Vi Cheat Sheet. Wiimote. This article will go through the basic steps required to have a working Wiimote in Linux for general use.
It will not go into much detail for some steps as there are many guides already written for some parts already. Note: The approach shown on this page is based on software which is no longer developed upstream. There is a new effort on creating a Wii Remote driver based on the new Linux kernel Wii Remote driver. See XWiimote if you want to test the new Wii Remote software stack. Prerequisites Bluetooth cwiid Wiimote The most important piece required is Bluetooth, this must already be configured and running without the help of this guide. Connect the Wiimote First you need to make sure to load the uinput module: $ sudo modprobe uinput You should have a device in /dev/uinput now.
Thanks to cwiid you can scan for your Wiimote now: (press the 1 and 2 buttons on your Wiimote) $ hcitool scan Scanning ... Input Device The Wiimote can act as a regular input device like a mouse using wminput. 1. 2.
Beat Detection Algorithms. This document is to be distributed for free and without any modification from its original state.
The author declines all responsibility in the damage this document or any of the things you will do with it might do to anyone or to anything. This document and any of its contents is not copyrighted and is free of all rights, you may thus use it, modify it or destroy it without breaking any international law. However according to the author's will, you may not use this document for commercial profit directly, but you may use indirectly its intellectual contents; in which case I would be pleased to receive a mail of notice or even thanks. This is my first tutorial and I am still a student, you must assume that this document is probably not free of small errors and bugs.
In the same state of mind, those algorithms are not fully optimised, they are explained for pedagogical purposes and you may find some redundant computations or other voluntary clumsiness. 1 – Simple sound energy. Algorithm - How to detect BPM of the song by programming. RPi Low-level peripherals. Back to the Hub.
Hardware & Peripherals: Hardware and Hardware History. Low-level Peripherals and Expansion Boards. Screens, Cases and Other Peripherals. How-To: GPIO on Raspberry Pi. Raspberry Pi. Update: 14th May, 2013 wiringPi version 2 has been released and now has its own website ( to look after it.
Most of the documentation on the projects site has been copied over to it the new site, but there may still be 1 or 2 pages that are still missing. I’d encourage you to use the new site if possible where there will be a forum and wiki. The following tables give the mapping of the Raspberry Pi GPIO Pins to the GPIO connector in relation to the pin numbers and the physical location on the connector. This is a representation of the GPIO connector as viewed looking at the board from above, with the USB power at the top and the GPIO to the top-right of the board. GPIO. Raspberry Pi. Update: 14th May, 2013 wiringPi version 2 has been released and now has its own website ( to look after it.
Most of the documentation on the projects site has been copied over to it the new site, but there may still be 1 or 2 pages that are still missing. I’d encourage you to use the new site if possible where there will be a forum and wiki (when I get time to implement them!) WiringPi is an Arduino wiring-like library written in C and released under the GNU LGPLv3 license which is usable from C and C++ and many other languages with suitable wrappers (See below) You may be familiar with the Arduino… Briefly; Arduino is really two things; one is a hardware platform, the other software, and part of the software is a package called Wiring.
The Raspberry Pi has a 26-pin General Purpose Input/Output (GPIO) connector and this carries a set of signals and buses. The Revision 2 Raspberry Pi has an additional 4 GPIO lines on a separate connector which you have to solder onto the board.