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Top 10 Tricks to Make your Villain Stand Out | Dungeon Mastering - StumbleUpon. Welcome back to the column that breaks down gaming into what’s really important, ten things at a time! Any story arc needs a good villain. The best big bads are more than just another devil or vampire or dragon. These ten suggestions can help take your villain above and beyond the ordinary and give your players a more memorable game. 1.

Why do people follow this villain? 2. The villain should have a single overriding goal that drives all his or her actions. 3. Along with the goal, place concrete steps the villain needs to take to reach the goal. 4. The villain should be making progress if nobody is stopping him or her. 5. Give your villain a weakness the adventurers can figure out and exploit. 6. Avoid faceless or generic threats. 7. Make the villain’s presence known in every corner of the campaign. 8. One of the best ways to make the villain’s presence known is by reusing symbols and calling cards. 9. 10. Powered By DT Author Box Written by loganbonner Rating: 4.2/5 (25 votes cast)

RPG-SoundMixer - The new PnP RPG Experience. SMARTAPPSFORKIDS.COM. Www.johnnolanfilms.com. Illustrations by Daniela Uhlig | Designerscouch #thecritiquenetwork. Bug Out Bag - The 7 Types of Gear You Must Have to Survive. Bug Out Bag For someone new to being a Survivalist building your first Bug Out Bag can seem like a big task. Everybody you read about has been tweaking theirs for months or even years and has a pile of gear built up.

It’s hard to know where to start, but if you cover all of the basics in a survival situation you will still be much better off that 99% of the people. A Bug Out Bag, also called a BOB, I.N.C.H Bag (I’m Never Coming Home Bag),Get Out of Dodge Bag (GOOD Bag), or 72 Hour Bag is usually designed to get you out of an emergency situation and allow you to survive self-contained for up to 3 days. A lot of people plan their Bug Out Bag to sustain them for much longer than that, but there is always a limit to what you can carry on your back and a 3 day target is a good place to start.

Here are the 7 basic types of gear you will need for your Bug Out Bag: 1. It should go without saying that water is a survival basic for any situation. 2. Backpack Meals 3. 4. They Don’t have a ground tarp… HTML 5 and CSS 3: The Techniques You'll Soon Be Using | Nettuts+ In this tutorial, we are going to build a blog page using next-generation techniques from HTML 5 and CSS 3.

The tutorial aims to demonstrate how we will be building websites when the specifications are finalized and the browser vendors have implemented them. If you already know HTML and CSS, it should be easy to follow along. Before we get started, consider using one of our HTML5 Templates or CSS Themes for your next project—that is, if you need a quick and professional solution. Otherwise, it's time to dig into these techniques. HTML 5 is the next major version of HTML. Before we begin marking up the page we should get the overall structure straight: In HTML 5 there are specific tags meant for marking up the header, navigation, sidebar and footer. It still looks like HTML markup, but there are a few things to note: In HTML 5, there is only one doctype. Instead of using divs to contain different sections of the page we are now using appropriate, semantic tags.

"What?! That's all! Java and JavaScript Programming, by Richard G Baldwin. The Original Worlds Cheapest Optical Mousepad. Zen and the Art of the Fireball&|&Troll in the Corn... So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss. If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. - Sun Tzu A party lives and dies by teamwork. Too often, the failure of one creates the failure of many. For when one commits to battle, the whole must commit to battle. The Essence of Tactics Retain your ability to act, and deny your enemy the ability to act.

An enemy who is dead is denied all future actions. Two bloodied enemies have twice as many actions as one untouched and one dead enemy. A sleeping enemy is denied actions until he awakes. A slowed or immobilized enemy is denied actions only as long as nothing is within his reach. An action which misses is equivalent to an action not taken. While death is permanent, a great and mighty enemy cannot be killed quickly. The master neither rushes to battle, nor flees it. Aid. Beginning Game Development: Part I - Introduction &124; Coding4Fun... Part I – Introduction Welcome to the first article of an introductory series on game programming using the Microsoft .NET Framework and managed DirectX 9.0. This series as aimed at beginning programmers who are interested in developing a game for their own use with the .NET Framework and DirectX. The goal of this series is to have fun creating a game and learn game development and DirectX along the way.

Game programming and DirectX have their own terms and definitions that can be difficult to understand, but after awhile, you’ll crack the code and be able to explore a new world of possibilities. I will keep things as straightforward as possible and decode terms as they appear. Another part of the learning curve comes from the math you’ll need to deal with DirectX. In this series, we are going to build a simple game to illustrate the various components of a commercial game.

Tools: Before we start writing our first game we need to talk about the tools we will use. Our Game idea: Visual C# The Most Important Algorithms (Survey) After a long discussion with some of my RISC colleagues about what the 5 most important algorithms on the world are, we couldn't reach a consensus on this question.

So I suggested to perform a little survey. The criterion for suggestions was that these algorithms should be widely used. Further we restrict ourselves to the fields of computer science and mathematics. As I expected the number of different suggestions is close to 5 * (no. of participants) In the following you find the results (in alphabetical order) of this survey (which of course is highly non-representative since most of the participants are computer scientists). Visitors: 226992. Lets Code ... an MMO! Introduction My name is Michael Goodfellow.

The first time I touched a computer was probably in 1971, and I immediately wanted to know how to program it. I worked in the software industry from 1975 to 2005, when I retired on disability. And yes, I still write code. I learned programming writing computer games (which were played on typewriter-style terminals connected to mainframes), but I never got to write one professionally. But now Minecraft has come out and become a hit -- and it's a one-person project. When I've worked on projects before, it's just been me, the computer and complete silence, since none of my friends are interested in this kind of impossible project. Finally, I know there are many other open source projects out there with rich frameworks. The fact is, writing code with a blank slate where you can go off in any direction is fun. So let's get coding! Part 1: It's a Small World Since Minecraft is so popular, let's start with a world made of cubes. The Demo The Source Code. Character Sheets from Dyslexic Studeos.

Roleplaying Tips for game masters for all role-playing systems. The Mother Of All Character Questionnaires Use this list of questions to construct or add to your own characrer questionnaire. The questions cover different genres and types of details, so feel free to exclude or modify to suit your group. Questions are divided into broad categories. And similar questions and bunched into groups within their category. For brevity, I cut out most follow-up explanation type questions, such as "Why", "how come", and so on. Introduction Questions Give a two or three word description of yourself. Physical Traits How old are you? History Where is your homeland? Family Who were your parents? Relationships Do you have any close friends? Personality/Beliefs. Chaotic Shiny - RPG-Related Generators. The Cube (game) Kokology is the study of kokoro (Japanese: 心) which in the aforementioned language means "mind" or "spirit".

The series of Kokology books were created by Tadahiko Nagao and Isamu Saito,[1] a professor at Rissho and Waseda Universities in Japan and an author of a number of bestselling books regarding psychology and relationships. The television Series ran on Saturdays it was only aired in one city broadcast time 22:00 to 22:54 (54 minutes) Series Run: April 20, 1991 to March 21, 1992Country: Japan BroadcastingBroadcast: Yomiuri Television Production DepartmentProduction: IVS TV ProductionCast/s: Yamaguti Mie, Inferior soul, Izumiya Shigeru, Miwa Akihiro More The video games Soreike Kokology and Soreike Kokology 2 were released in 1992 and 1993 by "Tecmo" with English and Japanese releases for MAME,[3] Sony PlayStation, and Sega AM2.

The Cube (game)[edit] The Cube is a Kokology game about self knowledge and is played by asking a person to imagine and describe a set of three to five objects. Riddles. Design your own hell! Slack n Hash- Name Generators. After much deliberation… goodbye. Sort of. For now. I've neglected this site for a good couple of years, and let's face it, the months leading up to that point weren't exactly stellar either. It started out as a desperate attempt to hang onto the whole d20 System malarkey, and later on it collapsed into utter irrelevance. So, time to own up, lower the curtain on this enterprise and consider my next step. Phil Smith , May 2011. The Uncertain Areas: Shadowrun Characterization Generator. 4880.jpg from freeinfosociety.com. The rpg-project -- Main Page. Fontennium - Magic Fonts. Random Dungeon Generator Launcher - v 0.1.12 beta.

Characters with Character: Random Personality Generator. If you're enjoying the content here, check out our new site, Thoughtcrime Games. Thanks for visiting! If you're new here, you may want to subscribe to my RSS feed. Thanks for visiting! I don’t know about you but when I sit down for a one-shot game with a pregen character, I can’t always come up with a unique and interesting personality on the fly.

Using the Generator is a snap. Motivation: What is it that really gets your character’s motor running? Instinct: What is your character’s first reaction to a threat (physical or otherwise)? Approach: What archetype is your character best known for being? Now just because every character in D&D is combat-capable does not necessarily make them all warrior-type personalities. Carrion, Tiefling Earth WardenMotivation 3 (Information); Instinct 4 (Protect Others); Approach 10 (Disciplined Commander) Though the city of Bael Turath stands in ruins, much of the Tiefling heritage lies buried ignobly around the Known World. Serious Skills Aquatic Adventures. Codpiece of Attention (3.5e Equipment) Why hello there, old chap. The tip of this strangely shaped codpiece is elaborately decorated with the weathered idiosyncracies of an imperious, moustached man of older years.

The face is said to be the remaining visual effigy of the wizard eccentric who invented it. The codpiece of attention may be worn over any clothing. It does not take up a slot on the wearer's body, nor does it otherwise grant protection to or impede upon the wearer in any way. Three times per day as a standard action, the wearer may activate the codpiece's special ability. The codpiece's fascination effect is treated as a gaze attack. Prerequisites: CL 5th; Craft Wondrous Item; hypnotism, major image, ventriloquism; Market price 9,720 gp; 4,860 gp + 389 XP. Back to Main Page → 3.5e Homebrew → Equipment. Topless Robot - Ever Wonder What a Gelatinous Cube Sounds Like? Www.onemonk.com from onemonk.com. 5 NPCs That Won't Put Your Players to Sleep.

Are your NPCs drab and boring? Do they all speak with the same voice (yours) and use the same mannerisms (yours)? Do they exist only as plot hooks, sage advisors, and merchants? Then you, my friend, might want to consider spicing up your party’s social life with some three-dimensional NPCs that won’t soon be forgotten. Use this article as a source of quick inspiration when your players start to look drowsy. The Target Wherever this NPC goes, trouble follows. The Object of Desire This NPC could be a sultry maiden or a handsome hero who seems to be fond of one or more party members. The Look-Alike This is a cruel trick, but a fun one.

The Crime Lord In the tradition of crime bosses everywhere, this NPC will be happy to help the party out – for a price. The Comic Relief Sometimes a dose of silliness is all you need to get your players active. One-sentence NPC generator To whip up some quick NPC ideas of your own, check out the one-sentence RPG generator at roleplaying Tips. Written by Janna. Fifty More Adventure Ideas (for Dungeons and Dragons&) - Writers Corner:... Dec 13, 2006 (Updated Dec 20, 2006) Popular Products in Books From $2 From $5 The Bottom Line The ideas for this game are infinite. Enjoy. Happy Gaming. A veteran Dungeons and Dragons® player for many years, and not afraid to admit this, I have conceived Fifty More Adventure Ideas (for Dungeons and Dragons®), my expansion to the One Hundred Adventure Ideas on page 44 of The Dungeon Master’s® Guide, Core Rulebook II, v.3.5. 1. Pen &Paper :: A collection of resources for pen and paper RPGs. MonteCook.com. Crooked staff productions roleplaying aids.

Please note that this site and its contents are Copyright © Kristian Richards 2002 - 2011 <p>Subscribe to RSS headline updates from: <a href=" />Powered by FeedBurner</p> Hello and welcome to the CSP home page! It is the aim of this web-site to provide a wide variety of roleplaying aids for both the GM/DM and player alike.

Within these pages you will find a number of files and images (spread over a few differing sections) all of which are completely free* to download. In some instances (such as with the adventures section) the downloads are compatible with the Dungeons & Dragons (3rd edition) role-playing game - though in most cases they should prove to be equally suitable for most types of role-playing / board games with little or no modification. For all the latest CSP news, updates, and even more free downloads be sure to check out... *However, a number of products are now for sale via RPGNow, DriveThruRPG, and lulu. Last Night on Earth: The Zombie Game. World Builder Projects. Dysons Random Morph Map. The Free RPG Compendium.

1000 Blank White Cards - 1000 Blank White Cards. How to Flesh out a Country or Region in Your Fantasy RPG World. RPG Host: Role-Playing games, Archives, Programs, Maps, Adventures, contests, hosting, and more! The 100 Most Important Things To Know About Your Character (revised) Fantasy Grounds :: The Virtual Tabletop for Pen & Paper Roleplaying Games. Paranoia: Whats it all about?