Mighty No. 9 : Interview with Matsumae-san part 2. Yoko Shimomura & Manami Matsumae at Anime Boston 2015. When I caught wind that Manami Matsumae (Mega Man/Mighty No. 9) and Yoko Shimomura (Kingdom Hearts series) were in town for Anime Boston 2015, I obviously had to take the opportunity to tap into their wisdom.
I had the chance to catch them at a Q&A panel where they spent an hour answering questions from fans. While most of the questions yielded answers that weren’t particularly useful for composers, I was able to capture the answers for three questions that I thought had some value to aspiring composers. Happily, I was the last person to ask a question before they shut down the session to clear the room for the next panel and asked them about the most common mistakes new composers make. Here are 3 questions and answers from two of the industries greatest video game music composers! Matsumae: “I wouldn’t say there are any failures at this point in time. That’s it! 'Target Acquired' - A Conversation With Legendary Composer Manami Matsumae.
Last Friday, we had something of a new situation for the TouchArcade forums.
TouchTen Games, the developer behind the upcoming Target Acquired, made the game's composer, Manami Matsumae, available for a brief "Ask Me Anything" in the game's thread. Matsumae's name may not be well-known, but her work most certainly is. She was the composer on the first Mega Man game, UN Squadron, Magic Sword, and other classics, and has made a recent return to video games, contributing tracks to Mega Man 10, Shovel Knight, Mighty No. 9, and more. Before the "Ask Me Anything" got under way, I had the opportunity to have a brief chat with Matsumae-san about her work with Target Acquired. I first asked her how she came to be involved with Target Acquired. Since Matsumae has been involved with video game composition since the 8-bit era, I thought I'd ask her a few questions about how things have evolved since then.
So what actually inspired the main theme of Target Acquired? Mighty No. 9 Special interview with Manami Matsumae. Mighty No. 9 : Interview with Matsumae-san part 2. At Home with Manami Matsumae - Mighty No. 9. Mega Man composer Manami Matsumae makes her western debut with Kickstarted indie Shovel Knight. The former WayForward staff at Yacht Club Games announced last week that legendary Mega Man composer Manami Matsumae would be writing two songs for its upcoming Kickstarter-funded retro 2D platformer Shovel Knight.
Manami Matsumae. How did this tiny newly formed indie company secure such a big name, you ask? That's where it gets crazy. "She came to us! " wrote Yacht Clubs' Nick Woznia in a Reddit AMA. "It was crazy, we got an email from the guys over at Koopa Soundworks ( koopa.tv ) asking if instead of money support, if they could just put us in touch with the legendary composer of the first Mega Man game," he explained. "This is the first time I'm working on a Western game! This just goes to show that a small team with a good idea and proven track record can recruit even the biggest talent. The Enchantress is less bosomy than your usual evil queen. Elsewhere, Yacht Club stated that it's making an effort to make its female characters less sexualised than in previous WayForward games.
Manami Matsumae. Rockman Corner: A Conversation With Mega Man Composer Manami Matsumae. Interview with the Mega Man 1 & 2 Sound Team: Manami Matsumae. The NES' Mega Man and Mega Man 2 might have been released over 20 years ago, but their scores — created by Manami Matsumae, Takashi Tateishi, and Yoshihiro Sakaguchi — continue to fondly remembered to this day.
Following our group interview, the three musicians agreed to talk on a one-to-one basis about their works after the Blue Bomber. A Conversation with Manami Matsumae. This post is also available in: Japanese Manami Matsumae is the composer of the original Mega Man video game, developed and published by Capcom.
In this brief chat, I let her share stories about her past and the development of Mega Man, as well as talking about music and her new track for World 1-2 LP. World 1-2 LP is an upcoming music album from Koopa Soundworks and directed by Mohammed Taher. Interview with the Mega Man 1 & 2 Sound Team: Reunited 20 Years On (November 2010) The NES' Mega Man and Mega Man 2 might have been released over 20 years ago, but the games are still very popular in the fan community to this day.
Despite massive technological limitations, their scores are regarded as definitive examples of chiptune music and have endeared listeners with their memorable melodies, infectious rhythms, and upbeat tones. Reflecting their quality and influence, they have tributed in numerous albums and concerts, and have provided an inspiration for subsequent scores in the franchise. The scores for the games were handled by three people, originally listed as pseudonyms in the game credits. Manami Matsumae (aka Chanchacorin) composed all the music for the original Mega Man, Takashi Tateishi (aka Ogeretsu Kun) composed the legendary Mega Man 2 score, and Yoshihiro Sakaguchi (aka Yuukichan's Papa) served as a sound manager and sound driver programmer.
Interview Credits. Manami Matsumae - Capcom Database - Capcom Wiki, Marvel vs Capcom, Street Fighter, Darkstalkers and more. Manami Matsumae(松前 真奈美,) is a former Capcom music composer employed from the late eighties to the early nineties.
During this time she was known by her maiden name, Manami Goto(後藤 真奈美) but was usually credited by her alias, Chanchacorin. Works with the company include SonSon II, Dynasty Wars, U.N. Squadron, Mercs and Magic Sword. She is best known, however, for composing the music for the original Mega Man, including its iconic "Game Start" jingle. Following her departure from Capcom she became a freelance video game music composer. More recently Matsumae has returned to the Mega Man series via Inti Creates, serving as a regular guest arranger for its album releases and joining several other former series composers in creating the Robot Master themes for Mega Man 10. In early March 2014 Manami Matsumae and her friend (and former Capcom colleague) Junko Tamiya attended the Bitsummit independent game developers festival held in Kyoto, Japan.
Production History Edit Song Credits. Manami Matsumae. Manami Matsumae (松前 真奈美), was born on December 25th, 1964 as Manami Goto (後藤 真奈美).
She attended the Osaka University of Arts and graduated in 1987. In April, 1987, at the age of 22, she was hired by Capcom to work on the audio team. Manami Matsumae. List of works References