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OSR Getting Started. Windows Driver Development Tutorial. Driver Development Tutorial Part I: Introduction to Drivers + Hello World Example User-Mode vs. Kernel-Mode Programming: There are a number of differences between drivers and user-mode programs (such as console or Win32 applications). First of all, a driver does not compile to a .exe file that you can click on and it will magically run. No, NT drivers are compiled to .sys binaries, which need to be loaded as drivers before they can be ran. I will explain driver loading later on. Drivers run in kernel mode, as opposed to usermode. The pointer is made but it points to nowhere, because no memory is allocated for it. Another important concept to understand is how virtual memory works. That's how it works for usermode processes, but what about kernel-mode drivers? Program crashes. Anyways, on to the fun part: actually writing drivers.

You need the headers and libs, etc in order to compile a driver. First thing you need to get started with Driver Development is to grab a copy of the DDK. ). ). Windows Driver Kit Introduction. MSDN Library Design Tools Development Tools and Languages Mobile and Embedded Development Online Services patterns & practices Servers and Enterprise Development Web Development 50 out of 75 rated this helpful - Rate this topic Content Moved This content can be found here: Windows Driver Kit Introduction.

Did you find this helpful? Tell us more... (1500 characters remaining) Thank you for your feedback Show: © 2014 Microsoft. Essentials Of Building Windows Drivers. Copyright © 2003 James Antognini. All rights reserved. If you are new to building drivers or other software via the Windows build mechanism, there is much to learn. If you are an experienced developer, you may not know about some useful features that the standard build procedure provides.

This article lays out the essentials of building drivers for Win2000, WinXP and Win2003 with the Windows DDK and describes a number of advanced features in building. “Build” is the creation of executables and other binaries from source code, with constraints such as target OS level, optimization and debugging capabilities. Getting ready to use the DDK Practically speaking, you need the Driver Development Kit (DDK) in order to build drivers. Obtain the DDK that Microsoft released with the latest version of the Windows operating system. You will have some choices to make when you run setup: It is prudent to accept the default high-level directory, \WINDDK\3790. Verify your installation. Source files. ! ! Writing a device driver for Windows. According to this article, a device driver's maximum size is 960MB on Windows XP (100MB on NT4, 220MB on Win2K).

Setting up the environment A proper environment must be setup. Use setenv (which ships with the ddk) to set the environment variables (and what not) to build a driver: C:\>programme\ntddk\bin\setenv \programme\ntddk. The argument that is given to setenv must point to the directory under which the ddk is installed. makefile The directory that contains the sources for the device driver must have a file called makefile and another file called sources. ! Sources This file actually contains the names of the files to be compiled: TARGETNAME=kamel TARGETPATH=obj TARGETTYPE=DRIVER SOURCES=kamel.c writeEvent.c kamelMsg.rc C_DEFINES=-DUNICODE -DSTRICT kamel.c is the code for the driver itself, writeEvent.c contains a function that can be called to write messages to the system event log (see below) and kamelMsg.rc contains the strings that are written Writing the driver Setting Up Major Functions.