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http://www.dev-archive.net/articles/xhtml.html#introduction

XHTML - myths and realities

It is difficult to find a web development language today which is as misunderstood as XHTML. In the following article we’ll examine why, sort out a few concepts that frequently confuse authors, and offer practical suggestions on real–life XHTML usage. The intended audience for this article are those developers who consider using XHTML for the first time, but also authors and content producers who wants to learn more about the topic of extensible markup languages. Tina Holmboe

Dapper: The Data Mapper

http://advertising.yahoo.com/article/dapper.html Dapper is now part of Yahoo!, powering Yahoo!’s innovative and results-driven Smart Ads. Yahoo!’s power to provide Science + Art + Scale and Dapper’s ability to drive greater performance in display advertising deliver personalized ads that are relevant to the audience that matters to you. Learn how Smart Ads can advance your business .

Earth KML 2.0

If you're new to KML, begin by browsing the KML Tutorial , which presents short samples of KML code that you can view in Google Earth and Google Maps. The KML Reference provides detailed syntax for all KML elements, with explanations and diagrams of how to specify them. The Developer's Guide contains in-depth conceptual material and examples. You can create KML files with the Google Earth user interface, or you can use an XML or simple text editor to enter "raw" KML from scratch. KML files and their related images (if any) can be compressed using the ZIP format into KMZ archives. To share your KML and KMZ files, you can e-mail them, host them locally for sharing within a private internet, or host them publicly on a web server. https://developers.google.com/kml/documentation/
Updates January 10, 2013 Chrome 24 has been released with basic MathML support! December 1, 2012 All the pages of the Mozilla MathML Project have now been migrated to MDN ! November 16, 2012 https://developer.mozilla.org/en-US/docs/Mozilla_MathML_Project

MathML in Mozilla

What is MathML? MathML 3.0 was released as a W3C Recommendation on 21 October 2010. It is a revision of MathML 2.0, issued seven years ago. A product of the W3C Math Working Group, MathML is a low-level specification for describing mathematics as a basis for machine to machine communication which provides a much needed foundation for the inclusion of mathematical expressions in Web pages.

C Math Home

http://www.w3.org/Math/
In the previous article in this series, I described why HTML is due for an update, both to fix past problems and to meet the growing requirements of the tasks to which Web pages and applications are put. I explained the work of the Web Hypertext Application Technology Working Group (WHATWG), a loose collaboration of browser vendors, in creating their Web Applications 1.0 and Web Forms 2.0 specifications. In this article, I'll examine the work of the World Wide Web Consortium (W3C) in creating the next-generation version of their XHTML specification, and also their response to the demand for "rich client" behavior exemplified by Ajax applications. The W3C has four Working Groups that are creating specifications of particular interest: http://www.ibm.com/developerworks/xml/library/x-futhtml2/index.html

The future of HTML, Part 2: XHTML 2.0

Introducing Cocoon 2.0

http://www.xml.com/pub/a/2002/02/13/cocoon2.html <a href="http://ad.doubleclick.net/adj/ttm.xml/art;tn=3;tw=300;th=55;to=h;tcs=0;tcp=0;ta=center;tva=bottom;tc=ffffff;tnm=3;te=1;sz=100x50;ord=123456789?" target="_blank"><img src="http://ad.doubleclick.net/adj/ttm.xml/art;tn=3;tw=300;th=55;to=h;tcs=0;tcp=0;ta=center;tva=bottom;tc=ffffff;tnm=3;te=1;sz=100x50;ord=123456789?" width="100" height="50" border="0" alt="" /></a> February 13, 2002 A Short History of Apache Cocoon It took two years, but we finally released Apache Cocoon, the second generation.
If you writing a user interface, make sure it responds in 1/10th of a second . That’s a pretty simple rule, and if you break it, you will distract the user. This rule has pretty much become law, never mind lore. You find it in books such as “The Humane Interface” by Jef Raskin and many other user interface guides.

The Last Craft? Marcus&#039; blog on Agile Web Development » Lis

http://www.lastcraft.com/blog/index.php?p=19
http://peccatte.karefil.com/Software/Metadata.htm par Patrick Peccatte Soft Experience www.softexperience.com Cette page a pour but d'orienter le lecteur abordant le domaine des métadonnées dans le dédale des concepts, des recommandations et des initiatives qui ont trait à ce sujet. Nous y présentons plusieurs techniques fondamentales relatives aux métadonnées (Dublin Core, RDF, XMP), en développant plus particulièrement celles qui sont appliquées aux images (IPTC et IPTC Core, Exif, Geocodage, DIG35, JPX) et à la presse (PRISM, NewsML, NITF). Sommaire Le lecteur exclusivement intéressé par les métadonnées relatives aux images peut lire uniquement les sections suivantes: Métadonnées , Métadonnées informatiques , Où sont les métadonnées ?

Métadonnées: une initiation - Dublin Core, IPTC, EXIF, RDF, XMP

http://microformats.org/about

About microformats

Designed for humans first and machines second, microformats are a set of simple, open data formats built upon existing and widely adopted standards. Instead of throwing away what works today, microformats intend to solve simpler problems first by adapting to current behaviors and usage patterns (e.g. XHTML , blogging).
XUL ( / ˈ z uː l / ZOOL ), which stands for X ML U ser Interface L anguage, is a user interface markup language that is developed by the Mozilla Project . XUL is implemented as an XML dialect; it allows for graphical user interfaces to be written in a similar manner to Web pages . XUL can be used to write cross-platform applications such as Mozilla Firefox , where it is interpreted by the layout engine known as Gecko which renders Firefox's user interface and Web page display. [ 1 ] [ edit ] Design

XUL

adaptive path » ajax: a new approach to web applications

If anything about current interaction design can be called “glamorous,” it’s creating Web applications. After all, when was the last time you heard someone rave about the interaction design of a product that wasn’t on the Web? (Okay, besides the iPod.) All the cool, innovative new projects are online. Despite this, Web interaction designers can’t help but feel a little envious of our colleagues who create desktop software.