroom with Connected Classroom & Hangouts Google is now offering virtual field-trips via the Google Connected Classroom.
Distancelearning.crystalbridges.org/wp-content/uploads/pdf/Report.pdf. Where the Past Meets the Future. How to start an Open Access journal. A correlation between free, digital open-access. The most important thing art museums do is make their collections, exhibitions, programs and scholarship available to the broadest possible public. Cultural Institute.
How the TMC Made an Awesome App. The Textile Museum of Canada (TMC) is a public art museum nestled in the heart of Toronto with an international collection of textiles including traditional fabrics, garments, carpets and related artefacts, as well as a dynamic contemporary art program. Talk at the edge of museum education and digital media. Futureofmuseums.blogspot.com/2013/08/museums-wikipediaa-two-year-update.html. Engaging Museums by Dana Allen-Greil » “If people can see the images online, will they still come to the museum?”
Open Source Collaboration in Museum Exhibit Design. In the last few years, audience participation and collaboration has been an increasingly discussed topic among museum professionals worldwide. Emerging technologies and the open source movement provide an opportunity for new forms of collaboration, namely collaboration among individuals with different areas of expertise using an online platform. In this blog post, I briefly describe two open source initiatives that focus on collaboration in Museum Exhibit Design, and share my conversation with Bob Ketner, an independent curator and an expert on open source collaboration methods, who was actively involved in both initiatives. Sarasota Bay Rancho! Educational video games.
Open Content, An Idea Whose Time Has Come. A New Commitment to Sharing the Getty’s Digital Resources Freely with All. Engaging Museums by Dana Allen-Greil » A fictional artist and The Monster at the End of This Book! Defining Open Authority. Engaging Museums by Dana Allen-Greil » “If people can see the images online, will they still come to the museum?”
A Masterwork On Your Screen: Museums Digitize Collections. Online/Onsite Museum Visitation. Founders Online: Home. The Humanities "Crisis"—are museums and higher education doing all they can? Why the Google Art Project is Important. Webwise 2012. Rethinking Evaluation Metrics in Light of Flickr Commons. Changing faces of interactions and experience. MW2013 reflections: MOOCs, museums and mistakes. The Teacher's Guide To Copyright And Fair Use. WEST TENNESSEE HISTORICAL SOCIETY: APRIL 1, 2013 MEETING WITH ED FRANK & JENNIFER SCHNABEL. Making Sense of Historic Photographic Collections on Flickr The Commons: Institutional and User Perspectives. Engaging Museums by Dana Allen-Greil » Top 6 Lessons from the 6th Museums & Mobile Conference.
Digital Curation Bibliography: Preservation and Stewardship of Scholarly Works, 2012 Supplement. What Do Cats Have to Do With It? Welcome to Our New Collections Website. Twitter archive for #mtogo #bestapp & #bestapps : MuseumMobile Wiki. Five minutes with Patrick Dunleavy and Chris Gilson: “Blogging is quite simply, one of the most important things that an academic should be doing right now”. Museum Identity Ltd - high-quality conferences, study days, publications, for professionals. Sca.jiscinvolve.org/wp/files/2013/01/sustainability_healthcheck_tool.pdf. Sca.jiscinvolve.org/wp/files/2013/01/Sustaining-our-digital-future-FINAL-31.pdf. How to Make Online Courses for Museums. Old Weather - Our Weather's Past, the Climate's Future. Your Scholarly Project Online with Omeka.net « Mostly Technology & Teaching. Cleveland Museum of Art.
Local Projects And The Cleveland Museum Of Art Use New Tech To Connect The Classics. Local Projects. Minnesota History Center. ArtBabble. Collection. Explore Modern Art. Best Online and Interactive International Museums. Talk at the edge of museum education and digital media.
Digital Engagement Framework for cultural organisations — LEM Project. Making the V&A website responsive for mobile visitors. Curatorial Records. Cambridge Digital Library - University of Cambridge. Steps for Building Proceedings in WP. 25 iPad Tips & Tricks for Museum Educators. City of Memory » Map. Omeka. New Philadelphia Archaeological Project. MIDEA. Consulting, Publishing and Training for Cultural Heritage Professionals. Oral History in the Digital Age » Museum mobile surveys. Emerging Digital Trends In Museums. Explore the World of Musical Instruments. The British Museum has created a Semantic Web Endpoint. Reviews 10 Major Museum iPad Apps That You Can Download. 8 Museum Apps Doing Good.
How Tech Is Changing the Museum Experience. First steps to embracing digital literacy for museum educators. The Smithsonian Latino Virtual Museum (LVM)