Top 10 Tricks to Make your Villain Stand Out. Welcome back to the column that breaks down gaming into what’s really important, ten things at a time!
Any story arc needs a good villain. The best big bads are more than just another devil or vampire or dragon. These ten suggestions can help take your villain above and beyond the ordinary and give your players a more memorable game. 1. Means to Power. RPG-SoundMixer - The new PnP RPG Experience. SMARTAPPSFORKIDS.COM. Www.johnnolanfilms.com. Designerscouch #thecritiquenetwork. Bug Out Bag - The 7 Types of Gear You Must Have to Survive. HTML 5 and CSS 3: The Techniques You'll Soon Be Using.
In this tutorial, we are going to build a blog page using next-generation techniques from HTML 5 and CSS 3.
The Original Worlds Cheapest Optical Mousepad. Installation Download the World's Cheapest Optical Mousepad below.Print it out.Tape it to your work surface.Place mouse on it.Move mouse around while clicking. Care and Cleaning Don't clean it. Make a new one. It's cheap. Download. Zen and the Art of the Fireball& So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss.
If you only know yourself, but not your opponent, you may win or may lose. If you know neither yourself nor your enemy, you will always endanger yourself. Beginning Game Development: Part I - Introduction &124; Coding4Fun... Part I – Introduction Welcome to the first article of an introductory series on game programming using the Microsoft .NET Framework and managed DirectX 9.0.
This series as aimed at beginning programmers who are interested in developing a game for their own use with the .NET Framework and DirectX. The goal of this series is to have fun creating a game and learn game development and DirectX along the way. The Most Important Algorithms (Survey) After a long discussion with some of my RISC colleagues about what the 5 most important algorithms on the world are, we couldn't reach a consensus on this question.
So I suggested to perform a little survey. Lets Code ... an MMO! Introduction.
Character Sheets from Dyslexic Studeos. Roleplaying Tips for game masters for all role-playing systems. The Mother Of All Character Questionnaires.
Chaotic Shiny - RPG-Related Generators. The Cube (game) Kokology is the study of kokoro (Japanese: 心) which in the aforementioned language means "mind" or "spirit".
The series of Kokology books were created by Tadahiko Nagao and Isamu Saito, a professor at Rissho and Waseda Universities in Japan and an author of a number of bestselling books regarding psychology and relationships. The television Series ran on Saturdays it was only aired in one city broadcast time 22:00 to 22:54 (54 minutes) Series Run: April 20, 1991 to March 21, 1992Country: Japan BroadcastingBroadcast: Yomiuri Television Production DepartmentProduction: IVS TV ProductionCast/s: Yamaguti Mie, Inferior soul, Izumiya Shigeru, Miwa Akihiro More. Riddles.
Design your own hell! Slack n Hash- Name Generators. The Uncertain Areas: Shadowrun Characterization Generator. 4880.jpg from freeinfosociety.com. The rpg-project. Fontennium - Magic Fonts. Random Dungeon Generator Launcher - v 0.1.12 beta. 0.1.12 Beta- Added the beginings of the adventure seed system (still not functional).- Added 40 new room descriptions, mostly for the two smallest room sizes.- Added wandering monster chart generator.- Added wandering monster generator on/off toggle.- Added "dungeon features" text to the intro area.- Added a very simple adventure hook generator that can generate up to 5 hooks (appears after the adventure text).- Added on/off toggle for Intro Text (including features)- Added on/off toggle for Dungeon features (only)- Added on/off toggle for the Trap Summary.- Added a adventure hook selector so that you can select to generate from 0 to 5 adventure hooks. 0.1.10 Beta- Enough changes were made to cause old saves not to work with this version.- Added selector drop downs for secret doors and portcullises to the launcher. 0.1.9 Beta- Hidden treasure generation added.
Characters with Character: Random Personality Generator. If you're enjoying the content here, check out our new site, Thoughtcrime Games. Thanks for visiting! Codpiece of Attention (3.5e Equipment) Topless Robot - Ever Wonder What a Gelatinous Cube Sounds Like? Www.onemonk.com from onemonk.com. 5 NPCs That Won't Put Your Players to Sleep.
Fifty More Adventure Ideas (for Dungeons and Dragons&) - Writers Corner:... Dec 13, 2006 (Updated Dec 20, 2006)
A collection of resources for pen and paper RPGs. MonteCook.com. Crooked staff productions roleplaying aids. Please note that this site and its contents are Copyright © Kristian Richards 2002 - 2011 <p>Subscribe to RSS headline updates from: <a href=" />Powered by FeedBurner</p>
Last Night on Earth: The Zombie Game. Last Night on Earth: The Zombie Game is a survival horror board game that was first published in 2007. Players can play on the Hero team or as the Zombies. A modular board randomly determines the layout of the town at the start of each game and there are several different scenarios to play. Seven supplements have been released. To achieve a horror movie feel, all of the art for the game is photographic and the game comes with a CD soundtrack of original music. The game borrows from horror film stereotypes and zombie film plots.
World Builder Projects. Dysons Random Morph Map. The Free RPG Compendium. 1000 Blank White Cards - 1000 Blank White Cards. How to Flesh out a Country or Region in Your Fantasy RPG World. Edit Article. RPG Host: Role-Playing games, Archives, Programs, Maps, Adventures, contests, hosting, and more! The 100 Most Important Things To Know About Your Character (revised) Quote from original Author(Beth):This list came about when, one day while struggling to develop a character for an upcoming Hunter game, my lovely roommate Nikki looked at me and said something like, "Wouldn't it be cool to have a list of questions you could go through and answer while you were making characters, so you'd make sure to consider all sorts of different elements in their personality?
" I agreed, and that very evening we sat down over hot chocolate and ramen noodles to whip up a list of 100 appearance-, history-, and personality-related questions (which seemed like a nice even number) to answer as a relatively easy yet still in-depth character building exercise. Later on, we went through the list again, took out the questions that sucked (because there were a lot of them) and replaced them with better ones. The Virtual Tabletop for Pen & Paper Roleplaying Games.