Dither Explained (and shown) Hacking Your Listeners Ears: 9 Psychoacoustic & Sound Design Tricks To Improve Your Music. Audio: What is loudness? Hypercompression, R128 Loudness Meassurement and normalisation explained. D-U87 Build. Hi I'm Daniel Noga.
I'm a professional audio engineer based out of Nashville, TN. A couple of years ago, I decided to learn about electronics. I wanted to learn what was inside these “magical devices” I used on a daily basis to record and mix projects, hoping I’d become a better engineer in the process. I decided to build a GSSL which, I think, everyone in the DIY community is familiar with... Keep It Calibrated! Learn How and Why You Should Calibrate Your Studio Monitors for Video Game Audio. What Does Sound Look Like? 5 Ways To A Better Mix That Don't Cost A Penny - Pro Tools Expert - Avid Pro Tools. Mixing can seem like a dark art reserved for the chosen few, for some mixing their first tracks can send their head in a spin.
Great mixers are worth their weight in gold and in high demand, but for many the chance of ever having a top mix engineer get near your stuff is highly unlikely. Here are 5 ways to a better mix that don’t cost a penny. 5 Ways To A Better Mix 1 - Listen To Reference Tracks This is something that even top engineers do. Find tracks that sound the way you want your track to sound and then spend some time listening to them. 5 Ways To A Better Mix 2 - Learn About Instrument Range. Video Repair Tool. How to Create Width, Height and Depth in a Mix. The hallmark of a great recording/mix for me is one where the music all lives within a tangible, dimensional world.
The exception being songs that call for a two-dimensional or more lo-fi approach. In general, a recording that has width, height, and depth creates for a compelling sound. Pensado's Place - Learn how to produce, record, mix, and master music and audio. Pro Tools 10 AAF/OMF Export/Import Tutorial. 31 Microphone Tips from Recording Hacks. 15 Steps To A Better Mix. Audio mixing is one of the most interesting of all operations when completing a recording.
5 Things You Need to Know About Mastering Your Music. Mastering Engineer Michael Romanowski The mastering engineer is the last step of the artistic phase, and the first step of the manufacturing phase.
It’s the final opportunity to listen, polish, and make a change in the sonic presentation. It is also the first step of the manufacturing phase, because it prepares the master in the way that best suits the needs of the manufacturer. The goal is to listen to the broad picture; the actual content is immaterial. The mastering engineer is paying attention to EQ presentation, to level presentation, to dynamics presentation. The Sounds Of Microsphere. Guest Contribution by Ivo Ivanov – Lead Sound Designer & Project Manager Noise, the final frontier.
How can we explore such a vast and largely uncharted realm? More importantly, how do we approach recording this unusual sonic landscape and compile the results into a sound library specifically intended for the science fiction genre? Understanding Microphones. There are so many different microphones on the market.
If you’re setting up a home studio or want something to gig with then you’re going to need some knowledge before you make what could be a costly mistake. As a vocalist, the two types of microphone that I use regularly are - a dynamic microphone (Shure SM58)- a condenser microphone (Samson C01) All microphones are designed to take sound and convert it into an electrical signal. Digital Show and Tell (Monty Montgomery @ xiph.org) Portable Recorder Noise: The Sounds of Silence. Sound Smart: Watch This Excellent Primer on Digital Audio. OK, everyone sit up straight and pay attention.
Class is in session. The video above is a technical primer on digital audio signal behavior. It’s over 20 minutes long, and it gets quite nerdy, but it covers all the basics of waveform knowledge. So hang in there and watch the whole thing — especially if you have any interest in media production, high-definition audio, file formats for digital music, or even if you’re just curious about how cold digital bits on a CD can arrive in your ears as sweet, savory Jimi Hendrix jams. Audiophiles in particular should pay attention, because the demonstration goes a long way toward debunking a key myth about digital audio signals — that a digital waveform cannot adequately represent an analog signal because crucial information is lost in the sampling process.
The demo is hosted by Chris “Monty” Montgomery, creator the Ogg format, the Vorbis codec, and founder of Xiph.org, a non-profit community dedicated to open-source audio. LUFS - the new loudness unit measurement, and how to read it. LUFS, dBFS, R128, dBTP, ITU BS 1770, ATSC A/85, TT DR… There are now so many ways to measure your music these days, it’s not surprising that one of the most common questions I get asked these days is What do all these acronyms mean ?
In particular, people want to know about the new “ITU-based” loudness meters, which use mysterious new “Loudness Units” – LU for short, or LUFS to be more technical. Especially as mainstream software like Cubase 7 and Ozone Insight begin adding support for them. 'The Loudness War' Dynamics of music. The Loudness War. 6 Ways to “Reboot” Your Studio. Pro Tools Short Cut: Command + Period. 50 Must-Read Pro Audio Articles from 2012. 2012 went by so fast.
Every year goes by fast. Only minutes and hours go by slow. I spent most of my days freelancing for a great audio software company, while simultaneously exercising my inherent need to build and promote my own products. I’d prefer the world didn’t end. The world didn’t end. Mpressors and limiters - how to set them up using cushions. How do you know the best settings for a compressor or limiter ? That’s a question I get asked all the time, especially in attended mastering sessions. Dither or distort ? Listen and decide for yourself.
ProTools and H.264 Video « Randy Coppinger. There seems to be plenty of curiosity about video in ProTools, especially the H.264 codec. I’ve previously identified problems using H.264 in ProTools, but let’s take a wider look at how these two interact. TASTES GREAT / LESS FILLING If you’ve ever compared video codecs you know H.264 is compact for the quality level it affords. That explains why it’s so popular. The trick is Variable Bit Rate, meaning that each successive frame of picture isn’t fully represented in the data. Most of the time the percentage of stuff that changes frame to frame isn’t high, so the codec just saves the difference. SOUND WITH PICTURE If that Variable Bit Rate trick sounds familiar it should. Hide Secret Messages In Audio. Speaker calibration for Film and TV Sound Mixing. Understanding Impedance.
Technique : Theory + Technical. The hum that helps to fight crime. 11 December 2012Last updated at 20:56 ET By Rebecca Morelle Science reporter, BBC News. Creating seamless loops in Sound Forge. Saving Space with Linear Audio in Pro Tools (Part 1) Mychal Herron Sound. Ever since the days in school Mid-Side (also refer to as MS) has always been a mysterious recording technique, almost like some weird voodoo!