Op Art History Part 1 - History of Perspective. ‘All Art is an Illusion’ Illusion in Art 3D Joe and Max.
Presents: The History of Super Mario Bros. - Retro Feature at IGN. A Series of Tubes Early videogames were largely designed by the programmers coding them.
Shigeru Miyamoto, on the other hand, was an artist by training. His approach was an artistic one. The games he designed were so different from everything else simply because he didn't really know what he wasn't supposed to do. That left him free to explore, and exploration soon became a part of his games. In Donkey Kong and Mario Bros., he created the first true platformers, and now he wanted to expand those concepts. Mighty Optical Illusions.
Sandlot Science.