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A* Pathfinding for Beginners. By Patrick Lester (Updated July 18, 2005) This article has been translated into Albanian, Chinese, Finnish, German, Greek, Korean, Polish, Portuguese, Romanian, Russian, Serbian, and Spanish.

A* Pathfinding for Beginners

Other translations are welcome. See email address at the bottom of this article. The A* (pronounced A-star) algorithm can be complicated for beginners. Welcome. Writing a game in Python with Pygame. Part III. This is part III of the "Writing a game in Python with Pygame" tutorial.

Writing a game in Python with Pygame. Part III

A digression This part will be a digression from the first two, in the sense that it won’t deal with the "Creeps" simulation we’ve been developing so far. Amit’s A* Pages. A* Pathfinding for Beginners.