Industry

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http://wiki.eveonline.com/wiki/Invention#Decryptors_and_Tech_I_Items

Invention - EVElopedia - The EVE Online Wiki

Invention is based on taking a blueprint copy for a lower tech item, adding certain specialized equipment, and attempting to create a blueprint copy for a higher tech item. How Invention Works What you must have to engage in invention: A single blueprint copy of the Tech I item Two types of specific datacores One data interface of a particular type The required skills to invent An available invention slot Optional Additions:
http://hussars-online.ru/eve/datacore.php

Profitability of R&D Agents

* 2009-09-05 Connections skill bonus was removed from all agents who have no personal standings towards the character (all of RnD agents). It is in the patch notes, somewhere. Use this options to calc with old mode (not recommended). ** 2012-10-29 There was some changes that descibed in : Profitability of all the R&D Agents was decreased twice The 10 000 ISK fee was introduced for each datacore The columns "ISK/day" and "ISK/month" take account of these changes, so the total profit, that is displaying in these columns is decreased by 10 000 ISK per datacore The profitability of the R&D agents is evaluated among all the agents accessible by your character (based on the skills specified above). Thus, if the 1st agent in the table is ranked 3, it means that there are 2 more profitable agents among the corporations which have not been selected.